Player Matchup

Hercules
Hercules
PegzorTheHighest
Hercules
Level 70
God Stats
27W - 27L
1,584 SR
Queue Stats
56W - 60L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
barquatious
Ne Zha
Level 97
God Stats
18W - 14L
1,616 SR
Queue Stats
273W - 277L
1,569 Elo+
Party 1
Hera
Hera
bk8d
Hera
Level 99
God Stats
4W - 3L
1,497 SR
Queue Stats
28W - 17L
1,588 Elo+
Party 1
Team Averages
Level 89
1,566 SR
1,570 Elo+

VS

Team Averages
Level 27
1,669 SR
1,629 Elo+
Ymir
Ymir
Nathammy
Ymir
Level 4
God Stats
3W - 1L
1,850 SR
Queue Stats
5W - 2L
1,807 Elo+
Party 2
Ishtar
Ishtar
SoBasic
Ishtar
Level 39
God Stats
3W - 1L
1,850 SR
Queue Stats
24W - 20L
1,527 Elo+
Party 2
Tiamat
Tiamat
ThereIgo
Tiamat
Level 38
God Stats
0W - 1L
1,308 SR
Queue Stats
21W - 16L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,114
811
9,299
9,668
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
13
8 / 0 / 9
8,882
888
7,730
8,692
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
bk8d
Hera
13
5 / 0 / 13
8,620
862
12,788
5,959
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 6 / 0
7,256
726
4,735
15,675
11,745
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
SoBasic
Ishtar
9
0 / 6 / 0
5,817
582
4,992
9,916
3,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ThereIgo
Tiamat
10
0 / 7 / 2
6,638
664
3,080
9,932
4,836
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
0
0.33
W
6
2
9
5.25
L
Ishtar
SoBasic
Ishtar
0
6
0
0
L
Tiamat
ThereIgo
Tiamat
0
7
2
0.14
W
Ne Zha
8
0
9
12.5
W
Hera
bk8d
Hera
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
12,807
24,319
Taken
35,523
15,643
Mitigated
20,217
5,941
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,735
894
0
250
15,675
11,745
0
5,714
9,047
10,816
2,714
W
9,299
2,059
0
3,206
9,668
8,241
204
2,131
7,515
0
15,872
L
Ishtar
SoBasic
Ishtar
4,992
3,473
0
594
9,916
3,636
0
3,358
6,076
0
16,737
L
Tiamat
ThereIgo
Tiamat
3,080
472
0
495
9,932
4,836
0
2,604
6,757
17,996
0
W
Ne Zha
7,730
1,236
0
1,465
8,692
4,999
440
1,950
6,707
0
28,606
W
Hera
bk8d
Hera
12,788
3,003
0
1,270
5,959
2,403
781
2,736
3,193
30,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
19,711
111
Minions Killed
67
0
Camps Cleared
0
611,496
Distance Traveled
471,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,256
726
17
2
0
162,808
0
W
Hercules
8,114
811
23
2
0
199,281
1
L
Ishtar
5,817
582
20
2
0
157,191
0
L
Tiamat
6,638
664
30
3
0
151,559
0
W
Ne Zha
8,882
888
34
3
0
217,846
0
W
Hera
8,620
862
54
5
0
194,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role