Player Matchup

Anubis
Anubis
Inshan
Anubis
Level 69
God Stats
1W - 4L
1,490 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
MancusoVincent
Baron Samedi
Level 39
God Stats
8W - 2L
1,888 SR
Queue Stats
29W - 31L
1,446 Elo+
Solo
Odin
Odin
TravZilla843
Odin
Level 159
God Stats
0W - 6L
1,090 SR
Queue Stats
37W - 53L
1,473 Elo+
Solo
Nut
Nut
darkknyght
Nut
Level 198
God Stats
45W - 61L
1,536 SR
Queue Stats
206W - 227L
1,529 Elo+
Solo
Charon
Charon
jub_jub306
Charon
Level 68
God Stats
5W - 8L
1,483 SR
Queue Stats
84W - 65L
1,581 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,508 Elo+

VS

Team Averages
Level 135
1,465 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HighwayMan
Guan Yu
Level 220
God Stats
4W - 3L
1,776 SR
Queue Stats
42W - 36L
1,485 Elo+
Solo
Charybdis
Charybdis
KWarden
Charybdis
Level 162
God Stats
12W - 14L
1,506 SR
Queue Stats
452W - 387L
1,595 Elo+
Solo
Poseidon
Poseidon
budfolicle
Poseidon
Level 63
God Stats
1W - 4L
1,151 SR
Queue Stats
56W - 56L
1,369 Elo+
Solo
Apollo
Apollo
iron_berseker
Apollo
Level 105
God Stats
1W - 1L
1,391 SR
Queue Stats
5W - 13L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Inshan
Anubis
12
0 / 4 / 1
6,889
984
2,796
6,691
3,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
MancusoVincent
Baron Samedi
13
0 / 2 / 4
7,642
1,092
7,283
6,447
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 4
7,568
1,081
5,298
13,046
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 1
8,229
1,176
6,479
5,673
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
jub_jub306
Charon
13
1 / 0 / 3
8,823
1,260
5,130
10,757
13,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

276

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 6
8,064
1,152
5,718
6,128
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
HighwayMan
Guan Yu
14
1 / 1 / 6
8,068
1,153
6,581
7,062
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
KWarden
Charybdis
14
7 / 0 / 2
9,396
1,342
18,182
5,235
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
budfolicle
Poseidon
14
0 / 1 / 5
7,701
1,100
7,245
6,501
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 6
7,754
1,108
2,052
5,376
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
4
Kills
9
9
Deaths
4
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
6
4
W
Guan Yu
HighwayMan
Guan Yu
1
1
6
4
L
Anubis
Inshan
Anubis
0
4
1
0.13
W
Charybdis
KWarden
Charybdis
7
0
2
8
L
Baron Samedi
MancusoVincent
Baron Samedi
0
2
4
1
L
0
1
4
2
W
Poseidon
budfolicle
Poseidon
0
1
5
2.5
L
3
2
1
1.75
W
0
2
6
1.5
L
Charon
jub_jub306
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
39,778
42,614
Taken
30,302
36,562
Mitigated
16,093
7,029
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,718
36
2,787
2,818
6,128
2,387
0
3,842
2,062
21,744
0
W
Guan Yu
HighwayMan
Guan Yu
6,581
168
2,434
1,761
7,062
6,863
0
2,936
3,998
0
15,789
L
Anubis
Inshan
Anubis
2,796
266
97
106
6,691
3,069
0
1,845
4,846
5,619
114
W
Charybdis
KWarden
Charybdis
18,182
8,143
0
1,052
5,235
2,161
0
2,649
2,506
0
33,737
L
Baron Samedi
MancusoVincent
Baron Samedi
7,283
126
1,492
2,371
6,447
3,922
0
2,113
4,334
28,165
0
L
5,298
751
0
1,648
13,046
13,400
0
3,709
9,337
1,990
10,035
W
Poseidon
budfolicle
Poseidon
7,245
1,162
0
100
6,501
2,530
0
3,858
2,557
22,625
0
L
6,479
3,102
0
0
5,673
2,620
0
1,795
3,878
0
23,416
W
2,052
821
0
646
5,376
2,152
0
2,891
2,321
0
12,390
L
Charon
jub_jub306
Charon
5,130
870
0
1,315
10,757
13,551
0
3,501
7,256
16,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
40,983
131
Minions Killed
165
4
Camps Cleared
8
627,041
Distance Traveled
781,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,064
1,152
30
4
2
168,965
0
W
Guan Yu
8,068
1,153
21
3
0
167,486
0
L
Anubis
6,889
984
6
1
0
64,776
0
W
Charybdis
9,396
1,342
52
7
1
153,427
0
L
Baron Samedi
7,642
1,092
45
6
0
144,666
0
L
Odin
7,568
1,081
17
2
2
159,235
0
W
Poseidon
7,701
1,100
28
4
2
151,485
0
L
Nut
8,229
1,176
46
7
2
103,507
0
W
Apollo
7,754
1,108
34
5
3
140,389
0
L
Charon
8,823
1,260
17
2
0
154,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role