Player Matchup

Gilgamesh
Gilgamesh
Felinos91
Gilgamesh
Level 149
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 2
Izanami
Izanami
Zandrick
Izanami
Level 139
God Stats
1W - 0L
1,820 SR
Queue Stats
16W - 9L
1,579 Elo+
Party 2
Eset
Eset
Zedsey
Eset
Level 65
God Stats
2W - 1L
1,521 SR
Queue Stats
23W - 21L
1,536 Elo+
Solo
Cthulhu
Cthulhu
dyonn
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,521 Elo+
Party 2
Baba Yaga
Baba Yaga
xToolhead
Baba Yaga
Level 158
God Stats
5W - 7L
1,500 SR
Queue Stats
412W - 448L
1,479 Elo+
Solo
Team Averages
Level 134
1,529 SR
1,527 Elo+

VS

Team Averages
Level 127
1,612 SR
1,501 Elo+
Sun Wukong
Sun Wukong
FunnyBones004
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 96L
1,389 Elo+
Solo
Chang'e
Chang'e
Loki-Bondy
Chang'e
Level 227
God Stats
9W - 10L
1,609 SR
Queue Stats
516W - 546L
1,532 Elo+
Solo
Arachne
Arachne
McDoe FoSho
Arachne
Level 117
God Stats
243W - 254L
1,504 SR
Queue Stats
652W - 667L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Omega Mochi
Nu Wa
Level 99
God Stats
36W - 13L
1,865 SR
Queue Stats
251W - 255L
1,528 Elo+
Party 1
Izanami
Izanami
smolragamuffin
Izanami
Level 84
God Stats
119W - 97L
1,580 SR
Queue Stats
132W - 121L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Felinos91
Gilgamesh
11
2 / 0 / 1
6,191
1,238
6,684
5,770
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Zandrick
Izanami
11
1 / 0 / 2
6,259
1,252
2,498
1,481
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Zedsey
Eset
11
1 / 0 / 2
6,168
1,234
2,487
2,015
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
dyonn
Cthulhu
11
0 / 1 / 2
5,692
1,138
3,436
5,820
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
xToolhead
Baba Yaga
11
0 / 0 / 3
5,815
1,163
2,878
3,334
1,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

382

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FunnyBones004
Sun Wukong
9
0 / 0 / 0
3,685
737
0
0
0
Chang'e
Loki-Bondy
Chang'e
10
0 / 4 / 0
5,730
1,146
4,261
8,333
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
McDoe FoSho
Arachne
11
0 / 0 / 0
5,898
1,180
3,244
6,056
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 1
5,916
1,183
5,150
1,513
480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,171
1,234
4,010
3,684
1,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
4
Kills
1
1
Deaths
4
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Felinos91
Gilgamesh
2
0
1
2.5
L
Sun Wukong
FunnyBones004
Sun Wukong
0
0
0
0
L
Chang'e
Loki-Bondy
Chang'e
0
4
0
0
L
Arachne
McDoe FoSho
Arachne
0
0
0
0
L
0
0
1
0.5
W
Izanami
Zandrick
Izanami
1
0
2
2
W
Eset
Zedsey
Eset
1
0
2
2
W
Cthulhu
dyonn
Cthulhu
0
1
2
1
L
1
0
0
1
W
Baba Yaga
xToolhead
Baba Yaga
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,983
Damage
16,665
18,420
Taken
19,586
10,884
Mitigated
7,935
3,282
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Felinos91
Gilgamesh
6,684
2,011
0
921
5,770
3,314
0
2,599
3,108
0
16,180
L
Sun Wukong
FunnyBones004
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Loki-Bondy
Chang'e
4,261
98
1,438
2,145
8,333
3,277
0
3,489
4,668
15,152
0
L
Arachne
McDoe FoSho
Arachne
3,244
2,125
0
972
6,056
2,914
0
1,967
3,723
0
8,905
L
5,150
1,282
0
0
1,513
480
0
913
564
15,621
0
W
Izanami
Zandrick
Izanami
2,498
2,124
0
429
1,481
756
0
490
937
0
15,174
W
Eset
Zedsey
Eset
2,487
84
308
222
2,015
901
0
1,414
525
14,738
0
W
Cthulhu
dyonn
Cthulhu
3,436
355
291
377
5,820
4,618
0
2,402
3,175
10,440
1,377
L
4,010
2,693
0
410
3,684
1,264
0
1,717
1,718
0
20,954
W
Baba Yaga
xToolhead
Baba Yaga
2,878
48
0
734
3,334
1,295
0
1,970
1,264
17,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
27,400
149
Minions Killed
109
5
Camps Cleared
6
574,680
Distance Traveled
425,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,191
1,238
27
5
2
135,806
0
L
Sun Wukong
3,685
737
0
0
0
0
0
L
Chang'e
5,730
1,146
16
3
2
97,249
0
L
Arachne
5,898
1,180
5
1
3
125,222
0
L
Nu Wa
5,916
1,183
40
8
1
107,619
0
W
Izanami
6,259
1,252
49
10
1
109,757
0
W
Eset
6,168
1,234
29
6
1
103,082
0
W
Cthulhu
5,692
1,138
27
5
1
113,513
0
L
Izanami
6,171
1,234
48
10
0
95,565
0
W
Baba Yaga
5,815
1,163
17
3
0
112,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role