Player Matchup

Ymir
Ymir
ArbysToiletSeat
Ymir
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
218W - 210L
1,579 Elo+
Party 3
Jormungandr
Jormungandr
ChataTheFrenchie
Jormungandr
Level 103
God Stats
28W - 22L
1,567 SR
Queue Stats
208W - 204L
1,539 Elo+
Party 3
Odin
Odin
CompletexTrash1
Odin
Level 109
God Stats
2W - 7L
1,608 SR
Queue Stats
285W - 279L
1,526 Elo+
Party 2
Medusa
Medusa
SouthernSteel
Medusa
Level 126
God Stats
5W - 7L
1,549 SR
Queue Stats
393W - 389L
1,518 Elo+
Party 2
Olorun
Olorun
noZ888
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 255L
1,538 Elo+
Party 2
Team Averages
Level 104
1,591 SR
1,540 Elo+

VS

Team Averages
Level 129
1,509 SR
1,522 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Franco_Walker13
Thoth
Level 108
God Stats
2W - 10L
1,338 SR
Queue Stats
282W - 239L
1,536 Elo+
Solo
Chernobog
Chernobog
IBSSPARKX
Chernobog
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 208L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 158
God Stats
461W - 401L
1,522 SR
Queue Stats
461W - 402L
1,478 Elo+
Solo
Jormungandr
Jormungandr
iBs Alexey
Jormungandr
Level 67
God Stats
91W - 53L
1,684 SR
Queue Stats
171W - 149L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,055
506
4,044
8,295
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ChataTheFrenchie
Jormungandr
10
0 / 2 / 0
5,800
580
5,741
7,905
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
5,173
517
2,895
10,034
6,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
6,388
639
2,734
5,845
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
noZ888
Olorun
9
0 / 3 / 0
4,934
493
3,880
7,515
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
7 / 0 / 2
6,467
647
6,271
6,064
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,610
661
2,788
3,754
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
IBSSPARKX
Chernobog
10
1 / 0 / 7
5,476
548
7,020
6,258
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 1 / 6
5,835
584
5,434
9,697
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
iBs Alexey
Jormungandr
11
2 / 0 / 1
6,094
609
4,160
7,205
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
10
10
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
2
8
L
0
3
1
0.17
L
Jormungandr
ChataTheFrenchie
Jormungandr
0
2
0
0
L
1
2
0
0.5
W
0
1
0
0
W
Chernobog
IBSSPARKX
Chernobog
1
0
7
4.5
W
Sylvanus
0
1
6
3
L
1
0
0
1
W
Jormungandr
iBs Alexey
Jormungandr
2
0
1
2.5
L
Olorun
noZ888
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
25,673
39,594
Taken
32,978
19,365
Mitigated
18,247
14,151
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,271
3,143
0
1,479
6,064
2,554
0
2,299
3,711
0
39,918
L
4,044
975
0
3,323
8,295
4,018
0
488
7,807
34,483
0
L
Jormungandr
ChataTheFrenchie
Jormungandr
5,741
1,948
0
2,901
7,905
4,506
0
3,859
4,046
42,859
1,720
L
2,895
492
0
2,019
10,034
6,045
0
2,543
7,471
0
15,704
W
2,788
78
0
1,048
3,754
1,106
0
89
3,665
55,393
1,034
W
Chernobog
IBSSPARKX
Chernobog
7,020
3,996
0
1,959
6,258
2,527
622
3,442
2,771
0
43,060
W
Sylvanus
5,434
2,282
1,437
5,906
9,697
7,716
270
3,149
6,548
25,145
2,578
L
2,734
563
0
2,053
5,845
1,980
0
2,260
3,319
0
62,305
W
Jormungandr
iBs Alexey
Jormungandr
4,160
1,090
0
2,517
7,205
4,344
0
4,053
2,821
42,001
1,235
L
Olorun
noZ888
Olorun
3,880
2,542
760
3,095
7,515
2,816
0
2,647
4,868
37,929
4,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
30,482
319
Minions Killed
341
0
Camps Cleared
0
1,019,539
Distance Traveled
1,013,456
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,467
647
59
6
0
257,135
1
L
Ymir
5,055
506
56
6
0
222,406
0
L
Jormungandr
5,800
580
67
7
0
189,841
0
L
Odin
5,173
517
23
2
0
217,281
2
W
Thoth
6,610
661
117
12
0
202,059
0
W
Chernobog
5,476
548
68
7
0
187,949
4
W
Sylvanus
5,835
584
23
2
0
173,525
0
L
Medusa
6,388
639
113
11
0
206,358
0
W
Jormungandr
6,094
609
74
7
0
192,788
1
L
Olorun
4,934
493
60
6
0
183,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role