Player Matchup

Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
DRACKO91
Nox
Gold II
Level 203
God Stats
5W - 8L
1,508 SR
Queue Stats
73W - 67L
1,519 MMR
Solo
Serqet
Serqet
Gold V
OmniWavez
Serqet
Gold V
Level 44
God Stats
3W - 3L
1,678 SR
Queue Stats
15W - 14L
1,558 MMR
Party 3
Achilles
Achilles
Platinum IV
kromarroth
Achilles
Platinum IV
Level 159
God Stats
1W - 3L
1,215 SR
Queue Stats
41W - 41L
1,504 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
xxMikeMan
Cu Chulainn
Silver I
Level 91
God Stats
2W - 2L
1,581 SR
Queue Stats
14W - 14L
1,511 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,497 SR
1,518 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,599 SR
1,522 MMR
Bastet
Bastet
Platinum V
BlackHeartSuave_
Bastet
Platinum V
Level 169
God Stats
23W - 26L
1,497 SR
Queue Stats
281W - 287L
1,613 MMR
Party 2
Freya
Freya
Gold IV
Double_lVl
Freya
Gold IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,445 MMR
Party 2
Shiva
Shiva
Gold I
Moosebie
Shiva
Gold I
Level 66
God Stats
1W - 1L
1,557 SR
Queue Stats
46W - 46L
1,468 MMR
Party 1
Kukulkan
Kukulkan
Gold II
SadBoyGann
Kukulkan
Gold II
Level 148
God Stats
7W - 8L
1,775 SR
Queue Stats
50W - 41L
1,590 MMR
Party 1
Horus
Horus
Gold IV
tanquefelino
Horus
Gold IV
Level 149
God Stats
5W - 3L
1,664 SR
Queue Stats
115W - 116L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 1 / 0
9,140
538
5,014
7,637
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,863
463
6,830
10,405
4,081
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
OmniWavez
Serqet
15
3 / 1 / 2
8,187
482
3,970
13,468
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
kromarroth
Achilles
12
2 / 1 / 5
7,170
422
5,944
13,605
13,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
xxMikeMan
Cu Chulainn
15
4 / 1 / 3
10,034
590
15,564
14,831
13,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
OsirisThothAgniArachne

VS

Bans
SkadiAresAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
8,475
499
4,974
12,739
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
15
1 / 2 / 1
8,585
505
4,500
8,615
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
Moosebie
Shiva
14
0 / 6 / 3
8,098
476
12,545
22,302
15,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SadBoyGann
Kukulkan
15
3 / 2 / 0
8,789
517
7,765
6,198
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 4
7,059
415
5,147
12,780
10,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
7
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
0
2
W
2
0
1
2.5
L
1
3
4
1
W
Freya
1
2
1
0.75
W
Shiva
Moosebie
Shiva
0
6
3
0.25
L
Serqet
OmniWavez
Serqet
3
1
2
4
W
Kukulkan
SadBoyGann
Kukulkan
3
2
0
1.5
L
Achilles
kromarroth
Achilles
2
1
5
4.5
W
0
2
4
1
L
Cu Chulainn
xxMikeMan
Cu Chulainn
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
34,931
59,946
Taken
62,634
43,471
Mitigated
36,628
20,413
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,014
562
0
3,517
7,637
5,812
60
2,852
4,520
73,239
3,237
W
4,974
1,026
0
7,172
12,739
5,107
0
2,248
10,245
0
83,075
L
6,830
455
0
3,100
10,405
4,081
0
3,116
7,289
58,081
495
W
Freya
4,500
1,203
0
3,007
8,615
3,734
0
4,448
4,011
59,206
2,039
W
Shiva
Moosebie
Shiva
12,545
2,302
110
7,182
22,302
15,139
0
2,936
19,339
0
66,882
L
Serqet
OmniWavez
Serqet
3,970
1,048
0
8,500
13,468
6,027
0
1,265
12,193
0
67,957
W
Kukulkan
SadBoyGann
Kukulkan
7,765
572
0
632
6,198
2,641
0
1,315
4,721
75,389
0
L
Achilles
kromarroth
Achilles
5,944
941
0
2,580
13,605
13,839
31
2,871
10,460
0
33,686
W
5,147
1,884
683
2,673
12,780
10,007
0
4,108
8,245
0
35,589
L
Cu Chulainn
xxMikeMan
Cu Chulainn
15,564
2,018
0
2,716
14,831
13,712
0
1,601
13,230
10,850
77,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
41,006
543
Minions Killed
516
0
Camps Cleared
0
1,757,283
Distance Traveled
1,773,901
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,140
538
138
8
0
338,084
0
W
Bastet
8,475
499
118
7
0
417,921
4
L
Nox
7,863
463
105
6
0
317,105
4
W
Freya
8,585
505
114
7
0
328,048
7
W
Shiva
8,098
476
112
7
0
335,480
2
L
Serqet
8,187
482
103
6
0
424,093
1
W
Kukulkan
8,789
517
140
8
0
326,648
4
L
Achilles
7,170
422
51
3
0
345,215
0
W
Horus
7,059
415
32
2
0
365,804
0
L
Cu Chulainn
10,034
590
146
9
0
332,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role