Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Kio717
Xing Tian
Gold I
Level 157
God Stats
2W - 4L
1,416 SR
Queue Stats
447W - 444L
1,503 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
KoffeeBeeans
Tsukuyomi
Bronze III
Level 107
God Stats
4W - 0L
1,556 SR
Queue Stats
9W - 6L
1,499 MMR
Party 1
Scylla
Scylla
Bronze III
bebowalid
Scylla
Bronze III
Level 138
God Stats
5W - 3L
1,729 SR
Queue Stats
14W - 12L
1,499 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
tomilai1
Erlang Shen
Gold IV
Level 187
God Stats
4W - 0L
1,749 SR
Queue Stats
146W - 147L
1,457 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,590 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,564 SR
1,441 MMR
Janus
Janus
Gold III
BigFlexTape
Janus
Gold III
Level 108
God Stats
6W - 9L
1,478 SR
Queue Stats
62W - 66L
1,541 MMR
Solo
Jormungandr
Jormungandr
Gold III
N4shyFlexTh4Face
Jormungandr
Gold III
Level 170
God Stats
0W - 2L
1,581 SR
Queue Stats
120W - 118L
1,519 MMR
Solo
Achilles
Achilles
Bronze III
Rubesey
Achilles
Bronze III
Level 45
God Stats
0W - 1L
1,838 SR
Queue Stats
4W - 6L
1,514 MMR
Party 2
Izanami
Izanami
Silver II
Skullhead35
Izanami
Silver II
Level 65
God Stats
2W - 3L
1,422 SR
Queue Stats
36W - 50L
1,096 MMR
Party 2
Lancelot
Lancelot
Gold III
tHEDRAGON1456
Lancelot
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 1
6,531
544
7,073
9,256
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Kio717
Xing Tian
11
1 / 1 / 5
6,598
550
4,015
10,174
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KoffeeBeeans
Tsukuyomi
15
8 / 1 / 4
8,175
681
9,806
10,749
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
bebowalid
Scylla
13
5 / 0 / 1
7,631
636
6,219
4,966
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
tomilai1
Erlang Shen
12
0 / 3 / 4
6,624
552
9,237
16,038
10,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bans
PoseidonAthenaThanatosBake Kujira

VS

Bans
OsirisArachneAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,111
509
3,666
7,142
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
N4shyFlexTh4Face
Jormungandr
12
2 / 4 / 2
6,720
560
9,969
17,112
15,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Rubesey
Achilles
11
2 / 3 / 3
6,539
545
5,033
13,252
11,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Skullhead35
Izanami
11
2 / 3 / 1
6,834
570
5,676
8,587
2,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
tHEDRAGON1456
Lancelot
9
3 / 4 / 1
5,820
485
1,766
9,869
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
1
0.38
L
0
3
1
0.17
W
Xing Tian
Kio717
Xing Tian
1
1
5
3.5
W
Tsukuyomi
KoffeeBeeans
Tsukuyomi
8
1
4
10
L
Jormungandr
N4shyFlexTh4Face
Jormungandr
2
4
2
0.75
L
Achilles
Rubesey
Achilles
2
3
3
1.17
L
Izanami
Skullhead35
Izanami
2
3
1
0.83
W
Scylla
bebowalid
Scylla
5
0
1
5.5
L
Lancelot
tHEDRAGON1456
Lancelot
3
4
1
0.88
W
Erlang Shen
tomilai1
Erlang Shen
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
26,110
51,183
Taken
55,962
26,919
Mitigated
36,302
16,876
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,073
3,487
0
2,301
9,256
3,165
649
0
9,256
0
57,444
L
3,666
199
0
750
7,142
2,431
0
3,738
3,152
38,965
0
W
Xing Tian
Kio717
Xing Tian
4,015
140
0
2,608
10,174
7,409
0
945
9,055
18,455
393
W
Tsukuyomi
KoffeeBeeans
Tsukuyomi
9,806
2,308
0
4,758
10,749
4,378
0
1,373
9,286
0
56,349
L
Jormungandr
N4shyFlexTh4Face
Jormungandr
9,969
4,504
0
5,953
17,112
15,701
0
1,411
15,655
48,546
2,616
L
Achilles
Rubesey
Achilles
5,033
1,342
0
2,820
13,252
11,971
0
3,176
10,004
0
20,543
L
Izanami
Skullhead35
Izanami
5,676
4,117
0
1,908
8,587
2,210
1,049
367
8,180
0
54,012
W
Scylla
bebowalid
Scylla
6,219
1,107
0
340
4,966
1,701
0
1,289
3,533
53,421
1,964
L
Lancelot
tHEDRAGON1456
Lancelot
1,766
197
0
2,535
9,869
3,989
0
654
9,169
0
23,405
W
Erlang Shen
tomilai1
Erlang Shen
9,237
5,815
0
6,869
16,038
10,266
0
9,363
6,611
0
43,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
32,024
352
Minions Killed
318
0
Camps Cleared
0
1,249,473
Distance Traveled
1,183,475
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,531
544
86
7
0
205,463
0
L
Janus
6,111
509
81
7
0
250,434
0
W
Xing Tian
6,598
550
25
2
0
259,614
0
W
Tsukuyomi
8,175
681
83
7
0
300,964
0
L
Jormungandr
6,720
560
74
6
0
199,467
0
L
Achilles
6,539
545
27
2
0
263,009
0
L
Izanami
6,834
570
93
8
0
224,512
0
W
Scylla
7,631
636
95
8
0
266,515
4
L
Lancelot
5,820
485
43
4
0
246,053
2
W
Erlang Shen
6,624
552
63
5
0
216,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role