Player Matchup

Ix Chel
Ix Chel
Avattar2000
Ix Chel
Level 14
God Stats
5W - 4L
1,383 SR
Queue Stats
26W - 25L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Buster562804
Hou Yi
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
246W - 231L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
I VLADDY l
Sun Wukong
Level 155
God Stats
10W - 7L
1,590 SR
Queue Stats
151W - 156L
1,490 Elo+
Solo
Bakasura
Bakasura
YorikuYui
Bakasura
Level 129
God Stats
1W - 1L
1,307 SR
Queue Stats
119W - 103L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
dogman562
Xing Tian
Level 16
God Stats
23W - 10L
1,684 SR
Queue Stats
211W - 189L
1,616 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,584 Elo+

VS

Team Averages
Level 84
1,413 SR
1,364 Elo+
Zeus
Zeus
Fernact
Zeus
Level 114
God Stats
24W - 30L
1,400 SR
Queue Stats
117W - 125L
1,439 Elo+
Party 2
Ares
Ares
JATA187556
Ares
Level 130
God Stats
2W - 2L
1,629 SR
Queue Stats
147W - 155L
1,434 Elo+
Party 2
Nemesis
Nemesis
Mexicanboy01645
Nemesis
Level 7
God Stats
1W - 6L
1,396 SR
Queue Stats
9W - 17L
1,292 Elo+
Party 3
Sun Wukong
Sun Wukong
RashestGeoduck3
Sun Wukong
Level 121
God Stats
64W - 57L
1,431 SR
Queue Stats
69W - 73L
1,395 Elo+
Party 2
Hou Yi
Hou Yi
XenoRavager11
Hou Yi
Level 47
God Stats
0W - 3L
1,208 SR
Queue Stats
9W - 19L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Avattar2000
Ix Chel
12
1 / 0 / 4
6,559
547
4,729
5,220
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
7 / 0 / 1
8,047
671
8,296
5,750
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
I VLADDY l
Sun Wukong
13
5 / 0 / 0
7,970
664
7,496
8,642
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
YorikuYui
Bakasura
14
5 / 0 / 3
7,298
608
5,474
10,915
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
dogman562
Xing Tian
11
1 / 1 / 7
6,491
541
3,818
9,904
8,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fernact
Zeus
11
0 / 2 / 0
5,709
476
5,654
5,124
1,558
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,523
460
3,122
12,232
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,947
412
1,547
9,242
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RashestGeoduck3
Sun Wukong
10
0 / 5 / 0
5,956
496
3,597
12,105
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 0
5,429
452
2,733
8,534
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
1
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Avattar2000
Ix Chel
1
0
4
3
W
Hou Yi
7
0
1
7.5
L
Zeus
Fernact
Zeus
0
2
0
0
W
Sun Wukong
I VLADDY l
Sun Wukong
5
0
0
5
L
0
4
1
0.13
L
0
3
0
0
L
Sun Wukong
RashestGeoduck3
Sun Wukong
0
5
0
0
L
1
5
0
0.2
W
Bakasura
YorikuYui
Bakasura
5
0
3
6.5
W
Xing Tian
dogman562
Xing Tian
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
16,653
40,431
Taken
47,237
24,138
Mitigated
21,504
14,019
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Avattar2000
Ix Chel
4,729
392
429
1,074
5,220
2,171
23
3,237
1,846
44,830
0
W
Hou Yi
8,296
3,690
0
1,915
5,750
2,271
0
581
5,169
0
69,374
L
Zeus
Fernact
Zeus
5,654
406
0
555
5,124
1,558
0
2,038
2,754
46,858
883
W
Sun Wukong
I VLADDY l
Sun Wukong
7,496
2,842
0
808
8,642
7,118
0
0
8,642
0
59,820
L
3,122
106
0
1,670
12,232
7,413
18
4,171
7,191
17,266
0
L
1,547
272
0
2,657
9,242
2,595
0
696
7,846
0
23,738
L
Sun Wukong
RashestGeoduck3
Sun Wukong
3,597
1,610
0
3,855
12,105
7,186
20
0
12,105
0
47,173
L
2,733
970
0
1,498
8,534
2,752
0
1,063
7,449
0
35,176
W
Bakasura
YorikuYui
Bakasura
5,474
3,186
0
8,744
10,915
4,577
24
604
10,311
0
61,963
W
Xing Tian
dogman562
Xing Tian
3,818
465
0
1,049
9,904
8,001
0
4,021
5,713
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
27,564
423
Minions Killed
289
0
Camps Cleared
0
1,190,313
Distance Traveled
1,153,355
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,559
547
92
8
0
244,548
2
W
Hou Yi
8,047
671
108
9
0
223,610
0
L
Zeus
5,709
476
81
7
0
218,655
1
W
Sun Wukong
7,970
664
92
8
0
189,382
0
L
Ares
5,523
460
27
2
0
245,169
3
L
Nemesis
4,947
412
51
4
0
272,023
0
L
Sun Wukong
5,956
496
77
6
0
202,207
0
L
Hou Yi
5,429
452
53
4
0
215,301
4
W
Bakasura
7,298
608
113
9
0
296,660
2
W
Xing Tian
6,491
541
18
2
0
236,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role