Player Matchup

Thor
Thor
Miikyl
Thor
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 95L
1,802 Elo+
Party 1
Sylvanus
Sylvanus
PaddleShmackle
Sylvanus
Level 147
God Stats
27W - 9L
1,946 SR
Queue Stats
242W - 51L
2,013 Elo+
Party 1
Scylla
Scylla
mycar
Scylla
Level 177
God Stats
15W - 7L
1,872 SR
Queue Stats
296W - 102L
1,834 Elo+
Party 1
Team Averages
Level 167
1,773 SR
1,883 Elo+

VS

Team Averages
Level 136
1,660 SR
1,648 Elo+
Cu Chulainn
Cu Chulainn
HalfGai
Cu Chulainn
Level 165
God Stats
17W - 3L
1,897 SR
Queue Stats
126W - 39L
1,878 Elo+
Solo
Zeus
Zeus
Weissbar
Zeus
Level 121
God Stats
1W - 3L
1,616 SR
Queue Stats
89W - 90L
1,614 Elo+
Solo
Medusa
Medusa
n0b1e8
Medusa
Level 122
God Stats
3W - 4L
1,467 SR
Queue Stats
28W - 50L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Miikyl
Thor
13
3 / 1 / 8
8,241
824
10,642
8,615
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
6 / 0 / 6
8,302
830
6,856
11,241
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
mycar
Scylla
13
3 / 0 / 8
8,091
809
9,009
5,872
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HalfGai
Cu Chulainn
10
1 / 3 / 0
6,501
650
8,053
15,030
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
0 / 4 / 1
6,763
676
7,201
5,927
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
n0b1e8
Medusa
11
0 / 5 / 0
6,832
683
3,949
10,063
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HalfGai
Cu Chulainn
1
3
0
0.33
W
Thor
Miikyl
Thor
3
1
8
7
W
Sylvanus
6
0
6
9
L
Zeus
0
4
1
0.13
W
Scylla
mycar
Scylla
3
0
8
7
L
Medusa
n0b1e8
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
19,203
25,728
Taken
31,020
15,325
Mitigated
15,700
8,926
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HalfGai
Cu Chulainn
8,053
1,238
0
1,851
15,030
10,225
0
6,263
8,013
0
19,926
W
Thor
Miikyl
Thor
10,642
1,775
0
1,032
8,615
4,654
110
1,599
6,409
26
36,621
W
Sylvanus
6,856
1,005
3,718
3,841
11,241
8,642
349
2,594
7,755
13,686
498
L
Zeus
7,201
323
0
116
5,927
2,132
0
2,979
2,645
21,276
0
W
Scylla
mycar
Scylla
9,009
1,020
0
335
5,872
2,029
1,047
1,883
3,437
27,633
0
L
Medusa
n0b1e8
Medusa
3,949
1,331
0
640
10,063
3,343
0
5,387
4,099
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
20,096
121
Minions Killed
127
0
Camps Cleared
0
614,136
Distance Traveled
559,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,501
650
26
3
0
199,661
0
W
Thor
8,241
824
49
5
0
206,924
0
W
Sylvanus
8,302
830
14
1
0
197,288
0
L
Zeus
6,763
676
45
5
0
180,355
0
W
Scylla
8,091
809
58
6
0
209,924
0
L
Medusa
6,832
683
56
6
0
179,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role