Player Matchup

Agni
Agni
 
Agni
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Eyalordr
Ganesha
Level 67
God Stats
45W - 61L
1,509 SR
Queue Stats
315W - 362L
1,524 Elo+
Party 1
Serqet
Serqet
RealmOfConquest
Serqet
Level 116
God Stats
3W - 1L
1,664 SR
Queue Stats
298W - 325L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
cmbg
Hou Yi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
scorlord
Baron Samedi
Level 87
God Stats
4W - 5L
1,544 SR
Queue Stats
333W - 372L
1,523 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,509 Elo+

VS

Team Averages
Level 108
1,507 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AnomaderRake
Nox
Level 158
God Stats
137W - 137L
1,542 SR
Queue Stats
283W - 298L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
trokoler
Baron Samedi
Level 79
God Stats
35W - 31L
1,493 SR
Queue Stats
210W - 226L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 0 / 7
6,280
1,256
3,537
5,096
3,994
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Eyalordr
Ganesha
11
1 / 0 / 5
6,928
1,386
3,256
6,473
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,389
1,278
3,366
6,728
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
cmbg
Hou Yi
11
3 / 1 / 4
6,850
1,370
5,411
4,317
2,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
scorlord
Baron Samedi
11
2 / 0 / 5
6,756
1,351
6,252
3,777
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

383

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
6,149
1,230
2,751
6,427
3,629
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
 
Cthulhu
11
0 / 3 / 1
6,073
1,215
8,666
8,862
9,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Loki
 
Loki
11
0 / 1 / 0
5,919
1,184
3,706
3,910
1,617
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 1 / 1
5,945
1,189
4,239
2,901
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
trokoler
Baron Samedi
10
0 / 1 / 0
5,732
1,146
3,299
2,176
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
8
Kills
1
1
Deaths
8
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
7
3.5
L
Bellona
 
Bellona
1
2
0
0.5
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Loki
 
Loki
0
1
0
0
L
0
1
1
0.5
W
Ganesha
Eyalordr
Ganesha
1
0
5
3.5
W
2
0
1
2.5
W
Hou Yi
cmbg
Hou Yi
3
1
4
5
W
Baron Samedi
scorlord
Baron Samedi
2
0
5
4.5
L
Baron Samedi
trokoler
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
22,661
26,391
Taken
24,276
18,810
Mitigated
17,114
3,762
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,537
204
0
0
5,096
3,994
0
2,503
2,593
12,698
659
L
Bellona
 
Bellona
2,751
699
0
2
6,427
3,629
0
3,384
3,043
0
8,919
L
Cthulhu
 
Cthulhu
8,666
417
77
821
8,862
9,442
0
3,081
5,669
23,282
661
L
Loki
 
Loki
3,706
859
0
382
3,910
1,617
0
2,604
1,306
0
9,095
L
4,239
48
0
0
2,901
1,279
0
2,223
678
10,345
0
W
Ganesha
Eyalordr
Ganesha
3,256
110
0
830
6,473
5,961
0
3,876
2,597
8,038
166
W
3,366
410
0
0
6,728
4,811
0
4,251
2,477
0
6,975
W
Hou Yi
cmbg
Hou Yi
5,411
2,927
0
0
4,317
2,003
0
2,874
1,443
0
16,940
W
Baron Samedi
scorlord
Baron Samedi
6,252
466
1,934
998
3,777
2,041
0
2,174
1,603
14,949
0
L
Baron Samedi
trokoler
Baron Samedi
3,299
28
738
567
2,176
1,147
0
928
1,248
5,732
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
29,818
88
Minions Killed
88
4
Camps Cleared
3
580,013
Distance Traveled
550,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,280
1,256
14
3
2
108,609
0
L
Bellona
6,149
1,230
8
2
1
120,459
0
L
Cthulhu
6,073
1,215
37
7
0
114,332
0
L
Loki
5,919
1,184
16
3
0
125,314
0
L
Nox
5,945
1,189
15
3
2
117,800
0
W
Ganesha
6,928
1,386
0
0
0
122,627
0
W
Serqet
6,389
1,278
15
3
2
127,269
0
W
Hou Yi
6,850
1,370
32
6
0
103,829
0
W
Baron Samedi
6,756
1,351
27
5
0
117,679
0
L
Baron Samedi
5,732
1,146
12
2
0
72,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role