Player Matchup

Poseidon
Poseidon
HolyCannoli_95
Poseidon
Level 20
God Stats
2W - 5L
1,394 SR
Queue Stats
4W - 12L
1,300 Elo+
Party 1
Achilles
Achilles
Ihavespoken1208
Achilles
Level 56
God Stats
2W - 7L
1,326 SR
Queue Stats
75W - 90L
1,338 Elo+
Solo
Cthulhu
Cthulhu
McSpeedwagon
Cthulhu
Level 17
God Stats
0W - 4L
1,012 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
SirenWolf757
Kukulkan
Level 17
God Stats
2W - 3L
1,617 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 1
Nut
Nut
Zarnick669
Nut
Level 98
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 42
1,415 SR
1,335 Elo+

VS

Team Averages
Level 107
1,567 SR
1,416 Elo+
Arachne
Arachne
Ian VLG
Arachne
Level 102
God Stats
13W - 13L
1,476 SR
Queue Stats
166W - 180L
1,412 Elo+
Solo
Cerberus
Cerberus
Zaverene
Cerberus
Level 139
God Stats
7W - 7L
1,572 SR
Queue Stats
491W - 471L
1,462 Elo+
Solo
Amaterasu
Amaterasu
the_family2526
Amaterasu
Level 127
God Stats
1W - 0L
1,747 SR
Queue Stats
18W - 21L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wumangsan
Ah Muzen Cab
Level 42
God Stats
8W - 5L
1,540 SR
Queue Stats
96W - 52L
1,575 Elo+
Solo
Zeus
Zeus
xxShel
Zeus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 4 / 1
8,856
886
4,577
8,857
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
1 / 5 / 0
9,047
905
3,095
14,889
16,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
McSpeedwagon
Cthulhu
14
0 / 7 / 1
8,778
878
6,409
18,231
21,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SirenWolf757
Kukulkan
14
2 / 6 / 1
9,819
982
11,270
12,756
4,825
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 2
9,352
935
8,499
15,857
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

60

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ian VLG
Arachne
17
6 / 0 / 15
11,385
1,139
9,410
7,066
3,865
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zaverene
Cerberus
17
4 / 0 / 14
11,335
1,134
9,497
5,866
7,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
the_family2526
Amaterasu
17
5 / 1 / 19
11,221
1,122
8,138
12,568
11,421
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
wumangsan
Ah Muzen Cab
17
3 / 1 / 20
10,828
1,083
14,394
6,393
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
xxShel
Zeus
17
8 / 1 / 14
11,571
1,157
26,628
6,930
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
108
3
Kills
26
26
Deaths
3
5
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
1
0.13
W
Arachne
Ian VLG
Arachne
6
0
15
13.5
L
Achilles
1
5
0
0.2
L
Cthulhu
McSpeedwagon
Cthulhu
0
7
1
0.07
L
Kukulkan
SirenWolf757
Kukulkan
2
6
1
0.42
L
0
4
2
0.25
W
Cerberus
Zaverene
Cerberus
4
0
14
11
W
Amaterasu
the_family2526
Amaterasu
5
1
19
14.5
W
Ah Muzen Cab
wumangsan
Ah Muzen Cab
3
1
20
13
W
Zeus
xxShel
Zeus
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,850
Damage
68,067
70,590
Taken
38,823
52,083
Mitigated
28,784
1,734
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,577
323
0
0
8,857
2,783
0
5,687
3,170
14,757
118
W
Arachne
Ian VLG
Arachne
9,410
7,321
0
1,911
7,066
3,865
0
3,713
3,153
0
19,232
L
Achilles
3,095
783
0
1,047
14,889
16,151
0
6,230
8,659
0
8,415
L
Cthulhu
McSpeedwagon
Cthulhu
6,409
488
88
599
18,231
21,466
0
7,034
11,197
13,396
423
L
Kukulkan
SirenWolf757
Kukulkan
11,270
1,111
0
0
12,756
4,825
0
8,281
4,475
24,910
819
L
8,499
3,540
0
0
15,857
6,858
0
7,807
8,050
0
33,101
W
Cerberus
Zaverene
Cerberus
9,497
192
0
865
5,866
7,141
0
2,789
2,864
25,546
1,086
W
Amaterasu
the_family2526
Amaterasu
8,138
2,465
0
304
12,568
11,421
0
6,382
5,770
0
17,811
W
Ah Muzen Cab
wumangsan
Ah Muzen Cab
14,394
3,980
0
0
6,393
3,049
0
3,876
2,300
0
45,358
W
Zeus
xxShel
Zeus
26,628
3,442
0
750
6,930
3,308
0
3,855
2,857
40,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
56,340
161
Minions Killed
222
3
Camps Cleared
9
756,272
Distance Traveled
995,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,856
886
37
4
0
155,650
0
W
Arachne
11,385
1,139
21
2
6
207,305
0
L
Achilles
9,047
905
13
1
0
130,032
0
L
Cthulhu
8,778
878
22
2
0
151,675
0
L
Kukulkan
9,819
982
39
4
1
152,885
0
L
Nut
9,352
935
50
5
2
166,030
0
W
Cerberus
11,335
1,134
40
4
1
190,673
0
W
Amaterasu
11,221
1,122
26
3
0
221,890
0
W
Ah Muzen Cab
10,828
1,083
95
10
1
199,828
0
W
Zeus
11,571
1,157
40
4
1
175,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role