Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Celt34
Hercules
Level 124
God Stats
7W - 5L
1,635 SR
Queue Stats
24W - 33L
1,454 Elo+
Solo
Aphrodite
Aphrodite
FrodoBeutlin45
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bastet
Bastet
damianxd468
Bastet
Level 102
God Stats
1W - 1L
1,275 SR
Queue Stats
72W - 71L
1,416 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,474 Elo+

VS

Team Averages
Level 122
1,506 SR
1,462 Elo+
Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CharyOnlyFans
Cthulhu
Level 145
God Stats
9W - 16L
1,424 SR
Queue Stats
100W - 105L
1,433 Elo+
Solo
Janus
Janus
Symos_
Janus
Level 129
God Stats
3W - 5L
1,464 SR
Queue Stats
79W - 63L
1,455 Elo+
Solo
Sobek
Sobek
gogi1989
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,441 Elo+
Solo
Freya
Freya
kalendeer
Freya
Level 127
God Stats
5W - 5L
1,640 SR
Queue Stats
181W - 182L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 1
9,001
600
5,895
4,843
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
 
Poseidon
14
4 / 3 / 1
8,036
536
8,367
7,886
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Celt34
Hercules
13
0 / 2 / 0
7,155
477
6,556
15,277
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
FrodoBeutlin45
Aphrodite
12
0 / 2 / 2
7,751
517
3,636
10,267
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
13
0 / 1 / 3
7,381
492
4,498
11,618
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 2
5,329
355
206
3,193
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
1 / 0 / 1
8,081
539
12,637
12,306
11,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
Symos_
Janus
8
1 / 1 / 0
5,896
393
2,743
3,354
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
gogi1989
Sobek
10
2 / 4 / 3
6,668
445
2,342
14,109
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
kalendeer
Freya
16
4 / 1 / 1
8,328
555
9,112
12,976
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
8
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
1
3.5
W
Poseidon
 
Poseidon
4
3
1
1.5
L
Anhur
 
Anhur
0
1
2
1
W
Hercules
Celt34
Hercules
0
2
0
0
L
Cthulhu
1
0
1
1.5
W
Aphrodite
FrodoBeutlin45
Aphrodite
0
2
2
0.5
L
Janus
Symos_
Janus
1
1
0
1
W
Bastet
0
1
3
1.5
L
Sobek
gogi1989
Sobek
2
4
3
0.88
L
Freya
kalendeer
Freya
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
27,040
49,891
Taken
45,938
27,966
Mitigated
32,615
22,295
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,895
563
0
480
4,843
1,866
1,052
2,693
2,068
68,737
0
W
Poseidon
 
Poseidon
8,367
2,311
0
1,624
7,886
3,238
996
3,498
4,388
65,778
0
L
Anhur
 
Anhur
206
154
0
756
3,193
774
0
2,419
774
0
16,731
W
Hercules
Celt34
Hercules
6,556
1,338
0
7,336
15,277
9,850
0
8,236
5,898
0
50,374
L
Cthulhu
12,637
392
0
1,453
12,306
11,399
0
1,900
9,586
62,252
1,095
W
Aphrodite
FrodoBeutlin45
Aphrodite
3,636
584
2,108
3,804
10,267
8,691
182
4,591
5,296
17,413
2,919
L
Janus
Symos_
Janus
2,743
40
0
1,059
3,354
1,072
0
1,424
1,930
21,931
720
W
Bastet
4,498
1,370
307
6,636
11,618
4,321
0
5,099
6,081
0
52,289
L
Sobek
gogi1989
Sobek
2,342
411
0
1,866
14,109
13,428
0
7,511
6,598
19,497
0
L
Freya
kalendeer
Freya
9,112
2,548
0
4,858
12,976
5,942
0
4,223
8,709
78,372
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
34,302
440
Minions Killed
354
0
Camps Cleared
0
1,454,342
Distance Traveled
1,125,800
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,001
600
129
9
0
266,457
0
W
Poseidon
8,036
536
98
7
0
274,653
0
L
Anhur
5,329
355
26
2
0
92,233
0
W
Hercules
7,155
477
82
5
0
273,736
0
L
Cthulhu
8,081
539
124
8
0
317,199
0
W
Aphrodite
7,751
517
48
3
0
301,287
2
L
Janus
5,896
393
50
3
0
154,413
0
W
Bastet
7,381
492
83
6
0
338,209
0
L
Sobek
6,668
445
23
2
0
256,296
0
L
Freya
8,328
555
131
9
0
305,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role