Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Demuirge
Ne Zha
Level 156
God Stats
20W - 11L
1,832 SR
Queue Stats
562W - 531L
1,554 Elo+
Solo
Scylla
Scylla
WavyRug28
Scylla
Level 120
God Stats
13W - 12L
1,627 SR
Queue Stats
466W - 486L
1,563 Elo+
Solo
Sylvanus
Sylvanus
shadow1136
Sylvanus
Level 66
God Stats
6W - 8L
1,444 SR
Queue Stats
237W - 215L
1,525 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,528 Elo+

VS

Team Averages
Level 80
1,568 SR
1,582 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Katzentash
Medusa
Level 80
God Stats
12W - 9L
1,622 SR
Queue Stats
186W - 149L
1,583 Elo+
Party 1
Vamana
Vamana
PhantomICS
Vamana
Level 102
God Stats
3W - 0L
1,471 SR
Queue Stats
58W - 19L
1,704 Elo+
Solo
Nu Wa
Nu Wa
UltimateBuu485
Nu Wa
Level 108
God Stats
18W - 12L
1,600 SR
Queue Stats
135W - 120L
1,564 Elo+
Party 1
Thanatos
Thanatos
YourLostNephew
Thanatos
Level 70
God Stats
3W - 0L
1,648 SR
Queue Stats
302W - 273L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 3 / 0
6,803
523
9,015
16,039
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
 
Izanami
11
0 / 1 / 0
6,096
469
3,373
9,050
3,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Demuirge
Ne Zha
14
2 / 2 / 1
6,919
532
6,015
12,445
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
WavyRug28
Scylla
11
1 / 2 / 3
6,645
511
3,197
6,624
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
shadow1136
Sylvanus
9
0 / 3 / 3
5,854
450
4,873
16,570
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 2
7,851
604
8,823
4,840
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Katzentash
Medusa
13
3 / 0 / 0
7,981
614
7,573
7,336
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
PhantomICS
Vamana
15
3 / 0 / 2
9,078
698
13,111
13,054
12,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 7
6,822
525
7,850
8,770
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
13
3 / 2 / 1
6,825
525
6,912
10,706
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
11
11
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Izanami
 
Izanami
0
1
0
0
W
Zeus
 
Zeus
2
0
2
3
L
Ne Zha
Demuirge
Ne Zha
2
2
1
1.25
W
Medusa
Katzentash
Medusa
3
0
0
3
W
Vamana
PhantomICS
Vamana
3
0
2
4
W
0
3
7
1.17
L
Scylla
WavyRug28
Scylla
1
2
3
1.25
W
Thanatos
3
2
1
1.75
L
Sylvanus
shadow1136
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
44,269
60,728
Taken
44,706
35,872
Mitigated
23,187
20,259
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,015
5,420
156
6,599
16,039
12,621
0
2,992
13,047
0
50,195
L
Izanami
 
Izanami
3,373
2,337
0
1,458
9,050
3,304
0
2,516
6,534
0
57,835
W
Zeus
 
Zeus
8,823
761
0
388
4,840
1,730
0
1,616
3,224
56,580
2,112
L
Ne Zha
Demuirge
Ne Zha
6,015
1,857
0
2,450
12,445
5,937
0
1,406
11,039
0
74,557
W
Medusa
Katzentash
Medusa
7,573
3,309
0
1,400
7,336
2,583
672
827
6,509
0
71,829
W
Vamana
PhantomICS
Vamana
13,111
6,054
0
3,960
13,054
12,462
378
629
12,425
0
86,821
W
7,850
2,951
1,103
1,820
8,770
2,257
0
2,388
6,382
25,965
0
L
Scylla
WavyRug28
Scylla
3,197
365
0
490
6,624
2,366
0
3,038
3,586
42,728
0
W
Thanatos
6,912
1,292
0
11,321
10,706
4,155
0
1,580
9,126
0
50,013
L
Sylvanus
shadow1136
Sylvanus
4,873
606
3,446
5,660
16,570
11,644
0
6,559
10,011
16,295
3,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
38,557
411
Minions Killed
479
0
Camps Cleared
0
1,327,780
Distance Traveled
1,309,090
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,803
523
86
7
0
283,218
0
L
Izanami
6,096
469
111
9
0
240,608
0
W
Zeus
7,851
604
107
8
0
244,556
6
L
Ne Zha
6,919
532
116
9
0
285,490
2
W
Medusa
7,981
614
127
10
0
273,178
3
W
Vamana
9,078
698
138
11
0
261,039
0
W
Nu Wa
6,822
525
34
3
0
235,581
7
L
Scylla
6,645
511
81
6
0
255,128
0
W
Thanatos
6,825
525
73
6
0
294,736
2
L
Sylvanus
5,854
450
17
1
0
263,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role