Player Matchup

Thoth
Thoth
Barney12354
Thoth
Level 134
God Stats
0W - 2L
1,345 SR
Queue Stats
286W - 265L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
HighEndPro2000
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 69L
1,495 Elo+
Solo
Hades
Hades
aTrEj13
Hades
Level 108
God Stats
9W - 6L
1,191 SR
Queue Stats
103W - 169L
1,372 Elo+
Solo
Hachiman
Hachiman
h_colonel
Hachiman
Level 128
God Stats
19W - 30L
1,387 SR
Queue Stats
876W - 899L
1,472 Elo+
Solo
Fenrir
Fenrir
krepin52
Fenrir
Level 142
God Stats
14W - 12L
1,652 SR
Queue Stats
850W - 854L
1,478 Elo+
Solo
Team Averages
Level 110
1,415 SR
1,478 Elo+

VS

Team Averages
Level 99
1,456 SR
1,565 Elo+
Thoth
Thoth
 
Thoth
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
FinishHimDaddy
Osiris
Level 67
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 1L
1,695 Elo+
Party 1
Izanami
Izanami
IKnowItz
Izanami
Level 127
God Stats
9W - 3L
1,316 SR
Queue Stats
158W - 111L
1,565 Elo+
Solo
Sylvanus
Sylvanus
RoYal1MPact
Sylvanus
Level 63
God Stats
7W - 5L
1,269 SR
Queue Stats
50W - 47L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,700
447
4,001
7,440
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
HighEndPro2000
Sun Wukong
14
0 / 1 / 0
7,578
505
8,003
13,286
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
aTrEj13
Hades
10
0 / 3 / 1
5,533
369
5,212
13,422
7,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
h_colonel
Hachiman
13
0 / 2 / 0
6,759
451
3,573
11,339
3,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
krepin52
Fenrir
14
4 / 2 / 0
7,620
508
8,254
17,319
8,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 1 / 2
8,869
591
10,452
8,109
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
15
3 / 2 / 2
8,462
564
6,703
14,465
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 2
9,115
608
9,280
14,146
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IKnowItz
Izanami
18
4 / 0 / 1
10,569
705
15,042
11,798
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
RoYal1MPact
Sylvanus
12
1 / 1 / 2
7,767
518
3,083
8,925
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
2
3
W
Mercury
 
Mercury
3
2
2
2
L
0
2
2
0.5
W
0
0
2
1
L
Sun Wukong
HighEndPro2000
Sun Wukong
0
1
0
0
W
Izanami
IKnowItz
Izanami
4
0
1
4.5
W
Sylvanus
RoYal1MPact
Sylvanus
1
1
2
2
L
Hades
aTrEj13
Hades
0
3
1
0.17
L
Hachiman
h_colonel
Hachiman
0
2
0
0
L
Fenrir
krepin52
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
44,560
62,806
Taken
57,443
31,861
Mitigated
32,616
18,124
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,452
643
0
2,216
8,109
2,858
441
2,833
5,276
71,455
857
W
Mercury
 
Mercury
6,703
4,634
0
1,627
14,465
6,327
190
1,850
12,615
0
85,108
L
4,001
121
0
838
7,440
2,237
0
4,308
2,606
49,906
0
W
9,280
2,854
0
8,166
14,146
12,771
0
75
14,071
0
74,211
L
Sun Wukong
HighEndPro2000
Sun Wukong
8,003
1,765
0
3,831
13,286
9,711
0
684
11,396
0
66,687
W
Izanami
IKnowItz
Izanami
15,042
10,300
0
3,630
11,798
5,559
568
2,215
9,583
0
117,920
W
Sylvanus
RoYal1MPact
Sylvanus
3,083
1,250
3,046
2,638
8,925
5,101
57
2,607
6,318
16,471
0
L
Hades
aTrEj13
Hades
5,212
1,345
207
4,655
13,422
7,910
0
3,732
9,544
26,066
705
L
Hachiman
h_colonel
Hachiman
3,573
1,811
0
5,107
11,339
3,251
0
123
11,216
0
55,768
L
Fenrir
krepin52
Fenrir
8,254
1,425
0
3,486
17,319
8,752
0
3,576
13,404
0
64,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
44,782
412
Minions Killed
563
0
Camps Cleared
0
1,406,587
Distance Traveled
1,545,435
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,869
591
118
8
0
312,749
2
W
Mercury
8,462
564
109
7
0
356,243
0
L
Thoth
6,700
447
81
5
0
314,597
1
W
Osiris
9,115
608
123
8
0
328,941
3
L
Sun Wukong
7,578
505
113
8
0
251,608
0
W
Izanami
10,569
705
182
12
0
272,241
4
W
Sylvanus
7,767
518
31
2
0
275,261
5
L
Hades
5,533
369
33
2
0
250,849
1
L
Hachiman
6,759
451
100
7
0
266,786
0
L
Fenrir
7,620
508
85
6
0
322,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role