Player Matchup

Agni
Agni
 
Agni
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 45
God Stats
401W - 477L
1,473 SR
Queue Stats
614W - 796L
1,347 Elo+
Solo
Ne Zha
Ne Zha
quintonbo23
Ne Zha
Level 30
God Stats
1W - 5L
1,400 SR
Queue Stats
27W - 34L
1,216 Elo+
Solo
Team Averages
Level 40
1,458 SR
1,354 Elo+

VS

Team Averages
Level 94
1,495 SR
1,437 Elo+
Ganesha
Ganesha
KingLuca_7K
Ganesha
Level 118
God Stats
41W - 40L
1,434 SR
Queue Stats
453W - 446L
1,423 Elo+
Solo
Hera
Hera
Puudddd
Hera
Level 134
God Stats
4W - 6L
1,551 SR
Queue Stats
41W - 50L
1,521 Elo+
Party 1
Hercules
Hercules
waikupanahaboi
Hercules
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 2
6,138
614
5,292
7,121
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaddyDummy
Bacchus
12
1 / 0 / 1
6,755
676
4,281
8,415
9,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
10
1 / 5 / 0
6,283
628
4,865
10,261
3,890
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingLuca_7K
Ganesha
12
2 / 0 / 6
7,091
709
4,952
6,896
7,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Puudddd
Hera
13
6 / 1 / 1
8,051
805
9,571
5,228
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
11
1 / 1 / 5
6,881
688
4,484
6,547
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
L
Bacchus
DaddyDummy
Bacchus
1
0
1
1.5
W
Ganesha
KingLuca_7K
Ganesha
2
0
6
5
W
Hera
Puudddd
Hera
6
1
1
6.5
L
Ne Zha
1
5
0
0.2
W
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
19,007
25,797
Taken
18,671
15,458
Mitigated
15,650
2,860
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,292
1,080
0
998
7,121
2,298
30
3,065
4,021
19,918
525
L
Bacchus
DaddyDummy
Bacchus
4,281
360
0
616
8,415
9,270
0
4,032
4,331
20,229
0
W
Ganesha
KingLuca_7K
Ganesha
4,952
627
0
1,108
6,896
7,741
0
3,810
3,086
13,721
578
W
Hera
Puudddd
Hera
9,571
2,661
0
230
5,228
2,056
0
2,175
3,053
39,498
1,723
L
Ne Zha
4,865
990
206
1,040
10,261
3,890
0
6,808
3,408
0
18,580
W
Hercules
4,484
991
88
1,663
6,547
5,853
0
3,480
3,067
0
14,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
22,023
79
Minions Killed
116
0
Camps Cleared
0
540,100
Distance Traveled
564,140
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,138
614
37
4
0
155,555
0
L
Bacchus
6,755
676
24
2
0
196,661
0
W
Ganesha
7,091
709
7
1
0
194,072
5
W
Hera
8,051
805
72
7
0
193,187
3
L
Ne Zha
6,283
628
18
2
0
187,884
0
W
Hercules
6,881
688
37
4
0
176,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role