Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
BoompiStrangr
Hachiman
Gold IV
Level 155
God Stats
10W - 12L
1,466 SR
Queue Stats
321W - 338L
1,468 MMR
Solo
Thanatos
Thanatos
Gold III
Djuyce7060
Thanatos
Gold III
Level 121
God Stats
13W - 20L
1,648 SR
Queue Stats
1,782W - 1,806L
1,469 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
deadman80009
Morgan Le Fay
Gold II
Level 147
God Stats
36W - 29L
1,710 SR
Queue Stats
238W - 237L
1,539 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
foxwarrior112
Zhong Kui
Gold III
Level 140
God Stats
47W - 66L
1,427 SR
Queue Stats
1,083W - 1,106L
1,546 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,550 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,715 SR
1,526 MMR
Sobek
Sobek
Gold III
Stinger554
Sobek
Gold III
Level 106
God Stats
6W - 5L
1,680 SR
Queue Stats
25W - 23L
1,465 MMR
Solo
Olorun
Olorun
Gold III
T3PP3N
Olorun
Gold III
Level 156
God Stats
9W - 9L
1,800 SR
Queue Stats
219W - 220L
1,467 MMR
Solo
Agni
Agni
Platinum V
chasebelts
Agni
Platinum V
Level 167
God Stats
3W - 1L
1,800 SR
Queue Stats
160W - 142L
1,662 MMR
Party 1
Vulcan
Vulcan
Gold IV
hyukmuhnuts
Vulcan
Gold IV
Level 84
God Stats
14W - 9L
1,640 SR
Queue Stats
398W - 390L
1,465 MMR
Solo
Da Ji
Da Ji
Platinum V
netlocked
Da Ji
Platinum V
Level 148
God Stats
22W - 6L
1,656 SR
Queue Stats
162W - 146L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
1 / 3 / 0
3,775
539
2,236
6,283
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BoompiStrangr
Hachiman
7
0 / 1 / 0
3,905
558
1,038
3,986
1,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Djuyce7060
Thanatos
7
1 / 1 / 0
3,921
560
2,223
4,767
2,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
deadman80009
Morgan Le Fay
9
1 / 2 / 0
4,788
684
2,929
5,176
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
foxwarrior112
Zhong Kui
7
0 / 1 / 0
3,769
538
2,916
5,272
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Chang'eOdinAthenaSun Wukong

VS

Bans
AwilixJormungandrBastetLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 0 / 2
4,817
688
1,652
4,686
3,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
T3PP3N
Olorun
9
2 / 0 / 0
4,862
695
3,252
1,895
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 2 / 1
4,681
669
3,626
4,756
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
9
2 / 1 / 1
5,109
730
4,203
3,194
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
netlocked
Da Ji
8
1 / 0 / 1
4,252
607
1,832
4,888
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
8
8
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
0
0.33
L
Hachiman
BoompiStrangr
Hachiman
0
1
0
0
L
Thanatos
Djuyce7060
Thanatos
1
1
0
1
W
Sobek
0
0
2
1
W
Olorun
T3PP3N
Olorun
2
0
0
2
W
3
2
1
1.75
L
Morgan Le Fay
deadman80009
Morgan Le Fay
1
2
0
0.5
L
Zhong Kui
foxwarrior112
Zhong Kui
0
1
0
0
W
Vulcan
2
1
1
2.5
W
Da Ji
netlocked
Da Ji
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,342
Damage
14,565
25,484
Taken
19,419
11,422
Mitigated
8,369
9,827
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,236
90
0
1,320
6,283
2,302
0
3,476
2,455
10,314
1,625
L
Hachiman
BoompiStrangr
Hachiman
1,038
486
0
1,262
3,986
1,307
0
2,022
1,964
0
23,897
L
Thanatos
Djuyce7060
Thanatos
2,223
490
0
3,533
4,767
2,510
0
2,267
2,500
0
14,622
W
Sobek
1,652
275
0
2,764
4,686
3,359
0
712
3,934
9,554
0
W
Olorun
T3PP3N
Olorun
3,252
1,885
180
1,090
1,895
670
0
0
1,895
37,660
3,082
W
3,626
730
0
410
4,756
1,460
0
2,649
1,837
22,662
0
L
Morgan Le Fay
deadman80009
Morgan Le Fay
2,929
464
0
1,460
5,176
1,738
0
2,635
2,541
26,632
68
L
Zhong Kui
foxwarrior112
Zhong Kui
2,916
557
0
2,252
5,272
3,565
0
1,683
3,556
20,589
530
W
Vulcan
4,203
481
0
1,250
3,194
992
663
1,821
1,043
30,463
695
W
Da Ji
netlocked
Da Ji
1,832
434
0
500
4,888
1,888
0
1,962
2,790
0
23,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
23,721
197
Minions Killed
211
0
Camps Cleared
0
692,472
Distance Traveled
763,735
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,775
539
24
3
0
92,813
2
L
Hachiman
3,905
558
44
6
0
137,591
0
L
Thanatos
3,921
560
30
4
0
154,854
0
W
Sobek
4,817
688
6
1
0
169,690
0
W
Olorun
4,862
695
86
12
0
127,384
0
W
Agni
4,681
669
36
5
0
157,220
0
L
Morgan Le Fay
4,788
684
54
8
0
143,237
0
L
Zhong Kui
3,769
538
45
6
0
163,977
0
W
Vulcan
5,109
730
43
6
0
148,405
0
W
Da Ji
4,252
607
40
6
0
161,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role