Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
THESH4RKN1GHT
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 2
Chang'e
Chang'e
Yoshimura SSS
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,515 Elo+
Solo
Neith
Neith
m1cha3lwithab
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,460 Elo+

VS

Team Averages
Level 162
1,540 SR
1,513 Elo+
Jormungandr
Jormungandr
DragonDad219
Jormungandr
Level 159
God Stats
2W - 1L
1,436 SR
Queue Stats
337W - 339L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 211
God Stats
149W - 100L
1,678 SR
Queue Stats
950W - 960L
1,509 Elo+
Party 1
Yemoja
Yemoja
Zifnab The Good
Yemoja
Level 163
God Stats
19W - 15L
1,469 SR
Queue Stats
316W - 319L
1,419 Elo+
Party 1
Bastet
Bastet
bigboiiwantspoi
Bastet
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
501W - 444L
1,552 Elo+
Party 3
Hachiman
Hachiman
majekeerrs808
Hachiman
Level 128
God Stats
8W - 4L
1,618 SR
Queue Stats
35W - 30L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 1 / 0
7,336
611
5,649
12,351
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
 
Bastet
11
1 / 2 / 1
5,840
487
7,967
13,722
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,223
435
2,752
8,437
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
12
3 / 3 / 0
6,504
542
4,770
8,120
2,464
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

7
0 / 6 / 1
4,765
397
3,215
8,401
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonDad219
Jormungandr
11
0 / 1 / 0
6,142
512
6,506
8,362
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 2
6,853
571
7,860
6,999
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 8
6,896
575
3,087
7,724
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
7 / 1 / 3
7,889
657
6,270
11,545
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
majekeerrs808
Hachiman
11
5 / 1 / 5
7,133
594
10,151
10,354
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
0
1
L
Bastet
 
Bastet
1
2
1
0.75
W
Jormungandr
DragonDad219
Jormungandr
0
1
0
0
W
1
2
2
1
L
0
3
1
0.17
L
Chang'e
3
3
0
1
W
2
0
8
6
W
7
1
3
8.5
L
0
6
1
0.08
W
Hachiman
majekeerrs808
Hachiman
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
33,874
51,031
Taken
44,984
22,424
Mitigated
20,625
13,764
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,649
1,234
0
4,743
12,351
7,053
0
5,957
5,745
0
61,760
L
Bastet
 
Bastet
7,967
840
0
5,105
13,722
4,277
0
2,476
11,246
0
41,920
W
Jormungandr
DragonDad219
Jormungandr
6,506
1,707
0
1,843
8,362
4,474
0
0
8,362
41,322
1,395
W
7,860
1,135
0
500
6,999
2,700
210
3,315
3,684
52,285
904
L
2,752
490
0
1,310
8,437
6,147
0
1,275
7,162
10,773
0
L
Chang'e
4,770
246
160
1,836
8,120
2,464
0
3,900
4,173
50,293
0
W
3,087
537
3,030
3,043
7,724
4,743
0
1,792
5,932
15,081
2,150
W
6,270
1,968
0
7,952
11,545
4,494
0
1,093
10,452
0
72,812
L
3,215
1,989
0
610
8,401
2,483
0
2,223
6,178
0
24,763
W
Hachiman
majekeerrs808
Hachiman
10,151
7,508
0
3,357
10,354
4,214
0
1,322
9,032
0
56,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
34,913
323
Minions Killed
385
0
Camps Cleared
0
1,112,104
Distance Traveled
1,202,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,336
611
119
10
0
231,027
0
L
Bastet
5,840
487
65
5
0
266,753
0
W
Jormungandr
6,142
512
82
7
0
220,970
0
W
Nu Wa
6,853
571
84
7
0
218,671
0
L
Sobek
5,223
435
18
2
0
190,375
0
L
Chang'e
6,504
542
82
7
0
238,689
1
W
Yemoja
6,896
575
27
2
0
250,989
3
W
Bastet
7,889
657
115
10
0
299,169
0
L
Neith
4,765
397
39
3
0
185,260
0
W
Hachiman
7,133
594
77
6
0
213,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role