Player Matchup

Odin
Odin
Platinum V
MrOliveTree
Odin
Platinum V
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 12L
1,835 MMR
Party 2
Ullr
Ullr
Platinum II
TheZenGiraffe
Ullr
Platinum II
Level 146
God Stats
3W - 0L
1,948 SR
Queue Stats
23W - 12L
1,926 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
gooLJ
Cthulhu
Platinum V
Level 171
God Stats
5W - 0L
1,936 SR
Queue Stats
16W - 7L
1,696 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,795 SR
1,819 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,633 SR
1,595 MMR
Hachiman
Hachiman
Silver I
ElDelfin13
Hachiman
Silver I
Level 143
God Stats
3W - 3L
1,669 SR
Queue Stats
13W - 12L
1,636 MMR
Party 1
Anubis
Anubis
Silver I
MrWigglyLake
Anubis
Silver I
Level 133
God Stats
4W - 2L
1,688 SR
Queue Stats
13W - 12L
1,636 MMR
Party 1
Bacchus
Bacchus
Gold III
Tanman4200
Bacchus
Gold III
Level 128
God Stats
19W - 22L
1,542 SR
Queue Stats
117W - 121L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
10,178
679
7,104
9,975
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 0 / 5
10,709
714
10,359
9,214
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
gooLJ
Cthulhu
16
4 / 1 / 5
10,690
713
13,239
13,271
14,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesThothCharonNe ZhaKuzenbo

VS

Bans
BastetAtlasScyllaSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElDelfin13
Hachiman
16
1 / 0 / 0
9,542
636
10,052
9,871
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
0 / 3 / 1
8,948
597
5,457
9,515
6,013
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Tanman4200
Bacchus
13
0 / 6 / 0
8,110
541
4,470
15,203
14,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ElDelfin13
Hachiman
1
0
0
1
W
2
0
7
5.5
L
Anubis
0
3
1
0.17
L
Bacchus
Tanman4200
Bacchus
0
6
0
0
W
3
0
5
5.5
W
Cthulhu
gooLJ
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
19,979
32,460
Taken
34,589
28,906
Mitigated
24,891
6,178
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ElDelfin13
Hachiman
10,052
5,688
0
4,757
9,871
4,024
0
3,221
6,065
0
48,478
W
7,104
1,196
0
2,111
9,975
9,826
512
2,751
7,224
271
17,722
L
Anubis
5,457
64
0
1,939
9,515
6,013
0
3,709
4,945
39,076
0
L
Bacchus
Tanman4200
Bacchus
4,470
397
0
780
15,203
14,854
0
3,589
10,310
11,952
0
W
10,359
4,160
0
1,114
9,214
4,427
1,963
4,574
4,640
0
80,729
W
Cthulhu
gooLJ
Cthulhu
13,239
321
955
1,998
13,271
14,653
0
2,836
10,435
30,163
3,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
26,600
207
Minions Killed
171
0
Camps Cleared
0
882,384
Distance Traveled
710,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,542
636
87
6
0
239,025
3
W
Odin
10,178
679
30
2
0
303,132
0
L
Anubis
8,948
597
71
5
0
261,059
0
L
Bacchus
8,110
541
13
1
0
210,370
0
W
Ullr
10,709
714
117
8
0
264,136
0
W
Cthulhu
10,690
713
60
4
0
315,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role