Player Matchup

Loki
Loki
HirashiDesu
Loki
Level 145
God Stats
4W - 3L
1,697 SR
Queue Stats
215W - 188L
1,563 Elo+
Party 2
Shiva
Shiva
Kakuzu2
Shiva
Level 88
God Stats
21W - 6L
1,826 SR
Queue Stats
105W - 84L
1,564 Elo+
Party 2
Anubis
Anubis
KingChaos33
Anubis
Level 26
God Stats
4W - 8L
1,721 SR
Queue Stats
56W - 75L
1,315 Elo+
Party 1
Surtr
Surtr
monsterzilla410
Surtr
Level 62
God Stats
15W - 12L
1,548 SR
Queue Stats
276W - 303L
1,397 Elo+
Party 1
Nut
Nut
xThasBoards
Nut
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,396 Elo+
Solo
Team Averages
Level 86
1,658 SR
1,447 Elo+

VS

Team Averages
Level 96
1,461 SR
1,447 Elo+
Pele
Pele
Kamaukcooper24-7
Pele
Level 69
God Stats
18W - 11L
1,550 SR
Queue Stats
207W - 219L
1,422 Elo+
Solo
Apollo
Apollo
Scendent
Apollo
Level 117
God Stats
43W - 38L
1,469 SR
Queue Stats
62W - 71L
1,423 Elo+
Solo
Shiva
Shiva
TMU ST3P
Shiva
Level 123
God Stats
1W - 1L
1,493 SR
Queue Stats
50W - 68L
1,414 Elo+
Solo
Ymir
Ymir
TheComp-_-
Ymir
Level 54
God Stats
3W - 1L
1,463 SR
Queue Stats
9W - 5L
1,446 Elo+
Solo
Vulcan
Vulcan
btwimkiller
Vulcan
Level 119
God Stats
6W - 6L
1,326 SR
Queue Stats
129W - 99L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
5,812
581
6,558
8,299
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Kakuzu2
Shiva
8
0 / 4 / 0
4,869
487
1,523
8,488
4,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
7
0 / 4 / 0
4,510
451
1,076
6,042
2,441
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 4 / 0
5,452
545
2,605
8,254
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 0 / 1
5,002
500
2,376
4,538
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,431
643
1,749
6,956
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
Scendent
Apollo
9
1 / 1 / 0
5,521
552
2,267
4,444
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
TMU ST3P
Shiva
11
5 / 2 / 0
6,903
690
5,065
7,346
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 4
5,528
553
2,783
8,181
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Vulcan
11
4 / 1 / 1
6,501
650
8,429
3,601
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Shiva
Kakuzu2
Shiva
0
4
0
0
W
2
0
3
3.5
L
Anubis
0
4
0
0
W
Apollo
Scendent
Apollo
1
1
0
1
W
Shiva
TMU ST3P
Shiva
5
2
0
2.5
W
0
1
4
2
W
Vulcan
4
1
1
4.5
L
2
4
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
20,293
35,621
Taken
30,528
17,295
Mitigated
16,236
7,569
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,558
2,083
0
3,262
8,299
3,044
0
1,794
6,442
0
39,444
L
Shiva
Kakuzu2
Shiva
1,523
52
28
787
8,488
4,967
0
3,585
4,760
0
20,035
W
1,749
363
0
1,546
6,956
2,867
0
85
6,871
0
51,856
L
Anubis
1,076
45
0
1,752
6,042
2,441
0
3,874
2,030
23,018
579
W
Apollo
Scendent
Apollo
2,267
1,743
0
2,055
4,444
1,674
766
0
4,444
0
40,416
W
Shiva
TMU ST3P
Shiva
5,065
1,349
0
1,752
7,346
4,019
0
929
6,158
0
39,534
W
2,783
548
0
1,470
8,181
6,290
216
72
8,075
16,241
0
W
Vulcan
8,429
55
0
718
3,601
1,386
0
116
3,485
44,402
2,518
L
2,605
1,183
0
705
8,254
5,313
0
522
7,373
342
21,025
L
2,376
1,737
0
1,035
4,538
1,530
1
1,004
3,534
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
30,884
224
Minions Killed
327
0
Camps Cleared
0
903,481
Distance Traveled
907,238
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,812
581
71
7
0
225,432
0
L
Shiva
4,869
487
38
4
0
192,227
1
W
Pele
6,431
643
92
9
0
217,662
1
L
Anubis
4,510
451
33
3
0
137,471
0
W
Apollo
5,521
552
63
6
0
144,678
0
W
Shiva
6,903
690
72
7
0
160,880
2
W
Ymir
5,528
553
24
2
0
179,698
0
W
Vulcan
6,501
650
76
8
0
204,320
0
L
Surtr
5,452
545
32
3
0
185,638
0
L
Nut
5,002
500
50
5
0
162,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role