Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold III
CЯackerKiller
Bastet
Gold III
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 49L
1,502 MMR
Solo
Ymir
Ymir
Silver II
Darkeatermidir66
Ymir
Silver II
Level 142
God Stats
4W - 1L
1,354 SR
Queue Stats
134W - 142L
1,498 MMR
Solo
Medusa
Medusa
Gold V
Nu Wavy
Medusa
Gold V
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 196L
1,372 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
nunu11k
Sun Wukong
Gold IV
Level 192
God Stats
4W - 3L
1,399 SR
Queue Stats
201W - 207L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,451 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,463 SR
1,496 MMR
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
TotalEnigma_
Osiris
Gold IV
Level 143
God Stats
12W - 10L
1,543 SR
Queue Stats
302W - 304L
1,508 MMR
Solo
Lancelot
Lancelot
Platinum IV
Tuggles2015
Lancelot
Platinum IV
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 139L
1,686 MMR
Party 1
Anhur
Anhur
Bronze III
VenomTitan1976
Anhur
Bronze III
Level 117
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
zardward2015
Cerberus
Gold V
Level 156
God Stats
0W - 3L
1,244 SR
Queue Stats
165W - 167L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 4 / 6
9,316
621
9,926
15,283
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 0 / 4
8,542
569
12,206
11,947
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 7
8,224
548
4,530
7,998
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Nu Wavy
Medusa
15
4 / 0 / 4
9,062
604
7,177
9,280
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
nunu11k
Sun Wukong
14
1 / 0 / 2
8,202
547
8,084
14,060
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bans
Ao KuangOdinBake KujiraJormungandr

VS

Bans
MulanAthenaFafnirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 3 / 0
7,693
513
4,691
8,992
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
10
0 / 1 / 0
6,441
429
5,308
10,499
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Tuggles2015
Lancelot
15
2 / 6 / 1
7,782
519
11,755
16,576
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
6,524
435
1,249
7,817
2,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
zardward2015
Cerberus
10
1 / 6 / 1
6,791
453
5,571
17,689
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
4
4
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
6
1.5
L
He Bo
 
He Bo
1
3
0
0.33
W
9
0
4
11
W
4
0
7
7.5
W
Medusa
Nu Wavy
Medusa
4
0
4
6
L
Osiris
0
1
0
0
L
Lancelot
Tuggles2015
Lancelot
2
6
1
0.42
L
0
5
0
0
W
Sun Wukong
nunu11k
Sun Wukong
1
0
2
2
L
Cerberus
zardward2015
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
28,574
58,568
Taken
61,573
35,274
Mitigated
34,102
20,373
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,926
1,477
703
7,467
15,283
7,949
266
2,655
12,366
84,114
1,036
L
He Bo
 
He Bo
4,691
284
0
750
8,992
2,867
0
3,970
5,022
49,984
0
W
12,206
4,247
0
5,446
11,947
4,389
0
2,329
9,522
0
55,392
W
4,530
784
0
1,502
7,998
8,024
28
1,828
6,040
23,725
1,679
W
Medusa
Nu Wavy
Medusa
7,177
3,506
0
2,109
9,280
3,347
1,101
1,694
7,586
0
70,455
L
Osiris
5,308
2,129
0
3,378
10,499
7,660
0
264
10,235
0
37,500
L
Lancelot
Tuggles2015
Lancelot
11,755
2,498
0
5,290
16,576
8,059
0
2,790
13,786
0
72,369
L
1,249
973
0
350
7,817
2,218
0
1,743
6,074
0
28,603
W
Sun Wukong
nunu11k
Sun Wukong
8,084
2,314
0
3,146
14,060
11,565
680
1,218
12,133
0
57,138
L
Cerberus
zardward2015
Cerberus
5,571
611
0
3,740
17,689
13,298
0
5,039
12,650
25,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
35,231
433
Minions Killed
390
0
Camps Cleared
0
1,574,463
Distance Traveled
1,357,503
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,316
621
144
10
0
268,870
0
L
He Bo
7,693
513
131
9
0
290,832
2
W
Bastet
8,542
569
73
5
0
392,624
3
W
Ymir
8,224
548
37
2
0
310,121
6
W
Medusa
9,062
604
104
7
0
306,324
0
L
Osiris
6,441
429
67
4
0
198,863
1
L
Lancelot
7,782
519
102
7
0
313,288
0
L
Anhur
6,524
435
61
4
0
264,313
0
W
Sun Wukong
8,202
547
75
5
0
296,524
5
L
Cerberus
6,791
453
29
2
0
290,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role