Player Matchup

Bakasura
Bakasura
ElChosenJuan586
Bakasura
Level 137
God Stats
4W - 9L
1,294 SR
Queue Stats
38W - 36L
1,434 Elo+
Solo
Discordia
Discordia
Fng Kashon
Discordia
Level 184
God Stats
1W - 1L
1,385 SR
Queue Stats
39W - 36L
1,556 Elo+
Party 2
Bellona
Bellona
killem302
Bellona
Level 176
God Stats
2W - 1L
1,828 SR
Queue Stats
20W - 28L
1,428 Elo+
Party 2
Team Averages
Level 166
1,502 SR
1,473 Elo+

VS

Team Averages
Level 119
1,456 SR
1,417 Elo+
Kukulkan
Kukulkan
Ehoudini
Kukulkan
Level 105
God Stats
1W - 9L
1,179 SR
Queue Stats
3W - 14L
1,231 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
desolate_spence
Ah Muzen Cab
Level 131
God Stats
4W - 2L
1,690 SR
Queue Stats
40W - 37L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
warmachine9920
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
9 / 1 / 1
11,353
873
12,264
12,267
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Fng Kashon
Discordia
16
0 / 0 / 9
9,918
763
10,352
7,371
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
killem302
Bellona
13
2 / 3 / 3
9,251
712
7,889
16,017
17,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ehoudini
Kukulkan
14
1 / 3 / 2
8,673
667
5,515
9,000
3,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
desolate_spence
Ah Muzen Cab
15
2 / 3 / 2
9,252
712
9,224
9,872
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
1 / 5 / 3
8,804
677
12,027
17,350
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
4
4
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ehoudini
Kukulkan
1
3
2
0.67
W
Bakasura
9
1
1
9.5
W
Discordia
Fng Kashon
Discordia
0
0
9
4.5
L
Ah Muzen Cab
desolate_spence
Ah Muzen Cab
2
3
2
1
W
Bellona
killem302
Bellona
2
3
3
1.17
L
Ao Kuang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,505
Damage
26,766
35,655
Taken
36,222
27,133
Mitigated
23,601
9,379
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ehoudini
Kukulkan
5,515
661
227
581
9,000
3,431
0
2,023
5,941
36,807
0
W
Bakasura
12,264
9,002
0
4,704
12,267
6,965
2,371
4,099
7,750
0
40,851
W
Discordia
Fng Kashon
Discordia
10,352
581
0
1,575
7,371
2,872
644
3,770
3,378
40,633
1,205
L
Ah Muzen Cab
desolate_spence
Ah Muzen Cab
9,224
3,004
0
675
9,872
3,970
92
2,867
6,143
138
42,465
W
Bellona
killem302
Bellona
7,889
2,762
0
3,100
16,017
17,296
112
8,431
6,977
0
21,650
L
Ao Kuang
12,027
2,950
407
3,432
17,350
16,200
0
3,838
10,986
31,194
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
26,729
193
Minions Killed
181
0
Camps Cleared
0
798,795
Distance Traveled
705,658
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,673
667
64
5
0
236,250
1
W
Bakasura
11,353
873
82
6
0
287,063
0
W
Discordia
9,918
763
75
6
0
255,349
0
L
Ah Muzen Cab
9,252
712
77
6
0
240,886
3
W
Bellona
9,251
712
36
3
0
256,383
0
L
Ao Kuang
8,804
677
40
3
0
228,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role