Player Matchup

Kukulkan
Kukulkan
Lockiavelli
Kukulkan
Level 88
God Stats
6W - 7L
1,517 SR
Queue Stats
612W - 565L
1,453 Elo+
Solo
Bastet
Bastet
RiCENiNJA
Bastet
Level 49
God Stats
5W - 3L
1,772 SR
Queue Stats
54W - 41L
1,509 Elo+
Solo
Ares
Ares
Skipy4real
Ares
Level 52
God Stats
15W - 20L
1,367 SR
Queue Stats
191W - 186L
1,443 Elo+
Solo
Izanami
Izanami
garito12456
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,458 Elo+
Party 2
Osiris
Osiris
iTsGabo
Osiris
Level 47
God Stats
2W - 3L
1,589 SR
Queue Stats
78W - 91L
1,451 Elo+
Party 2
Team Averages
Level 69
1,549 SR
1,463 Elo+

VS

Team Averages
Level 102
1,481 SR
1,438 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Big grxzns
Cerberus
Level 128
God Stats
2W - 3L
1,435 SR
Queue Stats
177W - 164L
1,476 Elo+
Solo
Rama
Rama
DikkeBoere
Rama
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 104L
1,257 Elo+
Solo
Izanami
Izanami
SharpEseagle691
Izanami
Level 65
God Stats
16W - 14L
1,593 SR
Queue Stats
54W - 58L
1,486 Elo+
Party 1
Zeus
Zeus
killerkaj12
Zeus
Level 141
God Stats
2W - 3L
1,377 SR
Queue Stats
40W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lockiavelli
Kukulkan
15
5 / 1 / 0
9,576
684
6,019
4,492
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
RiCENiNJA
Bastet
16
7 / 3 / 2
8,786
628
14,043
14,663
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 4
7,290
521
8,134
12,522
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
garito12456
Izanami
12
0 / 1 / 3
7,172
512
4,290
7,335
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
iTsGabo
Osiris
11
1 / 5 / 1
7,293
521
6,984
15,290
11,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 6
7,534
538
12,117
17,462
8,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Big grxzns
Cerberus
13
6 / 3 / 4
8,530
609
10,819
15,080
12,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,761
412
3,240
12,863
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 3
6,564
469
5,501
8,445
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 3 / 0
6,708
479
2,829
6,829
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
15
Kills
12
13
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
6
3.5
L
Cerberus
Big grxzns
Cerberus
6
3
4
2.67
L
0
4
2
0.25
W
Kukulkan
Lockiavelli
Kukulkan
5
1
0
5
W
Bastet
RiCENiNJA
Bastet
7
3
2
2.67
L
2
3
3
1.17
W
2
3
4
1.33
W
Izanami
garito12456
Izanami
0
1
3
1.5
W
Osiris
iTsGabo
Osiris
1
5
1
0.3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
34,506
54,302
Taken
60,679
34,121
Mitigated
31,178
13,972
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,117
7,406
0
7,802
17,462
8,293
0
4,768
12,694
0
57,379
L
Cerberus
Big grxzns
Cerberus
10,819
1,422
0
6,533
15,080
12,429
0
1,983
13,097
53,672
1,565
L
3,240
2,538
0
989
12,863
6,001
0
2,923
9,940
0
27,917
W
Kukulkan
Lockiavelli
Kukulkan
6,019
1,061
0
1,022
4,492
1,757
247
1,343
3,149
67,514
796
W
Bastet
RiCENiNJA
Bastet
14,043
3,592
0
5,611
14,663
7,479
0
1,765
12,898
0
81,714
L
5,501
3,450
0
1,473
8,445
2,435
0
3,151
5,294
0
38,738
W
8,134
310
0
2,964
12,522
10,454
502
1,098
11,424
19,681
0
W
Izanami
garito12456
Izanami
4,290
3,031
0
1,773
7,335
2,509
1,657
1,821
5,514
0
60,350
W
Osiris
iTsGabo
Osiris
6,984
2,961
0
2,602
15,290
11,922
0
7,536
7,754
0
40,708
L
2,829
57
0
59
6,829
2,020
0
1,299
5,530
46,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
35,097
428
Minions Killed
380
0
Camps Cleared
0
1,339,907
Distance Traveled
1,211,375
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,534
538
78
6
0
321,696
0
L
Cerberus
8,530
609
111
8
0
231,185
0
L
Rama
5,761
412
33
2
0
220,836
0
W
Kukulkan
9,576
684
140
10
0
275,381
7
W
Bastet
8,786
628
109
8
0
290,894
0
L
Izanami
6,564
469
69
5
0
233,641
0
W
Ares
7,290
521
17
1
0
266,622
0
W
Izanami
7,172
512
105
8
0
265,113
0
W
Osiris
7,293
521
57
4
0
241,897
0
L
Zeus
6,708
479
89
6
0
204,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role