Player Matchup

Hades
Hades
Silver III
 
Hades
Silver III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver IV
RainbowKR
Terra
Silver IV
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 83L
937 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Strixxx2020
Sun Wukong
Gold IV
Level 127
God Stats
10W - 6L
1,598 SR
Queue Stats
80W - 84L
1,409 MMR
Party 2
Medusa
Medusa
Gold V
Trisectrix
Medusa
Gold V
Level 121
God Stats
38W - 34L
1,642 SR
Queue Stats
79W - 90L
1,409 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
smurfer5000
Tsukuyomi
Silver II
Level 89
God Stats
6W - 5L
1,490 SR
Queue Stats
313W - 326L
1,000 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,546 SR
1,251 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,515 SR
1,185 MMR
Danzaburou
Danzaburou
Bronze III
Its2-Pump_Papi
Danzaburou
Bronze III
Level 69
God Stats
0W - 4L
1,577 SR
Queue Stats
4W - 9L
1,450 MMR
Party 1
Vulcan
Vulcan
Gold I
SlaggySackMcGee
Vulcan
Gold I
Level 210
God Stats
15W - 13L
1,669 SR
Queue Stats
285W - 288L
1,377 MMR
Solo
Surtr
Surtr
Silver III
StankNasty13189
Surtr
Silver III
Level 67
God Stats
6W - 4L
1,528 SR
Queue Stats
146W - 175L
920 MMR
Solo
Fafnir
Fafnir
Silver IV
a free couch
Fafnir
Silver IV
Level 174
God Stats
48W - 41L
1,522 SR
Queue Stats
171W - 187L
927 MMR
Solo
Awilix
Awilix
Bronze III
x2Pumpxgruvi
Awilix
Bronze III
Level 71
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 19L
1,253 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 0 / 0
7,955
612
6,420
9,305
5,619
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
RainbowKR
Terra
11
0 / 0 / 2
6,681
514
3,296
10,090
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Strixxx2020
Sun Wukong
14
5 / 0 / 2
8,630
664
11,703
11,823
9,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Trisectrix
Medusa
13
1 / 0 / 1
7,057
543
6,773
7,513
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
smurfer5000
Tsukuyomi
13
2 / 1 / 3
6,988
538
4,749
8,941
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AthenaAgniErlang ShenThanatos

VS

Bans
GilgameshChironAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its2-Pump_Papi
Danzaburou
11
0 / 1 / 0
6,153
473
5,495
6,875
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,045
465
5,120
5,274
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 0
6,382
491
8,253
14,694
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
10
0 / 0 / 0
6,264
482
2,977
9,912
9,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
0 / 3 / 0
5,026
387
1,969
7,792
2,506
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
0
4
L
Danzaburou
Its2-Pump_Papi
Danzaburou
0
1
0
0
W
Terra
RainbowKR
Terra
0
0
2
1
L
0
2
0
0
L
1
6
0
0.17
W
Sun Wukong
Strixxx2020
Sun Wukong
5
0
2
6
W
Medusa
Trisectrix
Medusa
1
0
1
1.5
L
Fafnir
0
0
0
0
W
Tsukuyomi
smurfer5000
Tsukuyomi
2
1
3
3.5
L
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
23,814
47,672
Taken
44,547
29,272
Mitigated
27,538
27,001
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,420
1,109
847
5,743
9,305
5,619
554
3,663
5,390
68,145
4,805
L
Danzaburou
Its2-Pump_Papi
Danzaburou
5,495
2,552
0
3,588
6,875
2,694
793
1,303
5,572
0
52,217
W
Terra
RainbowKR
Terra
3,296
457
1,530
4,329
10,090
8,213
58
2,051
7,964
21,650
0
L
5,120
205
0
648
5,274
1,793
0
1,832
3,442
50,458
928
L
8,253
3,848
0
3,471
14,694
10,754
0
0
14,694
784
43,069
W
Sun Wukong
Strixxx2020
Sun Wukong
11,703
4,614
0
6,072
11,823
9,137
422
900
9,983
0
71,945
W
Medusa
Trisectrix
Medusa
6,773
2,462
0
2,980
7,513
2,895
0
355
7,158
0
60,629
L
Fafnir
2,977
806
0
3,443
9,912
9,791
0
3,345
6,567
15,106
0
W
Tsukuyomi
smurfer5000
Tsukuyomi
4,749
806
0
5,500
8,941
3,408
0
979
7,844
0
47,445
L
Awilix
1,969
1,013
0
1,961
7,792
2,506
0
3,006
4,786
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
29,870
470
Minions Killed
309
0
Camps Cleared
0
1,319,779
Distance Traveled
1,283,903
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,955
612
126
10
0
242,754
0
L
Danzaburou
6,153
473
91
7
0
242,704
3
W
Terra
6,681
514
26
2
0
268,319
7
L
Vulcan
6,045
465
85
7
0
283,581
1
L
Surtr
6,382
491
72
6
0
212,372
0
W
Sun Wukong
8,630
664
135
10
0
277,381
0
W
Medusa
7,057
543
97
7
0
240,620
0
L
Fafnir
6,264
482
19
1
0
250,655
7
W
Tsukuyomi
6,988
538
86
7
0
290,705
0
L
Awilix
5,026
387
42
3
0
294,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role