Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BIGUPDACHEF1
Vulcan
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 42L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
DelRap3
Gilgamesh
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 28L
1,488 Elo+
Solo
Hou Yi
Hou Yi
MLheroz123
Hou Yi
Level 66
God Stats
49W - 45L
1,458 SR
Queue Stats
122W - 120L
1,396 Elo+
Solo
Pele
Pele
bourbonbiscuit6
Pele
Level 87
God Stats
6W - 6L
1,384 SR
Queue Stats
37W - 41L
1,411 Elo+
Party 1
Team Averages
Level 83
1,468 SR
1,451 Elo+

VS

Team Averages
Level 67
1,502 SR
1,426 Elo+
Charybdis
Charybdis
Kayhenadp
Charybdis
Level 64
God Stats
10W - 10L
1,577 SR
Queue Stats
26W - 24L
1,479 Elo+
Solo
Cerberus
Cerberus
Kirtassssh
Cerberus
Level 67
God Stats
4W - 2L
1,491 SR
Queue Stats
51W - 49L
1,422 Elo+
Solo
Mercury
Mercury
SPQR-Thanatos
Mercury
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 112L
1,429 Elo+
Solo
Odin
Odin
XxMegapro_xX
Odin
Level 48
God Stats
5W - 4L
1,455 SR
Queue Stats
120W - 126L
1,407 Elo+
Party 2
Anubis
Anubis
iSxntos-siete3
Anubis
Level 29
God Stats
3W - 1L
1,489 SR
Queue Stats
63W - 84L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 0
4,233
470
4,126
6,450
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
10
3 / 0 / 0
5,811
646
4,181
2,218
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
DelRap3
Gilgamesh
8
0 / 2 / 0
4,596
511
3,854
6,614
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MLheroz123
Hou Yi
5
0 / 2 / 0
3,855
428
3,340
4,214
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 2 / 0
4,960
551
2,232
7,469
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kayhenadp
Charybdis
10
4 / 0 / 2
5,572
619
7,750
7,062
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kirtassssh
Cerberus
10
2 / 0 / 4
5,824
647
2,645
8,449
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
9
2 / 1 / 0
5,113
568
2,202
6,135
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,464
607
2,866
5,829
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,516
502
777
5,243
1,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
8
8
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Vulcan
3
0
0
3
L
Gilgamesh
DelRap3
Gilgamesh
0
2
0
0
W
Charybdis
Kayhenadp
Charybdis
4
0
2
5
W
Cerberus
Kirtassssh
Cerberus
2
0
4
4
L
Hou Yi
MLheroz123
Hou Yi
0
2
0
0
W
Mercury
2
1
0
2
W
0
0
2
1
L
0
2
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
16,240
26,965
Taken
32,718
13,830
Mitigated
16,161
5,778
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,126
1,080
101
1,506
6,450
4,288
0
1,303
5,147
21,356
2,175
L
Vulcan
4,181
95
0
697
2,218
617
210
336
1,882
30,799
1,388
L
Gilgamesh
DelRap3
Gilgamesh
3,854
1,320
0
964
6,614
4,877
0
0
6,155
0
22,719
W
Charybdis
Kayhenadp
Charybdis
7,750
3,796
0
3,950
7,062
2,501
651
991
5,938
0
46,255
W
Cerberus
Kirtassssh
Cerberus
2,645
138
0
3,045
8,449
5,579
94
2,112
6,057
14,363
0
L
Hou Yi
MLheroz123
Hou Yi
3,340
1,508
0
1,375
4,214
1,126
0
773
3,441
0
16,886
W
Mercury
2,202
943
0
685
6,135
2,425
0
956
5,097
0
31,752
W
2,866
819
0
2,916
5,829
3,806
0
0
5,331
0
32,195
L
2,232
394
0
1,135
7,469
2,922
0
1,004
6,465
0
40,883
W
777
135
0
2,499
5,243
1,850
0
2,934
2,067
23,392
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
26,489
249
Minions Killed
253
0
Camps Cleared
0
794,372
Distance Traveled
859,478
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,233
470
44
5
0
155,623
0
L
Vulcan
5,811
646
69
8
0
171,604
0
L
Gilgamesh
4,596
511
42
5
0
160,363
1
W
Charybdis
5,572
619
79
9
0
155,354
1
W
Cerberus
5,824
647
25
3
0
185,721
3
L
Hou Yi
3,855
428
21
2
0
91,679
0
W
Mercury
5,113
568
47
5
0
199,473
0
W
Odin
5,464
607
56
6
0
177,114
0
L
Pele
4,960
551
73
8
0
215,103
0
W
Anubis
4,516
502
46
5
0
141,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role