Player Matchup

Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Aaz natif66
Chaac
Bronze III
Level 121
God Stats
11W - 10L
1,254 SR
Queue Stats
15W - 18L
1,337 MMR
Solo
Hou Yi
Hou Yi
Gold V
igres1210
Hou Yi
Gold V
Level 128
God Stats
7W - 8L
1,493 SR
Queue Stats
159W - 181L
1,292 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,416 SR
1,376 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,471 SR
1,563 MMR
Ravana
Ravana
Diamond IV
Calaverix30xx
Ravana
Diamond IV
Level 117
God Stats
0W - 3L
1,456 SR
Queue Stats
85W - 107L
2,082 MMR
Solo
Discordia
Discordia
Gold V
hadouchdanlegame
Discordia
Gold V
Level 160
God Stats
4W - 7L
1,419 SR
Queue Stats
247W - 247L
1,445 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
iZeldo
Gilgamesh
Bronze I
Level 40
God Stats
1W - 2L
1,539 SR
Queue Stats
101W - 160L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 7
7,379
671
7,360
8,143
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 4
7,736
703
5,445
9,434
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
igres1210
Hou Yi
14
4 / 0 / 3
8,431
766
7,995
7,252
2,613
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaAchillesKuzenboThothCthulhu

VS

Bans
PersephoneGebXing TianBacchusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,637
603
3,963
6,776
5,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
13
2 / 2 / 0
7,814
710
9,119
6,138
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
iZeldo
Gilgamesh
11
0 / 4 / 1
6,790
617
6,326
10,845
8,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
7
3.5
W
3
2
4
2.5
L
0
1
1
0.5
L
Discordia
2
2
0
1
L
Gilgamesh
iZeldo
Gilgamesh
0
4
1
0.13
W
Hou Yi
igres1210
Hou Yi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
19,408
24,829
Taken
23,759
12,836
Mitigated
16,757
8,551
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,360
250
1,481
4,480
8,143
4,798
337
2,071
5,561
31,000
0
W
5,445
1,015
0
1,333
9,434
5,425
114
3,217
5,623
0
21,512
L
3,963
1,103
0
1,801
6,776
5,742
0
2,019
4,736
0
15,091
L
Discordia
9,119
156
0
466
6,138
2,484
0
1,943
4,195
38,060
603
L
Gilgamesh
iZeldo
Gilgamesh
6,326
1,444
0
239
10,845
8,531
0
3,413
7,411
0
18,628
W
Hou Yi
igres1210
Hou Yi
7,995
2,159
0
1,257
7,252
2,613
240
2,434
4,378
0
34,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
21,241
154
Minions Killed
141
0
Camps Cleared
0
643,133
Distance Traveled
589,088
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,379
671
53
5
0
206,256
0
W
Chaac
7,736
703
40
4
0
227,871
2
L
Ravana
6,637
603
24
2
0
191,866
0
L
Discordia
7,814
710
87
8
0
171,298
1
L
Gilgamesh
6,790
617
30
3
0
225,924
1
W
Hou Yi
8,431
766
61
6
0
209,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role