Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
GonzalOff23
Hun Batz
Gold V
Level 68
God Stats
0W - 5L
1,151 SR
Queue Stats
119W - 136L
1,367 MMR
Party 3
Kuzenbo
Kuzenbo
Silver II
It4chiUchihA
Kuzenbo
Silver II
Level 157
God Stats
1W - 2L
1,113 SR
Queue Stats
280W - 301L
1,223 MMR
Solo
Nike
Nike
Gold V
Lorenzoby55
Nike
Gold V
Level 126
God Stats
0W - 2L
1,335 SR
Queue Stats
8W - 14L
1,545 MMR
Solo
Scylla
Scylla
Silver I
Lukitaaabb
Scylla
Silver I
Level 104
God Stats
20W - 10L
1,719 SR
Queue Stats
204W - 238L
1,186 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,363 SR
1,364 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,672 SR
1,440 MMR
Fafnir
Fafnir
Silver II
Crizi10
Fafnir
Silver II
Level 127
God Stats
7W - 2L
1,683 SR
Queue Stats
137W - 165L
1,056 MMR
Party 2
Discordia
Discordia
Diamond V
LasKalilas
Discordia
Diamond V
Level 162
God Stats
43W - 26L
1,651 SR
Queue Stats
247W - 229L
1,950 MMR
Solo
Apollo
Apollo
Silver I
Maxy_Giboudot
Apollo
Silver I
Level 140
God Stats
6W - 2L
1,833 SR
Queue Stats
118W - 145L
1,251 MMR
Party 2
Awilix
Awilix
Gold II
Sütab
Awilix
Gold II
Level 208
God Stats
5W - 8L
1,464 SR
Queue Stats
144W - 139L
1,624 MMR
Party 1
Tyr
Tyr
Gold V
ΨØCßΨ
Tyr
Gold V
Level 84
God Stats
2W - 0L
1,728 SR
Queue Stats
59W - 58L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 0
6,331
487
5,381
8,576
3,195
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
GonzalOff23
Hun Batz
11
1 / 3 / 1
6,113
470
2,860
13,991
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
It4chiUchihA
Kuzenbo
7
1 / 3 / 0
5,554
427
2,941
9,584
8,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
6,249
481
2,022
7,659
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Lukitaaabb
Scylla
11
0 / 3 / 1
6,478
498
3,160
7,826
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothMercuryAgniAh Muzen Cab

VS

Bans
ArachneKaliAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crizi10
Fafnir
11
1 / 0 / 9
7,845
603
4,651
7,932
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LasKalilas
Discordia
12
2 / 1 / 4
7,058
543
5,639
5,365
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 2
7,704
593
6,003
8,147
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Sütab
Awilix
14
3 / 1 / 3
7,577
583
7,993
9,007
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 2
8,650
665
7,419
10,808
7,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
15
15
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Fafnir
Crizi10
Fafnir
1
0
9
5.5
L
Hun Batz
GonzalOff23
Hun Batz
1
3
1
0.5
L
Kuzenbo
It4chiUchihA
Kuzenbo
1
3
0
0.33
W
Discordia
LasKalilas
Discordia
2
1
4
4
L
0
3
0
0
L
Scylla
Lukitaaabb
Scylla
0
3
1
0.17
W
4
0
2
5
W
Awilix
Sütab
Awilix
3
1
3
4.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
31,705
47,636
Taken
41,259
24,776
Mitigated
25,499
10,467
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,381
4,012
0
2,167
8,576
3,195
0
992
7,584
0
57,483
W
Fafnir
Crizi10
Fafnir
4,651
1,001
0
2,449
7,932
8,312
9
2,293
5,639
13,925
4,398
L
Hun Batz
GonzalOff23
Hun Batz
2,860
531
0
5,234
13,991
5,122
0
3,003
10,988
0
43,516
L
Kuzenbo
It4chiUchihA
Kuzenbo
2,941
1,339
0
965
9,584
8,624
4
3,406
6,178
11,900
88
W
Discordia
LasKalilas
Discordia
5,639
163
0
1,035
5,365
1,884
0
1,716
3,649
55,201
0
L
2,022
115
0
1,450
7,659
5,226
0
275
7,384
0
41,424
L
Scylla
Lukitaaabb
Scylla
3,160
127
0
651
7,826
2,609
0
3,308
4,518
45,193
697
W
6,003
3,060
0
3,509
8,147
3,275
658
1,223
6,924
0
63,513
W
Awilix
Sütab
Awilix
7,993
2,851
0
2,371
9,007
4,478
84
469
8,493
0
67,845
W
7,419
792
0
4,835
10,808
7,550
373
260
10,202
9,967
47,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
38,834
355
Minions Killed
430
0
Camps Cleared
0
1,209,574
Distance Traveled
1,359,903
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,331
487
89
7
0
222,877
3
W
Fafnir
7,845
603
29
2
0
288,015
3
L
Hun Batz
6,113
470
74
6
0
263,802
1
L
Kuzenbo
5,554
427
13
1
0
240,812
2
W
Discordia
7,058
543
82
6
0
228,346
0
L
Nike
6,249
481
86
7
0
247,834
0
L
Scylla
6,478
498
93
7
0
234,249
6
W
Apollo
7,704
593
106
8
0
263,083
1
W
Awilix
7,577
583
111
9
0
302,851
1
W
Tyr
8,650
665
102
8
0
277,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role