Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Aeone11
Charybdis
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 216L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
SuperR2N35
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,484 Elo+
Solo
Janus
Janus
TENGRETI
Janus
Level 164
God Stats
6W - 8L
1,435 SR
Queue Stats
517W - 517L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
barh
Gilgamesh
Level 131
God Stats
3W - 3L
1,737 SR
Queue Stats
125W - 128L
1,454 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,487 Elo+

VS

Team Averages
Level 90
1,438 SR
1,430 Elo+
Jormungandr
Jormungandr
Change Up4208
Jormungandr
Level 48
God Stats
5W - 3L
1,197 SR
Queue Stats
316W - 344L
1,439 Elo+
Solo
Skadi
Skadi
Leon4dakill
Skadi
Level 128
God Stats
4W - 1L
1,637 SR
Queue Stats
257W - 257L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
ThiS_Is_PaRis-
Baron Samedi
Level 91
God Stats
8W - 6L
1,612 SR
Queue Stats
145W - 133L
1,420 Elo+
Solo
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 102
God Stats
64W - 49L
1,486 SR
Queue Stats
84W - 84L
1,452 Elo+
Solo
Arachne
Arachne
saancheezz
Arachne
Level 79
God Stats
7W - 10L
1,258 SR
Queue Stats
27W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 0
6,384
426
3,514
7,484
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Aeone11
Charybdis
12
0 / 5 / 1
7,332
489
4,203
12,436
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
SuperR2N35
Hun Batz
13
2 / 1 / 1
7,632
509
7,003
12,176
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
TENGRETI
Janus
9
0 / 4 / 2
6,355
424
4,805
7,178
2,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
barh
Gilgamesh
15
1 / 1 / 1
8,887
592
7,868
15,117
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Change Up4208
Jormungandr
14
0 / 1 / 2
7,440
496
8,486
14,300
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 1 / 1
8,791
586
9,509
10,928
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ThiS_Is_PaRis-
Baron Samedi
14
3 / 2 / 1
7,496
500
7,547
8,602
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
czWencator
Aphrodite
12
0 / 0 / 5
7,771
518
2,526
5,187
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
saancheezz
Arachne
14
4 / 1 / 1
7,633
509
6,197
13,183
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Charybdis
Aeone11
Charybdis
0
5
1
0.1
W
Jormungandr
Change Up4208
Jormungandr
0
1
2
1
W
6
1
1
6.5
L
Hun Batz
SuperR2N35
Hun Batz
2
1
1
2.5
L
Janus
TENGRETI
Janus
0
4
2
0.25
W
Baron Samedi
ThiS_Is_PaRis-
Baron Samedi
3
2
1
1.75
L
Gilgamesh
barh
Gilgamesh
1
1
1
1.5
W
Aphrodite
czWencator
Aphrodite
0
0
5
2.5
W
Arachne
saancheezz
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
34,265
54,391
Taken
52,200
22,537
Mitigated
27,898
18,339
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,514
122
429
3,172
7,484
2,485
19
2,697
4,787
35,351
0
L
Charybdis
Aeone11
Charybdis
4,203
823
0
3,384
12,436
4,322
104
838
11,598
0
52,949
W
Jormungandr
Change Up4208
Jormungandr
8,486
1,740
0
5,327
14,300
11,534
0
353
13,947
61,184
3,992
W
9,509
4,188
0
3,326
10,928
4,172
234
772
10,156
0
91,727
L
Hun Batz
SuperR2N35
Hun Batz
7,003
1,105
0
4,207
12,176
4,743
240
2,765
9,386
0
60,665
L
Janus
TENGRETI
Janus
4,805
0
0
610
7,178
2,505
0
4,405
2,773
34,106
0
W
Baron Samedi
ThiS_Is_PaRis-
Baron Samedi
7,547
727
0
1,780
8,602
4,112
525
4,368
4,234
57,001
0
L
Gilgamesh
barh
Gilgamesh
7,868
2,258
0
6,537
15,117
8,482
208
6,252
7,973
0
71,422
W
Aphrodite
czWencator
Aphrodite
2,526
247
4,890
3,532
5,187
2,239
68
1,211
3,976
21,253
0
W
Arachne
saancheezz
Arachne
6,197
4,004
0
6,092
13,183
5,841
14
1,615
11,568
0
61,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
39,131
419
Minions Killed
458
0
Camps Cleared
0
1,349,973
Distance Traveled
1,419,579
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,384
426
56
4
0
237,112
1
L
Charybdis
7,332
489
98
7
0
264,652
2
W
Jormungandr
7,440
496
110
7
0
265,736
0
W
Skadi
8,791
586
129
9
0
255,802
0
L
Hun Batz
7,632
509
89
6
0
323,064
2
L
Janus
6,355
424
55
4
0
228,335
0
W
Baron Samedi
7,496
500
87
6
0
281,046
2
L
Gilgamesh
8,887
592
121
8
0
296,810
2
W
Aphrodite
7,771
518
45
3
0
284,626
3
W
Arachne
7,633
509
87
6
0
332,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role