Player Matchup

Baron Samedi
Baron Samedi
Mdidub
Baron Samedi
Level 108
God Stats
4W - 1L
1,959 SR
Queue Stats
12W - 12L
1,615 Elo+
Party 1
Mulan
Mulan
XoJehad
Mulan
Level 32
God Stats
56W - 34L
1,637 SR
Queue Stats
61W - 36L
1,759 Elo+
Party 1
Maui
Maui
ovojohnny
Maui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,492 Elo+
Party 1
Team Averages
Level 60
1,699 SR
1,622 Elo+

VS

Team Averages
Level 58
1,432 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Camo212000
Rama
Level 67
God Stats
6W - 6L
1,295 SR
Queue Stats
47W - 41L
1,531 Elo+
Party 2
Ganesha
Ganesha
CampbellSouper10
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mdidub
Baron Samedi
13
2 / 1 / 6
7,880
716
12,221
10,135
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
XoJehad
Mulan
13
5 / 1 / 3
8,265
751
6,075
12,309
11,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
13
1 / 0 / 6
7,820
711
4,559
8,455
4,937
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 1
7,572
688
11,647
12,320
4,914
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
1 / 0 / 1
7,560
687
6,045
7,417
2,967
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

12
0 / 3 / 0
6,681
607
4,580
7,763
6,492
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
L
1
0
1
1.5
L
0
3
0
0
W
Baron Samedi
Mdidub
Baron Samedi
2
1
6
5
W
Mulan
XoJehad
Mulan
5
1
3
6.5
W
Maui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
22,272
30,899
Taken
27,500
25,231
Mitigated
14,373
12,137
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,647
4,264
0
3,326
12,320
4,914
26
6,096
5,625
43,402
2,585
L
6,045
4,126
0
2,905
7,417
2,967
0
4,444
2,415
0
29,399
L
4,580
333
0
360
7,763
6,492
0
4,442
3,063
8,699
501
W
Baron Samedi
Mdidub
Baron Samedi
12,221
486
1,784
4,475
10,135
8,444
336
5,045
4,993
33,295
1,157
W
Mulan
XoJehad
Mulan
6,075
853
0
2,989
12,309
11,850
20
5,408
6,732
0
13,012
W
Maui
4,559
826
0
2,889
8,455
4,937
374
5,134
3,244
24,983
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
21,813
111
Minions Killed
130
0
Camps Cleared
0
629,019
Distance Traveled
597,798
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,572
688
77
7
0
191,223
0
L
Rama
7,560
687
52
5
0
207,255
0
L
Ganesha
6,681
607
1
0
0
199,320
0
W
Baron Samedi
7,880
716
29
3
0
214,547
2
W
Mulan
8,265
751
18
2
0
224,934
0
W
Maui
7,820
711
64
6
0
189,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role