Player Matchup

Cu Chulainn
Cu Chulainn
Bigman6453
Cu Chulainn
Level 116
God Stats
10W - 12L
1,578 SR
Queue Stats
344W - 353L
1,528 Elo+
Party 2
Anubis
Anubis
Darthgabe100
Anubis
Level 84
God Stats
13W - 6L
1,700 SR
Queue Stats
174W - 147L
1,590 Elo+
Party 1
Mercury
Mercury
Funfireball99
Mercury
Level 42
God Stats
3W - 1L
1,747 SR
Queue Stats
128W - 101L
1,589 Elo+
Party 1
Ymir
Ymir
Jonnytlb
Ymir
Level 127
God Stats
4W - 7L
1,145 SR
Queue Stats
382W - 405L
1,531 Elo+
Party 2
Olorun
Olorun
Zallish
Olorun
Level 197
God Stats
13W - 10L
1,644 SR
Queue Stats
516W - 545L
1,523 Elo+
Party 2
Team Averages
Level 113
1,563 SR
1,552 Elo+

VS

Team Averages
Level 96
1,426 SR
1,561 Elo+
Ix Chel
Ix Chel
Avattar2000
Ix Chel
Level 14
God Stats
5W - 4L
1,453 SR
Queue Stats
26W - 25L
1,641 Elo+
Party 3
Medusa
Medusa
Buster562804
Medusa
Level 29
God Stats
5W - 9L
1,176 SR
Queue Stats
246W - 231L
1,617 Elo+
Party 3
Jormungandr
Jormungandr
Lazers 4 Win
Jormungandr
Level 164
God Stats
0W - 1L
1,329 SR
Queue Stats
30W - 42L
1,429 Elo+
Party 4
Hun Batz
Hun Batz
MilesHighest
Hun Batz
Level 145
God Stats
23W - 20L
1,671 SR
Queue Stats
265W - 253L
1,501 Elo+
Party 4
Bakasura
Bakasura
YorikuYui
Bakasura
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 103L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bigman6453
Cu Chulainn
15
3 / 1 / 5
9,179
656
14,153
14,500
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
15
7 / 3 / 2
9,179
656
8,689
8,422
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
13
2 / 4 / 5
7,214
515
7,966
12,043
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
6 / 1 / 3
8,774
627
5,344
9,459
8,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Zallish
Olorun
13
1 / 4 / 6
8,025
573
9,351
9,883
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Avattar2000
Ix Chel
13
1 / 5 / 3
7,369
526
6,590
8,063
2,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
5 / 2 / 0
8,190
585
8,900
10,349
4,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Lazers 4 Win
Jormungandr
11
0 / 5 / 5
5,955
425
4,406
13,506
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
MilesHighest
Hun Batz
12
1 / 5 / 1
7,672
548
7,938
19,119
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
YorikuYui
Bakasura
14
6 / 2 / 4
8,191
585
7,659
15,282
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
13
13
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Avattar2000
Ix Chel
1
5
3
0.5
W
Cu Chulainn
Bigman6453
Cu Chulainn
3
1
5
5.5
L
Medusa
5
2
0
2.5
W
Anubis
7
3
2
2.67
W
Mercury
2
4
5
1.13
W
Ymir
6
1
3
7.5
L
Jormungandr
Lazers 4 Win
Jormungandr
0
5
5
0.5
L
Hun Batz
MilesHighest
Hun Batz
1
5
1
0.3
L
Bakasura
YorikuYui
Bakasura
6
2
4
4
W
Olorun
Zallish
Olorun
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,503
Damage
35,493
54,307
Taken
66,319
29,693
Mitigated
34,262
12,567
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Avattar2000
Ix Chel
6,590
948
200
780
8,063
2,655
386
4,705
3,023
43,279
0
W
Cu Chulainn
Bigman6453
Cu Chulainn
14,153
2,667
0
4,539
14,500
9,025
155
1,120
13,313
3,527
79,560
L
Medusa
8,900
3,752
0
3,283
10,349
4,372
0
6,447
3,902
0
73,355
W
Anubis
8,689
267
0
3,440
8,422
3,972
0
2,582
4,831
69,934
1,722
W
Mercury
7,966
3,218
0
464
12,043
4,472
0
2,281
8,760
0
54,849
W
Ymir
5,344
1,355
0
1,595
9,459
8,470
92
2,699
6,048
25,111
0
L
Jormungandr
Lazers 4 Win
Jormungandr
4,406
952
0
883
13,506
11,837
350
5,714
7,690
30,364
0
L
Hun Batz
MilesHighest
Hun Batz
7,938
1,390
0
5,166
19,119
8,783
0
2,102
17,017
0
52,890
L
Bakasura
YorikuYui
Bakasura
7,659
4,759
0
7,761
15,282
6,615
0
3,956
11,146
0
51,046
W
Olorun
Zallish
Olorun
9,351
5,619
240
2,289
9,883
3,754
1,101
1,008
8,690
55,481
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
37,377
490
Minions Killed
429
0
Camps Cleared
0
1,348,401
Distance Traveled
1,313,329
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,369
526
75
5
0
250,266
0
W
Cu Chulainn
9,179
656
139
10
0
272,389
2
L
Medusa
8,190
585
101
7
0
285,975
2
W
Anubis
9,179
656
138
10
0
232,933
2
W
Mercury
7,214
515
74
5
0
326,715
0
W
Ymir
8,774
627
35
3
0
276,346
0
L
Jormungandr
5,955
425
53
4
0
218,155
2
L
Hun Batz
7,672
548
96
7
0
236,010
0
L
Bakasura
8,191
585
104
7
0
322,923
2
W
Olorun
8,025
573
104
7
0
240,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role