Player Matchup

Cthulhu
Cthulhu
D0gg097
Cthulhu
Level 129
God Stats
4W - 5L
1,471 SR
Queue Stats
26W - 40L
1,331 Elo+
Solo
Ra
Ra
H6wky
Ra
Level 48
God Stats
38W - 34L
1,445 SR
Queue Stats
427W - 403L
1,416 Elo+
Solo
Xbalanque
Xbalanque
Kuks01
Xbalanque
Level 54
God Stats
3W - 0L
1,710 SR
Queue Stats
92W - 106L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Many_007cz
Gilgamesh
Level 89
God Stats
7W - 4L
1,580 SR
Queue Stats
404W - 389L
1,409 Elo+
Party 3
Fenrir
Fenrir
amiga500doma
Fenrir
Level 126
God Stats
24W - 16L
1,584 SR
Queue Stats
615W - 599L
1,417 Elo+
Party 3
Team Averages
Level 89
1,558 SR
1,401 Elo+

VS

Team Averages
Level 70
1,607 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DarkWorld864
Hachiman
Level 101
God Stats
1W - 2L
1,505 SR
Queue Stats
223W - 196L
1,460 Elo+
Party 2
Yu Huang
Yu Huang
EncuIator-07
Yu Huang
Level 67
God Stats
2W - 3L
1,446 SR
Queue Stats
102W - 99L
1,525 Elo+
Party 1
Osiris
Osiris
Luckypesca29
Osiris
Level 97
God Stats
6W - 1L
1,935 SR
Queue Stats
26W - 28L
1,486 Elo+
Party 2
Arachne
Arachne
joris_m38
Arachne
Level 37
God Stats
16W - 10L
1,649 SR
Queue Stats
99W - 93L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D0gg097
Cthulhu
13
3 / 0 / 5
8,191
512
8,430
10,761
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
0 / 3 / 1
8,364
523
4,014
9,294
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Kuks01
Xbalanque
15
2 / 1 / 6
8,238
515
5,466
12,025
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Many_007cz
Gilgamesh
15
0 / 1 / 5
8,508
532
10,191
15,895
17,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fenrir
16
11 / 1 / 2
9,233
577
11,708
11,547
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 0
7,017
439
8,178
9,341
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
DarkWorld864
Hachiman
12
1 / 4 / 1
7,029
439
5,972
13,195
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
EncuIator-07
Yu Huang
15
1 / 1 / 1
8,923
558
5,298
5,206
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
12
1 / 4 / 0
7,817
489
7,996
18,838
21,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
joris_m38
Arachne
15
1 / 2 / 1
8,464
529
5,618
15,206
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
W
Cthulhu
D0gg097
Cthulhu
3
0
5
5.5
L
Hachiman
DarkWorld864
Hachiman
1
4
1
0.38
L
Yu Huang
EncuIator-07
Yu Huang
1
1
1
1.5
W
Ra
0
3
1
0.17
W
Xbalanque
Kuks01
Xbalanque
2
1
6
5
L
Osiris
1
4
0
0.25
W
Gilgamesh
Many_007cz
Gilgamesh
0
1
5
2.5
W
Fenrir
11
1
2
12
L
Arachne
joris_m38
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
33,062
59,522
Taken
61,786
42,032
Mitigated
38,363
22,233
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,178
266
0
636
9,341
3,261
565
2,524
6,817
54,274
0
W
Cthulhu
D0gg097
Cthulhu
8,430
641
601
2,010
10,761
10,608
563
2,698
8,063
38,951
2,882
L
Hachiman
DarkWorld864
Hachiman
5,972
2,355
0
3,874
13,195
4,847
611
2,662
10,533
0
31,928
L
Yu Huang
EncuIator-07
Yu Huang
5,298
145
0
980
5,206
2,108
1,285
1,613
3,497
70,887
323
W
Ra
4,014
415
478
2,305
9,294
3,779
590
5,000
4,294
63,752
1,714
W
Xbalanque
Kuks01
Xbalanque
5,466
2,815
0
4,692
12,025
5,153
312
4,271
7,754
0
59,742
L
Osiris
7,996
3,384
0
3,366
18,838
21,674
0
1,946
16,892
0
50,680
W
Gilgamesh
Many_007cz
Gilgamesh
10,191
2,963
160
4,133
15,895
17,025
215
0
15,895
0
59,059
W
Fenrir
11,708
2,808
0
7,854
11,547
5,467
0
1,487
10,060
0
72,192
L
Arachne
joris_m38
Arachne
5,618
3,365
136
9,390
15,206
6,473
0
3,046
12,092
0
75,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
39,250
450
Minions Killed
411
0
Camps Cleared
0
1,620,133
Distance Traveled
1,534,865
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,017
439
55
3
0
309,377
0
W
Cthulhu
8,191
512
51
3
0
325,644
4
L
Hachiman
7,029
439
59
4
0
291,668
0
L
Yu Huang
8,923
558
115
7
0
294,155
0
W
Ra
8,364
523
118
7
0
344,934
0
W
Xbalanque
8,238
515
94
6
0
282,216
0
L
Osiris
7,817
489
78
5
0
267,053
0
W
Gilgamesh
8,508
532
91
6
0
300,731
0
W
Fenrir
9,233
577
96
6
0
366,608
0
L
Arachne
8,464
529
104
7
0
372,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role