Player Matchup

Hou Yi
Hou Yi
Diamond V
BIGSMURFIN
Hou Yi
Diamond V
Level 64
God Stats
13W - 4L
1,596 SR
Queue Stats
68W - 41L
1,707 MMR
Party 1
Osiris
Osiris
Diamond V
DarkLaitiere
Osiris
Diamond V
Level 126
God Stats
21W - 12L
1,529 SR
Queue Stats
182W - 148L
1,611 MMR
Party 1
Terra
Terra
Platinum IV
XXXTENTACLES107
Terra
Platinum IV
Level 127
God Stats
5W - 3L
1,561 SR
Queue Stats
276W - 275L
1,779 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,562 SR
1,699 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,506 SR
1,010 MMR
Chang'e
Chang'e
Bronze V
Eldritch_Nomad
Chang'e
Bronze V
Level 118
God Stats
0W - 3L
1,519 SR
Queue Stats
5W - 60L
968 MMR
Party 2
Odin
Odin
Bronze II
G-Peligro
Odin
Bronze II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 57L
954 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
SunnyD_SG
Sylvanus
Bronze V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 21L
1,110 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BIGSMURFIN
Hou Yi
17
13 / 0 / 6
11,906
916
23,733
8,762
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Osiris
16
8 / 0 / 14
10,960
843
21,566
18,207
18,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 18
9,727
748
9,512
14,838
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesChaacNe ZhaAphroditeKuzenbo

VS

Bans
EsetXbalanqueZhong KuiAnhurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,321
563
8,240
23,415
9,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
0 / 9 / 0
7,158
551
5,084
19,771
17,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
SunnyD_SG
Sylvanus
12
0 / 6 / 0
7,294
561
5,149
18,952
16,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
23
Kills
0
0
Deaths
23
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BIGSMURFIN
Hou Yi
13
0
6
16
W
Osiris
8
0
14
15
L
0
8
0
0
L
Odin
0
9
0
0
L
Sylvanus
SunnyD_SG
Sylvanus
0
6
0
0
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
18,473
41,807
Taken
62,138
38,850
Mitigated
44,013
18,565
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BIGSMURFIN
Hou Yi
23,733
13,749
0
3,046
8,762
4,841
1,687
2,998
5,762
0
80,700
W
Osiris
21,566
8,833
0
6,251
18,207
18,995
616
5,442
12,761
0
50,832
L
8,240
351
2,002
5,261
23,415
9,751
0
2,931
18,698
34,337
0
L
Odin
5,084
1,389
0
41
19,771
17,288
0
3,312
14,768
0
11,836
L
Sylvanus
SunnyD_SG
Sylvanus
5,149
895
1,742
2,965
18,952
16,974
0
1,866
15,859
15,401
0
W
9,512
1,997
3,140
6,128
14,838
15,014
195
5,011
9,825
22,441
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
21,773
207
Minions Killed
81
0
Camps Cleared
0
755,958
Distance Traveled
601,128
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,906
916
130
10
0
237,192
0
W
Osiris
10,960
843
51
4
0
271,299
0
L
Chang'e
7,321
563
46
4
0
226,798
3
L
Odin
7,158
551
15
1
0
197,888
0
L
Sylvanus
7,294
561
20
2
0
176,442
0
W
Terra
9,727
748
26
2
0
247,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role