Player Matchup

Chang'e
Chang'e
GwaDaKu
Chang'e
Level 149
God Stats
37W - 28L
1,491 SR
Queue Stats
827W - 817L
1,422 Elo+
Solo
Bacchus
Bacchus
Kayhenadp
Bacchus
Level 64
God Stats
5W - 5L
1,557 SR
Queue Stats
27W - 24L
1,492 Elo+
Solo
Neith
Neith
Kirtassssh
Neith
Level 67
God Stats
7W - 5L
1,566 SR
Queue Stats
53W - 51L
1,437 Elo+
Solo
Hun Batz
Hun Batz
ObviousChief
Hun Batz
Level 123
God Stats
9W - 10L
1,605 SR
Queue Stats
922W - 959L
1,468 Elo+
Solo
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 123
God Stats
231W - 196L
1,525 SR
Queue Stats
1,042W - 1,011L
1,353 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,435 Elo+

VS

Team Averages
Level 62
1,470 SR
1,429 Elo+
Geb
Geb
 
Geb
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pozo30
Nu Wa
Level 104
God Stats
35W - 34L
1,540 SR
Queue Stats
35W - 34L
1,460 Elo+
Solo
Maman Brigitte
Maman Brigitte
R0xalas
Maman Brigitte
Level 35
God Stats
1W - 0L
1,095 SR
Queue Stats
4W - 2L
1,361 Elo+
Solo
Bellona
Bellona
XxMegapro_xX
Bellona
Level 48
God Stats
2W - 4L
1,670 SR
Queue Stats
120W - 126L
1,419 Elo+
Party 1
Anubis
Anubis
iSxntos-siete3
Anubis
Level 29
God Stats
3W - 1L
1,544 SR
Queue Stats
71W - 90L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GwaDaKu
Chang'e
14
2 / 5 / 2
8,542
502
13,883
15,237
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
Kayhenadp
Bacchus
2
0 / 0 / 0
4,780
281
0
1,371
766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
0 / 0 / 0
7,061
415
11,292
7,930
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
ObviousChief
Hun Batz
15
3 / 1 / 3
8,080
475
9,305
15,660
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ReydelTajo
Kukulkan
13
2 / 1 / 1
7,844
461
6,897
9,786
3,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 3
7,958
468
3,835
13,847
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Pozo30
Nu Wa
13
1 / 2 / 0
8,036
473
8,102
10,481
3,422
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
R0xalas
Maman Brigitte
13
1 / 4 / 4
8,057
474
5,326
14,172
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
XxMegapro_xX
Bellona
15
4 / 1 / 2
9,273
545
8,070
18,750
16,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
0 / 0 / 0
8,346
491
5,986
10,120
5,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
7
7
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
L
Chang'e
GwaDaKu
Chang'e
2
5
2
0.6
L
Bacchus
Kayhenadp
Bacchus
0
0
0
0
L
Neith
0
0
0
0
L
Hun Batz
ObviousChief
Hun Batz
3
1
3
4.5
W
Nu Wa
Pozo30
Nu Wa
1
2
0
0.5
W
Maman Brigitte
R0xalas
Maman Brigitte
1
4
4
0.75
L
Kukulkan
ReydelTajo
Kukulkan
2
1
1
2.5
W
Bellona
XxMegapro_xX
Bellona
4
1
2
5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,377
Damage
31,319
49,984
Taken
67,370
19,170
Mitigated
40,491
15,914
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,835
323
421
3,536
13,847
10,698
50
2,923
10,806
30,193
0
L
Chang'e
GwaDaKu
Chang'e
13,883
763
200
5,180
15,237
6,047
0
2,743
12,494
58,546
1,052
L
Bacchus
Kayhenadp
Bacchus
0
0
0
36
1,371
766
0
613
758
994
0
L
Neith
11,292
2,452
0
3,234
7,930
2,825
0
5,717
2,213
0
59,263
L
Hun Batz
ObviousChief
Hun Batz
9,305
1,538
0
5,349
15,660
6,024
0
6,079
9,581
0
79,947
W
Nu Wa
Pozo30
Nu Wa
8,102
3,024
0
2,720
10,481
3,422
2,172
3,005
7,476
54,338
2,209
W
Maman Brigitte
R0xalas
Maman Brigitte
5,326
216
0
3,882
14,172
5,294
0
3,831
10,093
48,859
791
L
Kukulkan
ReydelTajo
Kukulkan
6,897
351
0
1,915
9,786
3,508
0
7,625
2,161
61,253
1,185
W
Bellona
XxMegapro_xX
Bellona
8,070
2,602
0
7,229
18,750
16,003
7
8,863
8,682
0
67,399
W
5,986
1,057
0
7,805
10,120
5,074
180
360
9,760
78,266
6,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
41,670
425
Minions Killed
428
0
Camps Cleared
0
1,262,621
Distance Traveled
1,529,578
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,958
468
36
2
0
329,947
0
L
Chang'e
8,542
502
111
7
0
295,712
9
L
Bacchus
4,780
281
3
0
0
18,420
0
L
Neith
7,061
415
87
5
0
320,867
0
L
Hun Batz
8,080
475
121
7
0
374,639
0
W
Nu Wa
8,036
473
80
5
0
247,920
0
W
Maman Brigitte
8,057
474
91
5
0
362,845
0
L
Kukulkan
7,844
461
103
6
0
252,983
0
W
Bellona
9,273
545
107
6
0
305,435
0
W
Anubis
8,346
491
114
7
0
283,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role