Player Matchup

Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gilgonetrick
Medusa
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 189L
1,564 Elo+
Solo
Fenrir
Fenrir
saster20
Fenrir
Level 118
God Stats
2W - 0L
1,788 SR
Queue Stats
15W - 18L
1,489 Elo+
Solo
Team Averages
Level 138
1,558 SR
1,511 Elo+

VS

Team Averages
Level 87
1,630 SR
1,498 Elo+
Sol
Sol
Gasnot
Sol
Level 107
God Stats
15W - 11L
1,592 SR
Queue Stats
269W - 227L
1,501 Elo+
Solo
Thanatos
Thanatos
Soulthief 9
Thanatos
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 49L
1,398 Elo+
Solo
Kukulkan
Kukulkan
bombadooni
Kukulkan
Level 73
God Stats
2W - 1L
1,441 SR
Queue Stats
154W - 128L
1,566 Elo+
Solo
Horus
Horus
iDavidIDK
Horus
Level 43
God Stats
21W - 12L
1,724 SR
Queue Stats
199W - 182L
1,534 Elo+
Solo
Bellona
Bellona
vSxrgiioo
Bellona
Level 88
God Stats
3W - 1L
1,894 SR
Queue Stats
53W - 55L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 0
8,552
611
11,575
13,682
7,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
 
Yu Huang
12
2 / 1 / 2
7,714
551
5,196
5,624
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
11
2 / 0 / 6
7,570
541
6,254
12,764
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
16
10 / 1 / 1
9,536
681
16,166
10,827
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
saster20
Fenrir
15
3 / 0 / 4
7,590
542
6,041
9,790
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gasnot
Sol
12
0 / 5 / 0
6,532
467
10,199
15,076
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Soulthief 9
Thanatos
12
1 / 7 / 0
6,656
475
3,679
15,135
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
bombadooni
Kukulkan
14
1 / 2 / 0
7,386
528
5,976
9,031
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
iDavidIDK
Horus
9
0 / 3 / 2
6,548
468
4,073
10,666
8,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
vSxrgiioo
Bellona
15
3 / 4 / 0
9,325
666
10,799
18,909
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
0
1.33
W
Yu Huang
 
Yu Huang
2
1
2
3
W
Sobek
 
Sobek
2
0
6
5
L
Sol
Gasnot
Sol
0
5
0
0
W
Medusa
10
1
1
10.5
L
Thanatos
Soulthief 9
Thanatos
1
7
0
0.14
L
Kukulkan
bombadooni
Kukulkan
1
2
0
0.5
L
Horus
iDavidIDK
Horus
0
3
2
0.33
W
Fenrir
saster20
Fenrir
3
0
4
5
L
Bellona
vSxrgiioo
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
34,726
52,687
Taken
68,817
32,936
Mitigated
35,553
17,229
Healing
31,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,575
902
0
5,881
13,682
7,684
0
0
13,682
74,062
2,080
W
Yu Huang
 
Yu Huang
5,196
642
0
500
5,624
2,459
579
3,333
2,291
55,421
2,593
W
Sobek
 
Sobek
6,254
163
0
4,239
12,764
12,396
0
5,790
6,974
23,811
0
L
Sol
Gasnot
Sol
10,199
3,632
0
6,791
15,076
4,455
0
1,531
13,545
62,162
4,557
W
Medusa
16,166
7,190
0
5,111
10,827
5,213
0
6,287
4,540
0
86,906
L
Thanatos
Soulthief 9
Thanatos
3,679
498
0
8,579
15,135
5,658
0
2,364
12,579
0
34,624
L
Kukulkan
bombadooni
Kukulkan
5,976
886
0
500
9,031
4,152
0
3,221
5,658
67,407
0
L
Horus
iDavidIDK
Horus
4,073
1,938
2,092
3,850
10,666
8,266
0
3,322
7,188
0
10,308
W
Fenrir
saster20
Fenrir
6,041
1,593
0
1,498
9,790
5,184
0
667
9,123
0
68,669
L
Bellona
vSxrgiioo
Bellona
10,799
4,162
0
9,346
18,909
13,022
0
11,504
7,359
0
84,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
36,447
486
Minions Killed
453
0
Camps Cleared
0
1,366,412
Distance Traveled
1,286,431
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,552
611
116
8
0
222,656
10
W
Yu Huang
7,714
551
112
8
0
255,502
6
W
Sobek
7,570
541
37
3
0
293,351
8
L
Sol
6,532
467
105
8
0
248,046
0
W
Medusa
9,536
681
127
9
0
262,933
0
L
Thanatos
6,656
475
59
4
0
275,554
0
L
Kukulkan
7,386
528
126
9
0
250,566
1
L
Horus
6,548
468
9
1
0
259,356
2
W
Fenrir
7,590
542
94
7
0
331,970
0
L
Bellona
9,325
666
154
11
0
252,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role