Player Matchup

Mulan
Mulan
IliketacosKLE83
Mulan
Level 139
God Stats
11W - 13L
1,685 SR
Queue Stats
106W - 104L
1,572 Elo+
Party 1
Fenrir
Fenrir
MrBangProYo
Fenrir
Level 122
God Stats
23W - 24L
1,499 SR
Queue Stats
175W - 163L
1,463 Elo+
Solo
Nu Wa
Nu Wa
MuttyMongrel
Nu Wa
Level 148
God Stats
11W - 13L
1,555 SR
Queue Stats
101W - 92L
1,501 Elo+
Party 2
Skadi
Skadi
OmniscientOracle
Skadi
Level 104
God Stats
19W - 11L
1,678 SR
Queue Stats
260W - 221L
1,533 Elo+
Party 2
Thanatos
Thanatos
SnuffLeader
Thanatos
Level 148
God Stats
7W - 7L
1,586 SR
Queue Stats
105W - 101L
1,573 Elo+
Party 1
Team Averages
Level 132
1,601 SR
1,528 Elo+

VS

Team Averages
Level 142
1,481 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Frewerr
Nut
Level 155
God Stats
5W - 4L
1,517 SR
Queue Stats
123W - 97L
1,526 Elo+
Solo
Mulan
Mulan
LEETJ99
Mulan
Level 128
God Stats
3W - 2L
1,515 SR
Queue Stats
136W - 105L
1,497 Elo+
Solo
Ravana
Ravana
Shadowbread1161
Ravana
Level 119
God Stats
17W - 15L
1,707 SR
Queue Stats
110W - 117L
1,530 Elo+
Solo
Vulcan
Vulcan
YancyCigpen
Vulcan
Level 186
God Stats
2W - 1L
1,168 SR
Queue Stats
325W - 309L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,707
610
5,949
12,967
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
3 / 3 / 3
6,525
593
5,838
10,754
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 2
6,473
588
6,731
6,587
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 2 / 1
6,622
602
4,856
6,689
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
SnuffLeader
Thanatos
12
2 / 5 / 2
6,444
586
6,074
14,879
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 1
6,965
633
8,572
9,777
4,217
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
10
3 / 3 / 4
6,509
592
5,558
9,709
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
LEETJ99
Mulan
11
7 / 2 / 5
7,027
639
7,280
11,256
8,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 4
6,519
593
7,063
6,063
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
11
0 / 3 / 4
5,831
530
3,023
6,291
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
17
17
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
1
1.5
W
Nut
3
3
4
1.67
L
3
4
1
0.88
W
Mulan
LEETJ99
Mulan
7
2
5
4.75
L
Fenrir
3
3
3
1.5
L
2
3
2
1
L
2
2
1
1.25
W
3
1
4
5
L
Thanatos
SnuffLeader
Thanatos
2
5
2
0.6
W
Vulcan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
31,496
51,876
Taken
43,096
23,228
Mitigated
21,397
18,360
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,572
494
0
5,103
9,777
4,217
0
590
9,039
53,310
881
W
Nut
5,558
3,437
0
4,230
9,709
3,708
0
172
9,410
0
46,788
L
5,949
554
0
4,868
12,967
6,057
0
5,331
7,586
0
39,988
W
Mulan
LEETJ99
Mulan
7,280
1,378
122
2,032
11,256
8,279
0
1,315
9,614
0
35,414
L
Fenrir
5,838
1,390
0
2,556
10,754
7,623
0
644
10,070
0
32,435
L
6,731
1,906
0
1,195
6,587
1,987
52
1,965
4,469
44,365
1,235
L
4,856
1,597
0
496
6,689
2,161
0
0
6,689
0
48,848
W
7,063
3,025
0
1,760
6,063
2,841
0
994
4,852
0
53,871
L
Thanatos
SnuffLeader
Thanatos
6,074
1,512
0
9,245
14,879
5,400
0
3,332
11,467
0
38,768
W
Vulcan
3,023
48
0
1,227
6,291
2,352
40
2,889
3,023
41,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
32,851
345
Minions Killed
367
0
Camps Cleared
0
1,147,187
Distance Traveled
1,082,737
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,965
633
80
7
0
195,309
1
W
Nut
6,509
592
74
7
0
193,872
0
L
Mulan
6,707
610
66
6
0
219,353
2
W
Mulan
7,027
639
54
5
0
219,196
2
L
Fenrir
6,525
593
48
4
0
243,245
2
L
Nu Wa
6,473
588
82
7
0
221,610
1
L
Skadi
6,622
602
76
7
0
232,896
0
W
Ravana
6,519
593
76
7
0
255,277
2
L
Thanatos
6,444
586
73
7
0
230,083
0
W
Vulcan
5,831
530
83
8
0
219,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role