Player Matchup

Osiris
Osiris
 
Osiris
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GunLordX-YT
Chang'e
Level 122
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 15L
1,197 Elo+
Solo
Discordia
Discordia
LunarKnightX
Discordia
Level 149
God Stats
1W - 1L
1,315 SR
Queue Stats
46W - 42L
1,510 Elo+
Party 1
Susano
Susano
foreverlivin
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 145L
1,474 Elo+
Party 1
Tiamat
Tiamat
silosis78
Tiamat
Level 22
God Stats
1W - 3L
1,108 SR
Queue Stats
23W - 43L
1,276 Elo+
Solo
Team Averages
Level 116
1,428 SR
1,391 Elo+

VS

Team Averages
Level 81
1,435 SR
1,475 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ctenizid
Tiamat
Level 63
God Stats
3W - 5L
1,352 SR
Queue Stats
211W - 193L
1,539 Elo+
Solo
Odin
Odin
LuckyCharmVRC
Odin
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 86L
1,410 Elo+
Solo
Skadi
Skadi
Zeklan
Skadi
Level 132
God Stats
6W - 5L
1,537 SR
Queue Stats
128W - 136L
1,454 Elo+
Solo
Chang'e
Chang'e
a_Loaf_O_Toast
Chang'e
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
230W - 254L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 4
5,810
1,162
4,546
5,068
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
GunLordX-YT
Chang'e
10
1 / 2 / 3
5,278
1,056
2,822
5,000
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LunarKnightX
Discordia
11
2 / 0 / 4
6,011
1,202
3,115
2,071
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
10
1 / 2 / 4
5,376
1,075
2,919
4,535
1,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
silosis78
Tiamat
8
1 / 1 / 4
5,062
1,012
1,697
2,914
2,099
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 2
5,751
1,150
6,697
2,649
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ctenizid
Tiamat
10
1 / 2 / 4
5,136
1,027
4,088
3,662
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 4
5,070
1,014
1,692
5,714
4,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Zeklan
Skadi
11
2 / 2 / 3
5,231
1,046
4,042
4,702
1,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 0
4,216
843
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
6
Kills
6
6
Deaths
6
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
4
3
L
Chiron
 
Chiron
2
0
2
3
L
Tiamat
Ctenizid
Tiamat
1
2
4
1.5
W
Chang'e
GunLordX-YT
Chang'e
1
2
3
1.25
L
1
2
4
1.5
W
Discordia
LunarKnightX
Discordia
2
0
4
4
L
Skadi
Zeklan
Skadi
2
2
3
1.75
L
0
0
0
0
W
Susano
1
2
4
1.5
W
Tiamat
silosis78
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
16,519
19,588
Taken
16,727
10,895
Mitigated
9,968
7,278
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,546
897
297
1,632
5,068
4,797
0
1,612
3,456
0
10,161
L
Chiron
 
Chiron
6,697
922
1,121
940
2,649
1,013
0
1,135
1,476
0
17,019
L
Tiamat
Ctenizid
Tiamat
4,088
150
117
523
3,662
2,248
0
1,651
1,928
5,596
0
W
Chang'e
GunLordX-YT
Chang'e
2,822
330
1,470
1,742
5,000
1,700
31
1,245
3,755
7,853
0
L
1,692
385
167
2,170
5,714
4,880
0
2,600
2,872
0
2,940
W
Discordia
LunarKnightX
Discordia
3,115
122
807
105
2,071
651
0
119
1,952
10,009
0
L
Skadi
Zeklan
Skadi
4,042
1,085
185
332
4,702
1,827
0
2,248
2,292
0
8,529
L
0
0
0
0
0
0
0
0
0
0
0
W
Susano
2,919
0
174
203
4,535
1,648
0
586
3,949
0
7,474
W
Tiamat
silosis78
Tiamat
1,697
138
88
760
2,914
2,099
0
526
2,388
3,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
25,404
56
Minions Killed
43
0
Camps Cleared
0
536,951
Distance Traveled
419,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,810
1,162
18
4
0
112,448
0
L
Chiron
5,751
1,150
24
5
0
115,443
0
L
Tiamat
5,136
1,027
5
1
0
106,548
0
W
Chang'e
5,278
1,056
8
2
0
96,617
0
L
Odin
5,070
1,014
4
1
0
96,745
0
W
Discordia
6,011
1,202
15
3
0
99,025
0
L
Skadi
5,231
1,046
10
2
0
100,792
0
L
Chang'e
4,216
843
0
0
0
0
0
W
Susano
5,376
1,075
14
3
0
109,024
0
W
Tiamat
5,062
1,012
1
0
0
119,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role