Player Matchup

Skadi
Skadi
Aelogvyn
Skadi
Level 54
God Stats
3W - 6L
1,215 SR
Queue Stats
57W - 86L
1,298 Elo+
Solo
Hades
Hades
Armin_bakhtiyar
Hades
Level 82
God Stats
3W - 2L
1,111 SR
Queue Stats
337W - 324L
1,451 Elo+
Solo
Vamana
Vamana
EncuIator-07
Vamana
Level 67
God Stats
23W - 11L
1,697 SR
Queue Stats
102W - 99L
1,520 Elo+
Party 1
Agni
Agni
giveu5
Agni
Level 83
God Stats
136W - 85L
1,592 SR
Queue Stats
236W - 217L
1,466 Elo+
Solo
Arachne
Arachne
joris_m38
Arachne
Level 35
God Stats
16W - 10L
1,656 SR
Queue Stats
99W - 93L
1,520 Elo+
Party 1
Team Averages
Level 64
1,454 SR
1,451 Elo+

VS

Team Averages
Level 109
1,444 SR
1,453 Elo+
Hachiman
Hachiman
Azamaticc
Hachiman
Level 148
God Stats
2W - 3L
1,100 SR
Queue Stats
85W - 102L
1,430 Elo+
Solo
Cerberus
Cerberus
BaertigeAlte
Cerberus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 246L
1,399 Elo+
Solo
Hades
Hades
CalwezzyXO
Hades
Level 128
God Stats
13W - 8L
1,616 SR
Queue Stats
99W - 99L
1,473 Elo+
Solo
Bastet
Bastet
DarkWorld864
Bastet
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 245L
1,462 Elo+
Solo
Nemesis
Nemesis
SHINOBUxAoD
Nemesis
Level 98
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aelogvyn
Skadi
13
0 / 3 / 3
7,427
495
7,181
9,937
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 0
8,528
569
9,908
15,719
7,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 0 / 0
9,165
611
4,794
6,214
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
giveu5
Agni
10
1 / 2 / 2
6,700
447
8,640
8,574
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
joris_m38
Arachne
13
4 / 2 / 1
8,104
540
6,200
13,406
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azamaticc
Hachiman
13
4 / 2 / 0
8,227
548
9,117
9,759
3,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
BaertigeAlte
Cerberus
12
0 / 1 / 4
7,462
497
5,398
13,070
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
15
3 / 0 / 2
8,991
599
10,616
11,613
4,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
11
3 / 4 / 1
7,059
471
7,052
15,040
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
SHINOBUxAoD
Nemesis
13
0 / 3 / 0
6,567
438
2,505
11,432
4,283
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
10
10
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aelogvyn
Skadi
0
3
3
0.5
W
3
3
0
1
L
Hachiman
Azamaticc
Hachiman
4
2
0
2
L
Cerberus
BaertigeAlte
Cerberus
0
1
4
2
L
Hades
3
0
2
4
L
Bastet
3
4
1
0.88
W
Vamana
2
0
0
2
L
Nemesis
SHINOBUxAoD
Nemesis
0
3
0
0
W
Agni
giveu5
Agni
1
2
2
1
W
Arachne
joris_m38
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
34,688
53,850
Taken
60,914
23,853
Mitigated
29,163
20,004
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aelogvyn
Skadi
7,181
2,598
66
2,150
9,937
3,079
666
964
8,973
0
58,974
W
9,908
1,297
87
7,293
15,719
7,073
0
8,001
7,718
67,495
1,083
L
Hachiman
Azamaticc
Hachiman
9,117
6,381
0
4,739
9,759
3,461
0
2,107
7,344
0
60,284
L
Cerberus
BaertigeAlte
Cerberus
5,398
779
0
3,028
13,070
11,170
0
3,108
9,520
30,234
1,076
L
Hades
10,616
1,117
235
7,763
11,613
4,677
0
6,162
5,383
86,719
0
L
Bastet
7,052
2,656
0
3,779
15,040
5,572
0
4,998
9,725
0
43,712
W
Vamana
4,794
993
0
1,256
6,214
6,129
2,078
0
6,214
0
68,056
L
Nemesis
SHINOBUxAoD
Nemesis
2,505
375
0
652
11,432
4,283
0
320
10,384
0
44,732
W
Agni
giveu5
Agni
8,640
1,118
0
1,998
8,574
2,200
0
3,963
4,611
28,618
1,338
W
Arachne
joris_m38
Arachne
6,200
3,844
155
6,999
13,406
5,372
515
2,864
10,542
0
58,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
38,306
444
Minions Killed
437
0
Camps Cleared
0
1,436,255
Distance Traveled
1,522,294
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,427
495
85
6
0
242,781
0
W
Hades
8,528
569
121
8
0
283,003
0
L
Hachiman
8,227
548
83
6
0
226,305
2
L
Cerberus
7,462
497
73
5
0
294,124
0
L
Hades
8,991
599
156
10
0
314,539
5
L
Bastet
7,059
471
65
4
0
339,667
1
W
Vamana
9,165
611
112
7
0
277,473
1
L
Nemesis
6,567
438
60
4
0
347,659
0
W
Agni
6,700
447
48
3
0
273,636
0
W
Arachne
8,104
540
78
5
0
359,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role