Player Matchup

Sylvanus
Sylvanus
BunnyFengMin06
Sylvanus
Level 68
God Stats
5W - 5L
1,422 SR
Queue Stats
396W - 427L
1,511 Elo+
Solo
Hera
Hera
EvolvedOnion
Hera
Level 77
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 56L
1,440 Elo+
Party 2
Izanami
Izanami
FlynndoSavage
Izanami
Level 102
God Stats
2W - 2L
1,346 SR
Queue Stats
33W - 44L
1,444 Elo+
Party 2
Janus
Janus
TookiGoat
Janus
Level 128
God Stats
1W - 1L
1,206 SR
Queue Stats
33W - 40L
1,470 Elo+
Party 2
Bellona
Bellona
UnluckyTrev
Bellona
Level 105
God Stats
1W - 0L
1,683 SR
Queue Stats
27W - 29L
1,472 Elo+
Party 2
Team Averages
Level 96
1,388 SR
1,468 Elo+

VS

Team Averages
Level 171
1,408 SR
1,508 Elo+
Charybdis
Charybdis
Bloodline_Z06
Charybdis
Level 84
God Stats
8W - 7L
1,482 SR
Queue Stats
112W - 108L
1,492 Elo+
Party 1
Hades
Hades
PyroGundam
Hades
Level 278
God Stats
2W - 5L
1,278 SR
Queue Stats
372W - 385L
1,577 Elo+
Solo
Guan Yu
Guan Yu
Slifftastic
Guan Yu
Level 154
God Stats
3W - 3L
1,615 SR
Queue Stats
176W - 191L
1,501 Elo+
Party 1
Khepri
Khepri
lxSabbyxl
Khepri
Level 157
God Stats
2W - 3L
1,490 SR
Queue Stats
179W - 198L
1,505 Elo+
Party 1
Raijin
Raijin
xScrubCadetx
Raijin
Level 181
God Stats
0W - 3L
1,175 SR
Queue Stats
82W - 88L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 3 / 12
10,493
750
8,743
20,037
23,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
2 / 2 / 18
10,388
742
19,528
13,440
7,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
7 / 3 / 7
11,036
788
21,897
13,872
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TookiGoat
Janus
18
6 / 3 / 11
10,821
773
16,385
12,395
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
UnluckyTrev
Bellona
17
4 / 3 / 16
10,195
728
13,328
20,457
28,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodline_Z06
Charybdis
15
2 / 5 / 8
9,513
680
20,914
16,997
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
3 / 4 / 7
9,969
712
14,106
24,703
28,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Slifftastic
Guan Yu
15
2 / 7 / 6
9,294
664
7,355
25,181
21,327
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
lxSabbyxl
Khepri
16
1 / 5 / 7
9,163
655
11,117
22,287
18,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
19
5 / 2 / 8
11,134
795
19,825
15,005
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
23
Kills
13
14
Deaths
23
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bloodline_Z06
Charybdis
2
5
8
1.2
W
Sylvanus
4
3
12
3.33
W
2
2
18
5.5
W
Izanami
7
3
7
3.5
L
Hades
3
4
7
1.63
L
Guan Yu
Slifftastic
Guan Yu
2
7
6
0.71
W
Janus
TookiGoat
Janus
6
3
11
3.83
W
Bellona
UnluckyTrev
Bellona
4
3
16
4
L
Khepri
lxSabbyxl
Khepri
1
5
7
0.9
L
Raijin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,881
Damage
73,317
80,201
Taken
104,173
73,541
Mitigated
84,633
39,603
Healing
51,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bloodline_Z06
Charybdis
20,914
5,868
1,420
2,278
16,997
8,381
828
8,142
8,571
0
42,426
W
Sylvanus
8,743
1,292
11,779
8,127
20,037
23,596
270
8,934
11,103
12,681
0
W
19,528
4,659
4,706
2,276
13,440
7,567
1,019
7,993
5,447
44,519
0
W
Izanami
21,897
13,855
821
2,937
13,872
7,316
1,200
9,291
4,581
0
44,504
L
Hades
14,106
1,076
2,221
8,230
24,703
28,875
107
9,825
14,433
25,162
390
L
Guan Yu
Slifftastic
Guan Yu
7,355
236
16,512
8,653
25,181
21,327
64
11,097
13,668
0
12,893
W
Janus
TookiGoat
Janus
16,385
1,484
2,041
2,021
12,395
6,747
685
7,782
4,613
28,307
0
W
Bellona
UnluckyTrev
Bellona
13,328
2,079
1,875
3,020
20,457
28,315
185
10,433
10,024
0
21,137
L
Khepri
lxSabbyxl
Khepri
11,117
200
3,594
3,024
22,287
18,142
0
8,694
13,421
17,639
1,266
L
Raijin
19,825
937
3,130
2,907
15,005
7,908
592
6,898
7,957
51,169
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,933
Gold Earned
49,073
159
Minions Killed
165
0
Camps Cleared
0
1,279,529
Distance Traveled
1,246,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,513
680
43
3
0
220,086
0
W
Sylvanus
10,493
750
17
1
0
240,561
0
W
Hera
10,388
742
41
3
0
273,167
0
W
Izanami
11,036
788
48
3
0
234,299
0
L
Hades
9,969
712
28
2
0
241,884
0
L
Guan Yu
9,294
664
11
1
0
257,558
0
W
Janus
10,821
773
42
3
0
250,828
0
W
Bellona
10,195
728
11
1
0
280,674
0
L
Khepri
9,163
655
12
1
0
266,608
0
L
Raijin
11,134
795
71
5
0
259,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role