Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
KingCaffrey
Danzaburou
Silver I
Level 86
God Stats
28W - 24L
1,557 SR
Queue Stats
127W - 137L
1,191 MMR
Solo
Anubis
Anubis
Gold III
Stinger554
Anubis
Gold III
Level 106
God Stats
1W - 2L
1,255 SR
Queue Stats
25W - 23L
1,487 MMR
Solo
Jormungandr
Jormungandr
Silver III
brief-mercy
Jormungandr
Silver III
Level 129
God Stats
256W - 228L
1,497 SR
Queue Stats
518W - 543L
1,077 MMR
Solo
Bacchus
Bacchus
Silver II
xBuLLiExBuLLiEx
Bacchus
Silver II
Level 121
God Stats
13W - 8L
1,775 SR
Queue Stats
134W - 175L
1,219 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,517 SR
1,295 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,542 SR
1,338 MMR
Erlang Shen
Erlang Shen
Bronze I
 
Erlang Shen
Bronze I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold IV
Geegle5069
Nike
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,482 MMR
Solo
He Bo
He Bo
Silver I
TheCODvegas
He Bo
Silver I
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 209L
1,477 MMR
Solo
Thoth
Thoth
Bronze V
Zenitsu_Shock22
Thoth
Bronze V
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,066 MMR
Party 1
Charybdis
Charybdis
Silver I
idler_owl
Charybdis
Silver I
Level 216
God Stats
4W - 11L
1,708 SR
Queue Stats
490W - 518L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 3
4,030
806
1,070
1,684
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KingCaffrey
Danzaburou
7
1 / 0 / 1
3,881
776
2,247
1,623
467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Stinger554
Anubis
7
5 / 0 / 0
4,313
863
2,392
3,942
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
brief-mercy
Jormungandr
8
1 / 0 / 1
4,768
954
1,850
3,886
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 2
3,758
752
2,265
4,337
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Zhong KuiOlorunBellonaChaac

VS

Bans
Bake KujiraCu ChulainnThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 2 / 0
3,470
694
1,099
4,699
2,027
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

6
0 / 2 / 0
3,580
716
1,893
4,813
2,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,771
554
493
1,362
231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,486
697
773
3,192
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
idler_owl
Charybdis
6
0 / 0 / 0
3,363
673
1,776
3,629
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
3
1.5
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
0
2
0
0
W
Danzaburou
KingCaffrey
Danzaburou
1
0
1
1.5
W
Anubis
Stinger554
Anubis
5
0
0
5
L
0
1
0
0
L
0
2
0
0
W
Jormungandr
brief-mercy
Jormungandr
1
0
1
1.5
L
Charybdis
idler_owl
Charybdis
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,824
Damage
6,034
15,472
Taken
17,695
7,470
Mitigated
6,260
6,963
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,070
89
0
500
1,684
429
0
570
950
20,313
0
L
Erlang Shen
 
Erlang Shen
1,099
351
0
646
4,699
2,027
0
1,747
2,952
0
5,565
L
1,893
354
0
1,371
4,813
2,309
0
2,439
2,374
0
21,067
W
Danzaburou
KingCaffrey
Danzaburou
2,247
1,318
0
1,149
1,623
467
0
161
1,462
0
23,116
W
Anubis
Stinger554
Anubis
2,392
243
0
1,974
3,942
1,515
0
332
3,610
19,175
0
L
493
0
0
398
1,362
231
0
684
654
5,179
0
L
773
34
0
1,135
3,192
715
0
1,301
1,755
12,931
203
W
Jormungandr
brief-mercy
Jormungandr
1,850
821
0
1,500
3,886
1,725
0
0
3,886
30,517
326
L
Charybdis
idler_owl
Charybdis
1,776
872
0
2,301
3,629
978
0
1,211
2,418
0
25,349
W
2,265
72
0
1,840
4,337
3,334
0
0
4,337
10,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
16,670
194
Minions Killed
146
0
Camps Cleared
0
573,079
Distance Traveled
478,397
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,030
806
39
8
0
120,450
0
L
Erlang Shen
3,470
694
15
3
0
114,148
3
L
Nike
3,580
716
42
8
0
104,512
0
W
Danzaburou
3,881
776
39
8
0
95,553
0
W
Anubis
4,313
863
39
8
0
131,519
0
L
He Bo
2,771
554
11
2
0
47,820
0
L
Thoth
3,486
697
26
5
0
97,821
1
W
Jormungandr
4,768
954
60
12
0
108,371
0
L
Charybdis
3,363
673
52
10
0
114,096
0
W
Bacchus
3,758
752
17
3
0
117,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role