Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JonhMisterio117
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 221L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
Snufolapagos
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,578 Elo+
Party 4
Zeus
Zeus
TODDINATOR23
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,570 Elo+
Party 4
Agni
Agni
mochi acyup
Agni
Level 125
God Stats
2W - 2L
1,634 SR
Queue Stats
110W - 109L
1,519 Elo+
Party 2
Team Averages
Level 148
1,527 SR
1,543 Elo+

VS

Team Averages
Level 128
1,500 SR
1,576 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GBCTHRAXXX
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,653 Elo+
Party 3
Ares
Ares
InstaDC
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,655 Elo+
Party 3
Yemoja
Yemoja
Little Hossman
Yemoja
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 94L
1,622 Elo+
Party 1
Chernobog
Chernobog
iMaLLeY
Chernobog
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 34L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 4 / 0
8,592
859
13,679
11,879
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 3
7,556
756
4,785
18,208
16,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Snufolapagos
Kukulkan
13
0 / 2 / 3
7,329
733
10,919
7,127
3,550
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 3
6,938
694
16,513
7,639
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
6,002
600
2,017
2,898
1,130
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 8
9,492
949
9,883
19,253
23,516
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
14
3 / 2 / 7
8,901
890
10,005
10,539
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
InstaDC
Ares
15
4 / 1 / 11
9,959
996
12,262
15,277
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 12
9,508
951
5,337
13,112
11,446
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
iMaLLeY
Chernobog
16
3 / 1 / 9
9,193
919
7,573
7,606
5,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
5
Kills
15
15
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
0
1.25
W
Gilgamesh
 
Gilgamesh
3
2
8
3.5
W
Freya
3
2
7
3.25
W
Ares
InstaDC
Ares
4
1
11
9.5
L
0
3
3
0.5
W
2
0
12
8
L
Kukulkan
Snufolapagos
Kukulkan
0
2
3
0.75
L
0
4
3
0.38
W
Chernobog
iMaLLeY
Chernobog
3
1
9
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
45,060
47,751
Taken
65,787
30,664
Mitigated
68,559
16,463
Healing
29,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,679
4,826
648
1,789
11,879
6,295
0
6,478
5,401
0
26,043
W
Gilgamesh
 
Gilgamesh
9,883
1,517
2,304
1,938
19,253
23,516
432
8,870
10,383
0
21,685
W
Freya
10,005
2,678
1,628
2,412
10,539
6,404
1,435
7,166
3,373
21,308
590
W
Ares
InstaDC
Ares
12,262
1,237
245
1,829
15,277
21,591
1,018
8,266
7,011
16,223
0
L
4,785
756
3,026
6,349
18,208
16,240
0
10,245
7,963
10,547
0
W
5,337
745
12,416
5,553
13,112
11,446
767
6,626
6,486
11,170
241
L
Kukulkan
Snufolapagos
Kukulkan
10,919
668
1,938
1,758
7,127
3,550
0
4,418
2,709
23,650
0
L
16,513
1,948
0
369
7,639
3,449
0
4,314
3,325
24,326
0
W
Chernobog
iMaLLeY
Chernobog
7,573
3,748
1,171
331
7,606
5,602
1,506
3,306
4,300
0
28,044
L
2,017
69
0
586
2,898
1,130
0
1,899
999
4,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
47,053
96
Minions Killed
129
0
Camps Cleared
0
812,179
Distance Traveled
1,029,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,592
859
31
3
0
194,968
0
W
Gilgamesh
9,492
949
24
2
0
216,891
0
W
Freya
8,901
890
40
4
0
224,906
0
W
Ares
9,959
996
5
1
0
210,696
0
L
Yemoja
7,556
756
5
1
0
170,159
0
W
Yemoja
9,508
951
10
1
0
192,039
0
L
Kukulkan
7,329
733
27
3
0
215,295
0
L
Zeus
6,938
694
27
3
0
175,356
0
W
Chernobog
9,193
919
50
5
0
184,760
0
L
Agni
6,002
600
6
1
0
56,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role