Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Oroxi_Maroto
Zeus
Level 118
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Nemesis
Nemesis
xEliasx5
Nemesis
Level 158
God Stats
0W - 2L
1,458 SR
Queue Stats
68W - 55L
1,579 Elo+
Solo
Team Averages
Level 135
1,409 SR
1,507 Elo+

VS

Team Averages
Level 164
1,433 SR
1,541 Elo+
Neith
Neith
CharliiB
Neith
Level 207
God Stats
17W - 16L
1,472 SR
Queue Stats
87W - 71L
1,492 Elo+
Solo
Ares
Ares
ShieldBlackDeath
Ares
Level 174
God Stats
4W - 3L
1,555 SR
Queue Stats
50W - 37L
1,697 Elo+
Solo
Aphrodite
Aphrodite
vncsregis
Aphrodite
Level 112
God Stats
1W - 1L
1,271 SR
Queue Stats
33W - 35L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 0
5,922
592
2,547
9,106
7,526
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 0
6,253
625
4,654
5,503
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xEliasx5
Nemesis
12
0 / 0 / 0
6,381
638
7,594
9,663
5,214
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CharliiB
Neith
12
2 / 0 / 3
7,111
711
7,702
5,692
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 2
7,456
746
6,865
9,328
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
vncsregis
Aphrodite
12
0 / 0 / 4
6,668
667
4,586
6,394
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Neith
CharliiB
Neith
2
0
3
3.5
L
0
2
0
0
W
3
0
2
4
W
Aphrodite
vncsregis
Aphrodite
0
0
4
2
L
Nemesis
xEliasx5
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
19,153
24,272
Taken
21,414
14,742
Mitigated
13,178
4,573
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,547
191
0
1,153
9,106
7,526
0
4,193
4,480
8,257
108
W
Neith
CharliiB
Neith
7,702
2,561
0
1,642
5,692
2,312
714
1,561
3,954
0
37,073
L
4,654
513
0
250
5,503
2,002
0
1,726
3,634
27,283
0
W
6,865
434
0
1,609
9,328
7,700
0
2,759
6,151
18,635
2,240
W
Aphrodite
vncsregis
Aphrodite
4,586
229
2,837
2,898
6,394
3,166
0
2,902
3,356
15,519
0
L
Nemesis
xEliasx5
Nemesis
7,594
2,211
0
3,170
9,663
5,214
0
4,313
4,959
0
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,556
Gold Earned
21,235
116
Minions Killed
133
0
Camps Cleared
0
533,624
Distance Traveled
589,580
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,922
592
6
1
0
173,008
0
W
Neith
7,111
711
65
7
0
187,040
5
L
Zeus
6,253
625
61
6
0
157,321
0
W
Ares
7,456
746
26
3
0
204,787
6
W
Aphrodite
6,668
667
42
4
0
197,753
2
L
Nemesis
6,381
638
49
5
0
203,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role