Player Matchup

Chang'e
Chang'e
CiosseDK8
Chang'e
Level 106
God Stats
8W - 12L
1,440 SR
Queue Stats
363W - 384L
1,336 Elo+
Solo
Hel
Hel
HabKeinSupport
Hel
Level 142
God Stats
0W - 2L
1,416 SR
Queue Stats
148W - 207L
1,406 Elo+
Party 1
Anhur
Anhur
Lauch_mit_Reis
Anhur
Level 60
God Stats
7W - 7L
1,500 SR
Queue Stats
88W - 114L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
MR HIPPOPOTOMUS
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,526 Elo+
Solo
Loki
Loki
shadowpelly5
Loki
Level 11
God Stats
2W - 7L
1,308 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Team Averages
Level 87
1,433 SR
1,390 Elo+

VS

Team Averages
Level 101
1,473 SR
1,434 Elo+
Mulan
Mulan
BountyHuntez980
Mulan
Level 97
God Stats
15W - 11L
1,719 SR
Queue Stats
57W - 58L
1,466 Elo+
Solo
Thanatos
Thanatos
Dartnn
Thanatos
Level 59
God Stats
4W - 6L
1,301 SR
Queue Stats
141W - 183L
1,351 Elo+
Solo
Ix Chel
Ix Chel
DevilzHand-66777
Ix Chel
Level 141
God Stats
4W - 5L
1,560 SR
Queue Stats
159W - 152L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Raulalfac
Ah Muzen Cab
Level 143
God Stats
3W - 4L
1,306 SR
Queue Stats
128W - 128L
1,446 Elo+
Solo
Zeus
Zeus
darksith2002
Zeus
Level 67
God Stats
33W - 29L
1,479 SR
Queue Stats
49W - 51L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CiosseDK8
Chang'e
14
0 / 2 / 1
7,587
474
819
11,032
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 0
7,618
476
3,863
13,566
10,015
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

13
2 / 3 / 0
7,327
458
7,830
16,916
7,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MR HIPPOPOTOMUS
Sun Wukong
16
3 / 3 / 0
9,357
585
8,891
19,395
20,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 3 / 2
7,324
458
3,038
12,445
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,517
595
11,295
16,132
16,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Dartnn
Thanatos
16
6 / 1 / 2
9,115
570
9,907
14,800
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 0 / 4
7,346
459
12,344
10,641
6,713
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Raulalfac
Ah Muzen Cab
13
1 / 1 / 5
7,322
458
8,269
9,106
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 1 / 2
9,257
579
10,977
3,580
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Chang'e
CiosseDK8
Chang'e
0
2
1
0.25
W
Thanatos
Dartnn
Thanatos
6
1
2
7
W
0
0
4
2
L
0
1
0
0
L
2
3
0
0.67
L
Sun Wukong
MR HIPPOPOTOMUS
Sun Wukong
3
3
0
1
W
Ah Muzen Cab
Raulalfac
Ah Muzen Cab
1
1
5
3.5
W
3
1
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
52,792
73,354
Taken
54,259
46,062
Mitigated
35,351
29,344
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,295
3,011
0
4,419
16,132
16,400
785
93
15,140
451
76,725
L
Chang'e
CiosseDK8
Chang'e
819
108
0
2,158
11,032
4,150
0
7,783
3,249
48,829
2,483
W
Thanatos
Dartnn
Thanatos
9,907
1,732
0
11,399
14,800
7,626
0
741
13,969
0
81,041
W
12,344
1,707
1,000
5,207
10,641
6,713
40
1,969
8,672
59,770
1,786
L
3,863
400
3,594
7,456
13,566
10,015
525
4,569
8,997
41,991
626
L
7,830
3,791
0
4,251
16,916
7,268
0
6,995
9,921
0
59,995
L
Sun Wukong
MR HIPPOPOTOMUS
Sun Wukong
8,891
1,742
0
8,308
19,395
20,106
0
1,213
18,182
365
78,556
W
Ah Muzen Cab
Raulalfac
Ah Muzen Cab
8,269
3,663
316
531
9,106
3,406
166
1,425
7,681
0
42,622
W
10,977
903
0
250
3,580
1,206
42
813
2,767
70,899
1,063
L
3,038
882
0
3,577
12,445
4,523
0
2,869
9,576
0
55,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
42,557
501
Minions Killed
488
0
Camps Cleared
0
1,541,988
Distance Traveled
1,533,858
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,517
595
125
8
0
248,246
0
L
Chang'e
7,587
474
95
6
0
322,245
0
W
Thanatos
9,115
570
99
6
0
379,881
0
W
Ix Chel
7,346
459
81
5
0
297,882
0
L
Hel
7,618
476
80
5
0
298,720
0
L
Anhur
7,327
458
102
6
0
286,770
1
L
Sun Wukong
9,357
585
137
9
0
286,020
0
W
Ah Muzen Cab
7,322
458
64
4
0
305,971
0
W
Zeus
9,257
579
119
7
0
301,878
5
L
Loki
7,324
458
87
5
0
348,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role