Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ExoticZzKiller
Horus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,455 Elo+
Party 1
Izanami
Izanami
Exoticaleamizz
Izanami
Level 68
God Stats
7W - 1L
1,949 SR
Queue Stats
60W - 53L
1,490 Elo+
Party 1
Chronos
Chronos
KyleGarvie
Chronos
Level 106
God Stats
1W - 2L
1,137 SR
Queue Stats
169W - 143L
1,446 Elo+
Solo
Serqet
Serqet
milkandcoffeee
Serqet
Level 121
God Stats
5W - 4L
1,506 SR
Queue Stats
60W - 52L
1,509 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,480 Elo+

VS

Team Averages
Level 91
1,489 SR
1,398 Elo+
Fafnir
Fafnir
DaneGilpin91
Fafnir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Rz_Odinsk
Danzaburou
Level 68
God Stats
74W - 59L
1,587 SR
Queue Stats
130W - 133L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
mytacia
Baba Yaga
Level 73
God Stats
7W - 20L
1,359 SR
Queue Stats
512W - 532L
1,436 Elo+
Solo
Cthulhu
Cthulhu
rurouche
Cthulhu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Party 2
Hun Batz
Hun Batz
yReyzaR
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 0
7,474
575
6,971
9,397
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 5
5,894
453
4,255
12,388
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 0
7,289
561
9,996
7,809
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
KyleGarvie
Chronos
12
1 / 1 / 4
6,760
520
4,232
9,589
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 0 / 4
7,476
575
8,271
11,421
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 4 / 5
5,340
411
3,770
11,758
13,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Rz_Odinsk
Danzaburou
11
2 / 3 / 3
6,618
509
6,807
9,180
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
mytacia
Baba Yaga
11
0 / 2 / 0
5,972
459
6,672
7,102
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
rurouche
Cthulhu
12
2 / 1 / 0
6,700
515
5,651
12,289
10,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
yReyzaR
Hun Batz
11
1 / 4 / 1
5,668
436
4,830
9,728
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
5
5
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Fafnir
0
4
5
0.63
W
1
2
5
1.75
W
4
2
0
2
W
Chronos
KyleGarvie
Chronos
1
1
4
3
L
Danzaburou
Rz_Odinsk
Danzaburou
2
3
3
1.17
W
7
0
4
9
L
Baba Yaga
mytacia
Baba Yaga
0
2
0
0
L
Cthulhu
rurouche
Cthulhu
2
1
0
2
L
Hun Batz
yReyzaR
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
27,730
50,604
Taken
50,057
27,239
Mitigated
33,996
16,269
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,971
978
0
3,433
9,397
7,633
0
4,033
5,364
56,467
677
L
Fafnir
3,770
1,143
148
3,018
11,758
13,289
0
973
10,108
12,463
799
W
4,255
2,070
1,350
3,475
12,388
7,958
192
2,892
9,496
0
17,681
W
9,996
7,671
0
2,067
7,809
2,944
692
1,383
6,426
0
69,366
W
Chronos
KyleGarvie
Chronos
4,232
899
0
1,753
9,589
3,785
0
5,843
3,746
40,333
2,115
L
Danzaburou
Rz_Odinsk
Danzaburou
6,807
3,079
0
3,487
9,180
3,440
266
0
8,957
0
47,493
W
8,271
2,166
0
4,191
11,421
4,919
0
1,380
10,041
0
48,957
L
Baba Yaga
mytacia
Baba Yaga
6,672
261
0
2,585
7,102
2,612
38
2,132
4,970
43,458
1,121
L
Cthulhu
rurouche
Cthulhu
5,651
433
82
3,773
12,289
10,775
24
5,829
5,140
44,413
1,877
L
Hun Batz
yReyzaR
Hun Batz
4,830
1,066
0
1,195
9,728
3,880
0
1,116
8,432
0
32,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
30,298
384
Minions Killed
276
0
Camps Cleared
0
1,223,757
Distance Traveled
1,217,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,474
575
90
7
0
223,559
0
L
Fafnir
5,340
411
16
1
0
238,859
0
W
Horus
5,894
453
27
2
0
227,870
0
W
Izanami
7,289
561
109
8
0
205,134
0
W
Chronos
6,760
520
77
6
0
247,963
0
L
Danzaburou
6,618
509
67
5
0
220,333
0
W
Serqet
7,476
575
81
6
0
319,231
2
L
Baba Yaga
5,972
459
72
6
0
236,392
0
L
Cthulhu
6,700
515
73
6
0
245,294
1
L
Hun Batz
5,668
436
48
4
0
277,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role