Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Grim_Intentions0
Surtr
Level 55
God Stats
6W - 6L
1,478 SR
Queue Stats
118W - 124L
1,420 Elo+
Solo
Zeus
Zeus
LoadingPlayerIn
Zeus
Level 65
God Stats
1W - 1L
1,315 SR
Queue Stats
94W - 91L
1,519 Elo+
Party 1
Neith
Neith
beastblooded
Neith
Level 99
God Stats
2W - 3L
1,610 SR
Queue Stats
45W - 44L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
chrono1118
Hou Yi
Level 141
God Stats
2W - 2L
1,901 SR
Queue Stats
27W - 28L
1,558 Elo+
Party 1
Team Averages
Level 97
1,561 SR
1,508 Elo+

VS

Team Averages
Level 138
1,505 SR
1,484 Elo+
Nut
Nut
ChottoMan
Nut
Level 198
God Stats
17W - 8L
1,433 SR
Queue Stats
92W - 82L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Devyn666187
Nu Wa
Level 89
God Stats
4W - 3L
1,532 SR
Queue Stats
86W - 101L
1,427 Elo+
Solo
Artio
Artio
Rem1333
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,459 Elo+
Solo
Thanatos
Thanatos
TheFreeMexican
Thanatos
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 109
God Stats
34W - 27L
1,560 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 0
6,087
553
6,532
9,776
6,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 0
5,236
476
1,689
8,640
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
5,000
455
3,062
9,951
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,012
547
2,572
7,094
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
chrono1118
Hou Yi
8
0 / 3 / 2
4,861
442
4,120
6,687
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,894
536
6,910
7,150
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
6,019
547
5,995
4,447
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rem1333
Artio
10
1 / 1 / 1
5,742
522
2,467
10,856
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
13
8 / 1 / 1
7,219
656
7,694
10,285
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
UnadvisedBeast
Baron Samedi
11
2 / 0 / 2
6,660
605
4,628
3,689
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
0
3
W
2
1
1
2.5
W
0
0
2
1
L
0
4
0
0
L
0
5
0
0
W
Artio
Rem1333
Artio
1
1
1
1.5
W
Thanatos
8
1
1
8.5
W
Baron Samedi
UnadvisedBeast
Baron Samedi
2
0
2
3
L
0
1
0
0
L
Hou Yi
chrono1118
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
27,694
42,148
Taken
36,427
17,319
Mitigated
18,072
14,109
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,532
1,012
1,210
2,934
9,776
6,190
0
1,503
8,273
32,805
0
W
6,910
4,494
0
2,535
7,150
2,668
0
3,265
3,885
0
42,339
W
5,995
1,422
0
1,091
4,447
1,363
270
546
3,901
38,730
0
L
1,689
309
0
2,073
8,640
4,383
0
4,426
4,214
492
23,843
L
3,062
1,320
0
3,305
9,951
2,348
0
1,802
8,149
30,150
0
W
Artio
Rem1333
Artio
2,467
265
381
3,846
10,856
7,805
0
3,916
6,940
21,775
0
W
Thanatos
7,694
2,228
0
8,794
10,285
4,466
0
1,826
8,418
0
55,776
W
Baron Samedi
UnadvisedBeast
Baron Samedi
4,628
277
0
1,362
3,689
1,770
245
109
3,352
37,868
2,224
L
2,572
124
0
3,138
7,094
2,356
0
4,382
2,712
0
47,963
L
Hou Yi
chrono1118
Hou Yi
4,120
1,988
0
1,449
6,687
2,042
0
977
5,710
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
31,534
265
Minions Killed
305
0
Camps Cleared
0
970,647
Distance Traveled
1,104,617
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,087
553
37
3
0
236,168
1
W
Nut
5,894
536
77
7
0
211,408
2
W
Nu Wa
6,019
547
58
5
0
197,576
4
L
Surtr
5,236
476
47
4
0
148,876
0
L
Zeus
5,000
455
57
5
0
197,227
0
W
Artio
5,742
522
15
1
0
248,279
2
W
Thanatos
7,219
656
81
7
0
262,429
0
W
Baron Samedi
6,660
605
74
7
0
184,925
5
L
Neith
6,012
547
86
8
0
197,463
0
L
Hou Yi
4,861
442
38
3
0
190,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role