Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 176
God Stats
238W - 207L
1,590 SR
Queue Stats
658W - 624L
1,621 Elo+
Solo
Ymir
Ymir
Darren1w23
Ymir
Level 153
God Stats
15W - 21L
1,433 SR
Queue Stats
50W - 59L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
King_Skoot
Baron Samedi
Level 230
God Stats
25W - 25L
1,574 SR
Queue Stats
258W - 254L
1,525 Elo+
Solo
Jormungandr
Jormungandr
thebestbeast95
Jormungandr
Level 155
God Stats
7W - 10L
1,500 SR
Queue Stats
250W - 236L
1,541 Elo+
Solo
Izanami
Izanami
xDividedKnightx
Izanami
Level 128
God Stats
0W - 1L
1,622 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 2
Team Averages
Level 168
1,544 SR
1,573 Elo+

VS

Team Averages
Level 108
1,541 SR
1,514 Elo+
Tyr
Tyr
Buggah-Me
Tyr
Level 147
God Stats
22W - 18L
1,496 SR
Queue Stats
427W - 437L
1,474 Elo+
Party 3
Nut
Nut
Nuncio
Nut
Level 128
God Stats
11W - 15L
1,541 SR
Queue Stats
233W - 212L
1,559 Elo+
Solo
Neith
Neith
Papsiegg
Neith
Level 24
God Stats
18W - 9L
1,553 SR
Queue Stats
31W - 20L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
SterlingJay
Amaterasu
Level 114
God Stats
9W - 9L
1,616 SR
Queue Stats
101W - 75L
1,549 Elo+
Party 3
Athena
Athena
letsgeeb
Athena
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 92L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,094
509
3,911
8,665
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,665
467
2,823
10,526
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
King_Skoot
Baron Samedi
6
0 / 1 / 0
3,923
392
1,561
3,382
2,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
thebestbeast95
Jormungandr
11
1 / 1 / 0
6,179
618
4,648
5,371
3,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,196
520
1,883
5,312
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,707
571
2,568
7,556
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
Nuncio
Nut
12
3 / 0 / 2
6,696
670
9,198
6,076
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Papsiegg
Neith
11
3 / 0 / 1
5,760
576
4,516
3,405
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
SterlingJay
Amaterasu
11
1 / 0 / 0
6,068
607
1,864
9,092
8,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
letsgeeb
Athena
10
2 / 0 / 3
5,880
588
3,409
6,768
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
4
4
L
0
4
0
0
L
Baron Samedi
King_Skoot
Baron Samedi
0
1
0
0
W
Nut
Nuncio
Nut
3
0
2
4
W
Neith
Papsiegg
Neith
3
0
1
3.5
W
Amaterasu
SterlingJay
Amaterasu
1
0
0
1
W
Athena
letsgeeb
Athena
2
0
3
3.5
L
Jormungandr
thebestbeast95
Jormungandr
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
21,555
33,256
Taken
32,897
15,504
Mitigated
20,865
10,257
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,911
898
0
3,128
8,665
3,087
0
1,124
7,541
0
42,932
W
2,568
312
0
4,159
7,556
3,049
0
818
6,738
0
27,469
L
2,823
796
0
3,054
10,526
4,806
0
1,272
9,254
28,886
0
L
Baron Samedi
King_Skoot
Baron Samedi
1,561
87
144
1,328
3,382
2,232
0
576
2,806
6,023
0
W
Nut
Nuncio
Nut
9,198
5,682
0
5,198
6,076
2,259
203
416
5,660
0
60,121
W
Neith
Papsiegg
Neith
4,516
1,288
0
1,385
3,405
1,164
0
1,075
2,330
0
41,457
W
Amaterasu
SterlingJay
Amaterasu
1,864
737
0
4,252
9,092
8,865
0
4,462
4,630
0
43,021
W
Athena
letsgeeb
Athena
3,409
1,409
0
2,090
6,768
5,528
0
2,071
4,697
17,688
0
L
Jormungandr
thebestbeast95
Jormungandr
4,648
1,446
0
1,542
5,371
3,803
0
0
5,371
44,431
1,342
L
1,883
1,518
0
1,061
5,312
1,576
0
437
4,875
0
43,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
30,111
289
Minions Killed
331
0
Camps Cleared
0
805,698
Distance Traveled
965,692
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,094
509
62
6
0
153,025
0
W
Tyr
5,707
571
54
5
0
212,450
2
L
Ymir
4,665
467
52
5
0
205,101
0
L
Baron Samedi
3,923
392
8
1
0
107,558
2
W
Nut
6,696
670
89
9
0
176,502
2
W
Neith
5,760
576
66
7
0
196,984
0
W
Amaterasu
6,068
607
93
9
0
156,460
0
W
Athena
5,880
588
29
3
0
223,296
0
L
Jormungandr
6,179
618
84
8
0
159,569
0
L
Izanami
5,196
520
83
8
0
180,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role