Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AddMeOnInstagram
Apollo
Level 28
God Stats
7W - 11L
1,353 SR
Queue Stats
42W - 44L
1,524 Elo+
Party 1
Mulan
Mulan
Insiderno
Mulan
Level 138
God Stats
1W - 1L
1,295 SR
Queue Stats
17W - 25L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
NainonanoNa
Kuzenbo
Level 122
God Stats
0W - 1L
1,511 SR
Queue Stats
38W - 28L
1,609 Elo+
Solo
Discordia
Discordia
Nomàd
Discordia
Level 155
God Stats
1W - 1L
1,770 SR
Queue Stats
44W - 46L
1,529 Elo+
Party 1
Team Averages
Level 110
1,486 SR
1,525 Elo+

VS

Team Averages
Level 138
1,524 SR
1,473 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Automatic1918
Chaac
Level 64
God Stats
3W - 4L
1,511 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Ne Zha
Ne Zha
CodeBlu71
Ne Zha
Level 196
God Stats
62W - 70L
1,516 SR
Queue Stats
510W - 531L
1,478 Elo+
Party 2
Neith
Neith
Nunchak
Neith
Level 135
God Stats
35W - 35L
1,592 SR
Queue Stats
455W - 475L
1,495 Elo+
Solo
Ra
Ra
TeeWuun
Ra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 1
6,165
1,028
1,681
4,072
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 0 / 0
6,425
1,071
1,300
3,482
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Insiderno
Mulan
11
0 / 4 / 1
6,322
1,054
1,921
7,962
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
NainonanoNa
Kuzenbo
10
0 / 0 / 0
5,691
949
0
93
35
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Nomàd
Discordia
12
0 / 1 / 1
6,628
1,105
2,873
2,676
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

322

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 6
6,770
1,128
2,948
2,450
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
6,814
1,136
4,925
2,843
2,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
CodeBlu71
Ne Zha
12
0 / 0 / 5
6,351
1,059
1,803
708
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Nunchak
Neith
12
3 / 0 / 4
7,230
1,205
3,684
1,834
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,097
1,183
3,198
2,134
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
8
8
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Nox
 
Nox
1
0
6
4
L
1
0
0
1
W
1
1
4
3
W
Ne Zha
CodeBlu71
Ne Zha
0
0
5
2.5
L
Mulan
Insiderno
Mulan
0
4
1
0.13
L
Kuzenbo
NainonanoNa
Kuzenbo
0
0
0
0
L
Discordia
Nomàd
Discordia
0
1
1
0.5
W
Neith
Nunchak
Neith
3
0
4
5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,775
Damage
16,558
18,285
Taken
9,969
8,653
Mitigated
5,742
1,103
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,681
1,158
0
22
4,072
2,009
0
1,024
3,008
0
5,071
W
Nox
 
Nox
2,948
132
0
0
2,450
1,141
0
450
1,911
9,654
22
L
1,300
662
0
551
3,482
1,367
0
93
3,349
0
13,504
W
4,925
1,031
0
564
2,843
2,532
0
898
1,903
0
12,664
W
Ne Zha
CodeBlu71
Ne Zha
1,803
94
0
67
708
350
0
129
579
0
13,144
L
Mulan
Insiderno
Mulan
1,921
73
0
530
7,962
4,319
0
3,668
3,913
0
12,035
L
Kuzenbo
NainonanoNa
Kuzenbo
0
0
0
0
93
35
0
0
93
518
0
L
Discordia
Nomàd
Discordia
2,873
239
0
0
2,676
923
0
779
1,811
23,946
0
W
Neith
Nunchak
Neith
3,684
821
0
470
1,834
757
0
440
1,315
0
14,720
W
3,198
250
155
240
2,134
962
0
956
1,178
21,085
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
34,262
118
Minions Killed
149
5
Camps Cleared
6
438,631
Distance Traveled
577,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,165
1,028
10
2
1
114,860
0
W
Nox
6,770
1,128
15
3
1
110,413
0
L
Apollo
6,425
1,071
27
5
1
87,488
0
W
Chaac
6,814
1,136
28
5
1
106,664
0
W
Ne Zha
6,351
1,059
10
2
0
125,272
0
L
Mulan
6,322
1,054
35
6
1
113,048
0
L
Kuzenbo
5,691
949
0
0
0
10,707
0
L
Discordia
6,628
1,105
46
8
2
112,528
0
W
Neith
7,230
1,205
29
5
2
124,849
0
W
Ra
7,097
1,183
67
11
2
110,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role