Player Matchup

Fafnir
Fafnir
ModifiedJib
Fafnir
Level 117
God Stats
2W - 2L
1,700 SR
Queue Stats
41W - 30L
1,503 Elo+
Solo
Bellona
Bellona
MoonlightIX
Bellona
Level 104
God Stats
3W - 4L
1,543 SR
Queue Stats
152W - 122L
1,526 Elo+
Party 1
Arachne
Arachne
Sansplayy
Arachne
Level 102
God Stats
2W - 2L
1,861 SR
Queue Stats
141W - 118L
1,516 Elo+
Party 1
Athena
Athena
Staykla
Athena
Level 144
God Stats
2W - 4L
1,158 SR
Queue Stats
42W - 35L
1,540 Elo+
Party 1
Ishtar
Ishtar
Tauri20
Ishtar
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,280 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,473 Elo+

VS

Team Averages
Level 104
1,588 SR
1,521 Elo+
Nu Wa
Nu Wa
BrothaChez
Nu Wa
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,401 Elo+
Solo
Aphrodite
Aphrodite
Ianxm
Aphrodite
Level 126
God Stats
3W - 6L
1,434 SR
Queue Stats
108W - 91L
1,545 Elo+
Solo
Hachiman
Hachiman
iZacari-_-
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,565 Elo+
Party 2
Ymir
Ymir
onebuckshot12
Ymir
Level 106
God Stats
9W - 2L
1,990 SR
Queue Stats
36W - 30L
1,556 Elo+
Party 2
Surtr
Surtr
xThe_VirusXx
Surtr
Level 89
God Stats
11W - 11L
1,515 SR
Queue Stats
126W - 120L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 4 / 1
9,241
513
7,755
17,281
14,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
MoonlightIX
Bellona
16
3 / 1 / 3
9,922
551
13,692
19,180
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Sansplayy
Arachne
14
4 / 6 / 1
8,265
459
9,168
19,494
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Staykla
Athena
13
2 / 2 / 5
8,458
470
6,569
16,087
16,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Tauri20
Ishtar
14
0 / 6 / 3
7,952
442
4,536
11,920
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 2 / 9
9,305
517
12,984
9,060
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Ianxm
Aphrodite
15
0 / 4 / 2
8,564
476
10,091
15,420
8,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
iZacari-_-
Hachiman
17
6 / 2 / 4
10,567
587
11,296
9,588
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 6
8,823
490
6,334
15,921
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 0 / 3
9,839
547
11,285
12,399
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
18
19
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
9
2.25
W
Aphrodite
Ianxm
Aphrodite
0
4
2
0.25
L
Fafnir
2
4
1
0.63
L
Bellona
MoonlightIX
Bellona
3
1
3
4.5
L
Arachne
Sansplayy
Arachne
4
6
1
0.75
L
Athena
Staykla
Athena
2
2
5
2.25
L
Ishtar
Tauri20
Ishtar
0
6
3
0.25
W
Hachiman
iZacari-_-
Hachiman
6
2
4
4
W
4
3
6
2.33
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
51,990
83,962
Taken
62,388
66,961
Mitigated
43,251
20,842
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,984
3,751
0
922
9,060
3,824
477
3,198
5,862
71,666
754
W
Aphrodite
Ianxm
Aphrodite
10,091
1,098
652
8,594
15,420
8,599
0
1,622
12,658
67,726
1,294
L
Fafnir
7,755
1,171
0
4,807
17,281
14,706
0
7,374
9,907
57,812
3,046
L
Bellona
MoonlightIX
Bellona
13,692
3,109
0
4,566
19,180
22,721
37
8,518
10,662
0
82,119
L
Arachne
Sansplayy
Arachne
9,168
6,920
0
7,263
19,494
7,790
82
5,475
14,019
0
57,462
L
Athena
Staykla
Athena
6,569
1,788
0
2,856
16,087
16,871
0
3,422
12,665
33,332
0
L
Ishtar
Tauri20
Ishtar
4,536
2,324
0
1,350
11,920
4,873
0
4,696
7,224
0
57,001
W
Hachiman
iZacari-_-
Hachiman
11,296
7,081
0
3,559
9,588
4,727
958
2,673
6,915
0
89,183
W
6,334
1,874
0
2,174
15,921
16,686
0
4,994
10,814
36,544
3,037
W
11,285
4,961
0
8,376
12,399
9,415
121
1,389
10,730
1,843
91,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
47,098
476
Minions Killed
533
0
Camps Cleared
0
1,728,938
Distance Traveled
1,744,323
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,305
517
99
6
0
327,580
6
W
Aphrodite
8,564
476
87
5
0
314,141
3
L
Fafnir
9,241
513
99
6
0
342,873
3
L
Bellona
9,922
551
143
8
0
350,800
4
L
Arachne
8,265
459
79
4
0
356,221
2
L
Athena
8,458
470
35
2
0
359,444
5
L
Ishtar
7,952
442
120
7
0
319,600
0
W
Hachiman
10,567
587
143
8
0
346,214
1
W
Ymir
8,823
490
69
4
0
341,007
2
W
Surtr
9,839
547
135
8
0
415,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role