Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Lorenzoby55
Thanatos
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,461 MMR
Solo
Ix Chel
Ix Chel
Platinum V
LosBukis
Ix Chel
Platinum V
Level 158
God Stats
46W - 35L
1,616 SR
Queue Stats
317W - 294L
1,574 MMR
Solo
Anubis
Anubis
Silver IV
janjer_
Anubis
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,523 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,654 SR
1,408 MMR
Fafnir
Fafnir
Silver II
Crizi10
Fafnir
Silver II
Level 127
God Stats
7W - 2L
1,722 SR
Queue Stats
151W - 182L
1,096 MMR
Party 2
Apollo
Apollo
Silver I
Maxy_Giboudot
Apollo
Silver I
Level 140
God Stats
6W - 2L
1,866 SR
Queue Stats
132W - 162L
1,291 MMR
Party 2
Mulan
Mulan
Gold II
Nelson300397
Mulan
Gold II
Level 145
God Stats
12W - 12L
1,618 SR
Queue Stats
44W - 47L
1,541 MMR
Solo
Da Ji
Da Ji
Gold I
Sütab
Da Ji
Gold I
Level 208
God Stats
2W - 3L
1,484 SR
Queue Stats
144W - 139L
1,709 MMR
Party 1
Chernobog
Chernobog
Gold V
ΨØCßΨ
Chernobog
Gold V
Level 84
God Stats
1W - 1L
1,579 SR
Queue Stats
59W - 58L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 2
3,556
711
1,255
3,629
2,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
 
Sol
5
1 / 1 / 1
3,276
655
3,978
3,131
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Lorenzoby55
Thanatos
3
0 / 0 / 0
2,697
539
588
2,171
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
LosBukis
Ix Chel
7
2 / 1 / 0
3,735
747
2,607
3,528
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
janjer_
Anubis
5
0 / 3 / 0
3,239
648
1,235
3,807
1,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
VulcanThorGebBellona

VS

Bans
AwilixJormungandrAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crizi10
Fafnir
5
0 / 1 / 1
3,493
699
1,027
3,618
2,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
2,935
587
1,321
2,500
803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 0 / 1
4,382
876
2,206
3,437
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
Sütab
Da Ji
6
1 / 0 / 2
3,540
708
2,986
3,861
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
ΨØCßΨ
Chernobog
5
2 / 1 / 0
3,518
704
2,271
3,294
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
L
Sol
 
Sol
1
1
1
1.5
W
Fafnir
Crizi10
Fafnir
0
1
1
0.5
L
Thanatos
Lorenzoby55
Thanatos
0
0
0
0
L
Ix Chel
LosBukis
Ix Chel
2
1
0
2
W
0
1
0
0
W
2
0
1
2.5
W
Da Ji
Sütab
Da Ji
1
0
2
2
L
Anubis
janjer_
Anubis
0
3
0
0
W
Chernobog
ΨØCßΨ
Chernobog
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,663
Damage
9,811
16,266
Taken
16,710
5,937
Mitigated
7,073
7,522
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,255
716
368
2,236
3,629
2,160
0
477
3,152
0
4,990
L
Sol
 
Sol
3,978
2,682
0
895
3,131
790
742
524
2,607
20,212
0
W
Fafnir
Crizi10
Fafnir
1,027
144
0
1,679
3,618
2,920
0
2,093
1,477
4,041
0
L
Thanatos
Lorenzoby55
Thanatos
588
88
0
1,864
2,171
535
0
0
2,171
0
5,518
L
Ix Chel
LosBukis
Ix Chel
2,607
393
135
1,024
3,528
1,044
0
26
3,502
20,158
0
W
1,321
952
0
403
2,500
803
0
1,950
550
0
13,023
W
2,206
709
0
1,471
3,437
1,144
0
1,235
2,202
0
23,853
W
Da Ji
Sütab
Da Ji
2,986
1,001
0
500
3,861
1,329
0
1,342
2,347
0
15,465
L
Anubis
janjer_
Anubis
1,235
93
0
1,000
3,807
1,408
0
0
3,807
16,110
0
W
Chernobog
ΨØCßΨ
Chernobog
2,271
1,408
0
434
3,294
877
0
874
2,314
0
12,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,503
Gold Earned
17,868
108
Minions Killed
132
0
Camps Cleared
0
420,695
Distance Traveled
551,084
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,556
711
5
1
0
104,636
0
L
Sol
3,276
655
28
6
0
81,218
0
W
Fafnir
3,493
699
7
1
0
105,396
1
L
Thanatos
2,697
539
10
2
0
51,030
0
L
Ix Chel
3,735
747
34
7
0
97,625
0
W
Apollo
2,935
587
28
6
0
112,699
2
W
Mulan
4,382
876
51
10
0
95,154
2
W
Da Ji
3,540
708
27
5
0
132,591
0
L
Anubis
3,239
648
31
6
0
86,186
0
W
Chernobog
3,518
704
19
4
0
105,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role