Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
FatheredRelic56
Kuzenbo
Silver II
Level 151
God Stats
25W - 30L
1,466 SR
Queue Stats
564W - 594L
1,019 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Julx06220
Gilgamesh
Silver III
Level 85
God Stats
13W - 12L
1,557 SR
Queue Stats
192W - 224L
1,109 MMR
Party 2
Discordia
Discordia
Silver III
Plata_Avana
Discordia
Silver III
Level 85
God Stats
13W - 13L
1,374 SR
Queue Stats
268W - 295L
951 MMR
Party 2
Izanami
Izanami
Silver IV
draaknikos149
Izanami
Silver IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,209 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,479 SR
1,158 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,466 SR
1,110 MMR
Ymir
Ymir
Bronze I
Antaco20
Ymir
Bronze I
Level 58
God Stats
2W - 4L
1,368 SR
Queue Stats
17W - 39L
1,013 MMR
Party 1
Chiron
Chiron
Silver II
Diezelino
Chiron
Silver II
Level 128
God Stats
8W - 4L
1,599 SR
Queue Stats
26W - 36L
1,186 MMR
Solo
Tyr
Tyr
Silver III
VDM_craft3
Tyr
Silver III
Level 106
God Stats
6W - 7L
1,471 SR
Queue Stats
27W - 39L
1,172 MMR
Solo
Anubis
Anubis
Silver II
alegc24
Anubis
Silver II
Level 65
God Stats
3W - 3L
1,393 SR
Queue Stats
50W - 65L
1,166 MMR
Solo
Set
Set
Bronze I
tahoces051
Set
Bronze I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 39L
1,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
4,924
492
2,473
6,378
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
3,894
389
1,008
3,821
2,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Julx06220
Gilgamesh
9
0 / 1 / 0
5,021
502
3,048
7,764
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Plata_Avana
Discordia
9
0 / 4 / 0
4,973
497
2,634
5,407
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 3 / 0
5,099
510
437
4,880
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniArachneAo Kuang

VS

Bans
ThanatosAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 5
5,711
571
1,139
6,950
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Diezelino
Chiron
11
3 / 0 / 0
6,636
664
3,554
2,806
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 0 / 0
6,387
639
4,348
6,390
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
alegc24
Anubis
11
3 / 0 / 3
6,339
634
4,881
5,732
2,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 0 / 1
5,452
545
2,352
5,997
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Ymir
0
0
5
2.5
W
Chiron
Diezelino
Chiron
3
0
0
3
L
0
2
0
0
L
Gilgamesh
Julx06220
Gilgamesh
0
1
0
0
L
Discordia
Plata_Avana
Discordia
0
4
0
0
W
2
0
0
2
W
Anubis
alegc24
Anubis
3
0
3
4.5
L
Izanami
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,600
Damage
16,274
28,250
Taken
27,875
13,266
Mitigated
16,062
7,556
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,473
596
0
3,826
6,378
1,936
0
1,072
5,306
0
37,613
W
Ymir
1,139
241
0
1,200
6,950
4,627
0
1,047
5,903
17,463
0
W
Chiron
Diezelino
Chiron
3,554
467
349
880
2,806
1,176
565
600
2,206
0
47,927
L
1,008
479
66
761
3,821
2,568
0
1,976
1,845
5,399
0
L
Gilgamesh
Julx06220
Gilgamesh
3,048
1,066
0
2,094
7,764
5,762
0
0
7,764
0
30,034
L
Discordia
Plata_Avana
Discordia
2,634
0
0
809
5,407
1,644
0
1,491
3,916
33,086
0
W
4,348
669
0
3,594
6,390
4,779
0
0
6,390
0
46,930
W
Anubis
alegc24
Anubis
4,881
393
0
3,587
5,732
2,707
46
1,629
4,103
49,384
3,540
L
Izanami
437
316
0
0
4,880
1,356
0
1,184
3,696
0
30,073
W
2,352
1,062
0
976
5,997
2,773
0
366
5,631
0
33,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
30,525
264
Minions Killed
355
0
Camps Cleared
0
804,479
Distance Traveled
994,978
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,924
492
68
7
0
188,482
0
W
Ymir
5,711
571
21
2
0
191,502
2
W
Chiron
6,636
664
94
9
0
188,460
0
L
Kuzenbo
3,894
389
7
1
0
78,121
0
L
Gilgamesh
5,021
502
56
6
0
197,814
0
L
Discordia
4,973
497
71
7
0
167,841
0
W
Tyr
6,387
639
80
8
0
188,159
0
W
Anubis
6,339
634
99
10
0
183,676
0
L
Izanami
5,099
510
62
6
0
172,221
0
W
Set
5,452
545
61
6
0
243,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role