Player Matchup

Danzaburou
Danzaburou
MR HIPPOPOTOMUS
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,505 Elo+
Party 2
Chaac
Chaac
StogieNetram
Chaac
Level 103
God Stats
0W - 1L
1,730 SR
Queue Stats
30W - 28L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
xanmeister
Zhong Kui
Level 126
God Stats
15W - 4L
1,950 SR
Queue Stats
74W - 76L
1,545 Elo+
Party 2
Team Averages
Level 115
1,727 SR
1,519 Elo+

VS

Team Averages
Level 137
1,796 SR
1,852 Elo+
Hachiman
Hachiman
Pridbor
Hachiman
Level 128
God Stats
5W - 0L
2,149 SR
Queue Stats
135W - 10L
1,962 Elo+
Party 1
Raijin
Raijin
S2EP1ENS8N1-5_12
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,589 Elo+
Solo
Chaac
Chaac
l-Cage-I
Chaac
Level 155
God Stats
1W - 1L
1,740 SR
Queue Stats
208W - 25L
2,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MR HIPPOPOTOMUS
Danzaburou
11
1 / 3 / 1
6,683
668
5,285
9,392
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,000
700
6,857
12,786
10,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
xanmeister
Zhong Kui
11
0 / 3 / 2
6,352
635
8,109
10,316
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pridbor
Hachiman
14
4 / 1 / 2
7,950
795
13,487
9,259
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 7
7,165
717
6,084
6,234
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
l-Cage-I
Chaac
12
3 / 1 / 2
7,305
731
8,899
8,111
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MR HIPPOPOTOMUS
Danzaburou
1
3
1
0.5
W
Hachiman
Pridbor
Hachiman
4
1
2
5
W
0
1
7
3.5
L
2
1
1
2.5
W
Chaac
l-Cage-I
Chaac
3
1
2
4
L
Zhong Kui
xanmeister
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
28,470
32,494
Taken
23,604
22,594
Mitigated
14,405
8,018
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MR HIPPOPOTOMUS
Danzaburou
5,285
2,074
0
1,000
9,392
3,577
0
1,759
7,623
0
22,682
W
Hachiman
Pridbor
Hachiman
13,487
9,982
0
3,238
9,259
3,755
615
2,881
6,378
0
43,514
W
6,084
1,007
0
750
6,234
2,449
0
2,296
3,929
27,340
756
L
6,857
681
0
3,162
12,786
10,962
0
2,060
10,696
0
20,127
W
Chaac
l-Cage-I
Chaac
8,899
1,416
0
2,260
8,111
8,201
0
2,627
5,484
0
16,201
L
Zhong Kui
xanmeister
Zhong Kui
8,109
2,526
0
3,856
10,316
8,055
0
2,019
8,297
26,303
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,035
Gold Earned
22,420
115
Minions Killed
142
0
Camps Cleared
0
522,890
Distance Traveled
556,791
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,683
668
46
5
0
170,113
0
W
Hachiman
7,950
795
66
7
0
179,058
0
W
Raijin
7,165
717
52
5
0
182,051
0
L
Chaac
7,000
700
25
3
0
194,194
0
W
Chaac
7,305
731
24
2
0
195,682
6
L
Zhong Kui
6,352
635
44
4
0
158,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role