Player Matchup

Ah Puch
Ah Puch
ChimiChungus69
Ah Puch
Level 128
God Stats
1W - 2L
1,481 SR
Queue Stats
83W - 85L
1,528 Elo+
Party 2
Artemis
Artemis
CombatKill2134
Artemis
Level 177
God Stats
4W - 2L
1,818 SR
Queue Stats
101W - 91L
1,560 Elo+
Solo
Cernunnos
Cernunnos
NobleDovah
Cernunnos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,419 Elo+
Party 2
Scylla
Scylla
Sully0
Scylla
Level 139
God Stats
1W - 3L
1,429 SR
Queue Stats
81W - 62L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
thegripreaper
Zhong Kui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,565 Elo+
Party 2
Team Averages
Level 132
1,546 SR
1,526 Elo+

VS

Team Averages
Level 149
1,548 SR
1,514 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Elcalambres
Apollo
Level 104
God Stats
8W - 2L
1,723 SR
Queue Stats
342W - 327L
1,544 Elo+
Solo
Charybdis
Charybdis
GuilityCrown
Charybdis
Level 147
God Stats
2W - 2L
1,471 SR
Queue Stats
224W - 258L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Renegade Zephyr
Gilgamesh
Level 154
God Stats
7W - 1L
1,751 SR
Queue Stats
245W - 212L
1,512 Elo+
Party 1
Discordia
Discordia
Tickmo
Discordia
Level 180
God Stats
5W - 6L
1,295 SR
Queue Stats
308W - 286L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
9,240
840
8,926
6,903
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
4 / 2 / 2
8,325
757
13,497
7,606
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
NobleDovah
Cernunnos
14
1 / 3 / 5
7,589
690
6,440
8,332
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Sully0
Scylla
12
0 / 3 / 6
7,228
657
7,097
6,295
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
thegripreaper
Zhong Kui
11
0 / 7 / 2
6,676
607
4,134
10,983
9,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 1 / 11
9,386
853
4,430
13,278
14,283
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
16
8 / 1 / 7
9,515
865
9,469
7,772
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
GuilityCrown
Charybdis
15
1 / 1 / 11
8,699
791
6,124
8,214
3,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Renegade Zephyr
Gilgamesh
15
1 / 3 / 9
8,330
757
5,726
13,316
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Tickmo
Discordia
14
3 / 1 / 9
8,508
773
13,010
6,831
3,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
7
Kills
16
16
Deaths
7
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
11
8.5
L
2
1
4
4
L
4
2
2
2.5
W
Apollo
8
1
7
11.5
W
Charybdis
GuilityCrown
Charybdis
1
1
11
6.5
L
Cernunnos
NobleDovah
Cernunnos
1
3
5
1.17
W
Gilgamesh
Renegade Zephyr
Gilgamesh
1
3
9
1.83
L
Scylla
Sully0
Scylla
0
3
6
1
W
Discordia
Tickmo
Discordia
3
1
9
7.5
L
Zhong Kui
thegripreaper
Zhong Kui
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
38,759
40,119
Taken
49,411
21,084
Mitigated
36,942
8,428
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,430
1,313
5,056
3,989
13,278
14,283
263
4,294
8,984
6,563
76
L
8,926
121
743
2,378
6,903
2,980
0
3,427
3,383
36,561
0
L
13,497
1,665
1,764
1,273
7,606
3,078
0
3,269
4,239
0
22,245
W
Apollo
9,469
2,312
0
2,317
7,772
4,338
979
4,080
3,692
0
33,467
W
Charybdis
GuilityCrown
Charybdis
6,124
1,637
2,943
1,786
8,214
3,848
559
3,995
4,219
0
18,368
L
Cernunnos
NobleDovah
Cernunnos
6,440
1,896
0
1,203
8,332
3,570
0
3,600
4,592
0
14,922
W
Gilgamesh
Renegade Zephyr
Gilgamesh
5,726
531
1,429
1,180
13,316
11,458
266
4,392
8,924
0
11,471
L
Scylla
Sully0
Scylla
7,097
315
0
92
6,295
2,103
0
3,339
2,831
12,573
391
W
Discordia
Tickmo
Discordia
13,010
123
740
949
6,831
3,015
59
3,033
3,798
26,528
994
L
Zhong Kui
thegripreaper
Zhong Kui
4,134
430
478
497
10,983
9,353
0
3,200
7,600
5,221
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
44,438
124
Minions Killed
149
0
Camps Cleared
0
948,227
Distance Traveled
1,073,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,386
853
7
1
0
202,836
0
L
Ah Puch
9,240
840
63
6
0
206,812
0
L
Artemis
8,325
757
28
3
0
188,249
0
W
Apollo
9,515
865
53
5
0
189,948
0
W
Charybdis
8,699
791
36
3
0
220,453
0
L
Cernunnos
7,589
690
8
1
0
202,102
0
W
Gilgamesh
8,330
757
17
2
0
236,803
0
L
Scylla
7,228
657
20
2
0
184,951
0
W
Discordia
8,508
773
36
3
0
223,684
0
L
Zhong Kui
6,676
607
5
0
0
166,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role