Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fabio_mata87
Cupid
Level 48
God Stats
19W - 9L
1,631 SR
Queue Stats
28W - 24L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeachyKid
Tsukuyomi
Level 81
God Stats
10W - 5L
1,700 SR
Queue Stats
159W - 124L
1,530 Elo+
Solo
Bellona
Bellona
ToxicantBaton26
Bellona
Level 126
God Stats
40W - 39L
1,523 SR
Queue Stats
104W - 98L
1,496 Elo+
Solo
Anubis
Anubis
green_prank78
Anubis
Level 64
God Stats
56W - 63L
1,489 SR
Queue Stats
58W - 65L
1,432 Elo+
Solo
Team Averages
Level 89
1,569 SR
1,481 Elo+

VS

Team Averages
Level 50
1,485 SR
1,364 Elo+
Thanatos
Thanatos
KingChaos33
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,328 Elo+
Party 1
Aphrodite
Aphrodite
ParadoxValuez
Aphrodite
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 341L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
TepidBassoon411
Heimdallr
Level 63
God Stats
61W - 52L
1,553 SR
Queue Stats
286W - 293L
1,429 Elo+
Solo
Surtr
Surtr
dappled_maths1
Surtr
Level 35
God Stats
2W - 4L
1,322 SR
Queue Stats
35W - 53L
1,284 Elo+
Solo
Yu Huang
Yu Huang
monsterzilla410
Yu Huang
Level 62
God Stats
10W - 9L
1,551 SR
Queue Stats
579W - 604L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 1
5,268
479
2,581
9,423
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,132
467
1,679
7,329
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PeachyKid
Tsukuyomi
10
4 / 2 / 1
6,040
549
5,669
8,824
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 0 / 0
7,250
659
8,854
8,771
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,073
552
3,159
3,736
1,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingChaos33
Thanatos
8
0 / 3 / 3
4,711
428
2,404
7,601
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ParadoxValuez
Aphrodite
9
2 / 0 / 3
5,302
482
4,141
5,257
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TepidBassoon411
Heimdallr
11
4 / 2 / 2
6,159
560
11,480
9,074
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 6 / 0
5,031
457
3,968
12,273
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
11
0 / 0 / 0
5,477
498
2,447
3,678
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
11
Kills
6
6
Deaths
11
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
1
0.17
W
0
1
0
0
L
Thanatos
KingChaos33
Thanatos
0
3
3
0.5
L
Aphrodite
ParadoxValuez
Aphrodite
2
0
3
3.5
W
Tsukuyomi
PeachyKid
Tsukuyomi
4
2
1
2.25
L
Heimdallr
TepidBassoon411
Heimdallr
4
2
2
2.5
W
7
0
0
7
L
0
6
0
0
W
0
0
1
0.5
L
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
24,440
38,083
Taken
37,883
21,519
Mitigated
18,028
14,299
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,581
206
163
2,489
9,423
4,534
0
3,141
6,144
11,165
0
W
1,679
750
242
2,506
7,329
2,194
0
929
6,400
0
33,984
L
Thanatos
KingChaos33
Thanatos
2,404
611
0
4,443
7,601
2,452
0
490
7,111
0
18,240
L
Aphrodite
ParadoxValuez
Aphrodite
4,141
974
1,704
2,955
5,257
3,359
208
2,131
3,126
23,999
0
W
Tsukuyomi
PeachyKid
Tsukuyomi
5,669
2,054
0
4,617
8,824
2,969
0
987
7,775
0
33,055
L
Heimdallr
TepidBassoon411
Heimdallr
11,480
5,041
0
3,407
9,074
3,758
369
1,295
7,779
0
45,542
W
8,854
2,600
0
2,318
8,771
10,041
147
165
8,009
0
45,444
L
3,968
1,981
0
2,512
12,273
7,052
0
0
11,507
574
29,753
W
3,159
0
0
1,964
3,736
1,781
0
1,235
2,415
54,784
1,035
L
Yu Huang
2,447
545
0
40
3,678
1,407
0
1,824
1,854
27,825
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
26,680
279
Minions Killed
229
0
Camps Cleared
0
1,069,561
Distance Traveled
1,006,783
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,268
479
8
1
0
215,263
1
W
Cupid
5,132
467
50
5
0
251,086
0
L
Thanatos
4,711
428
35
3
0
207,601
0
L
Aphrodite
5,302
482
26
2
0
210,349
2
W
Tsukuyomi
6,040
549
49
4
0
239,685
0
L
Heimdallr
6,159
560
74
7
0
215,888
0
W
Bellona
7,250
659
77
7
0
196,704
0
L
Surtr
5,031
457
39
4
0
196,273
0
W
Anubis
6,073
552
95
9
0
166,823
0
L
Yu Huang
5,477
498
55
5
0
176,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role